Traditional Culture Encyclopedia - Almanac inquiry - Draw card metaphysics
Draw card metaphysics
This behavior of using rare probability to attract players' consumption is extremely effective.
Therefore, how to draw cards to improve income has quickly become a compulsory course for every player, and the metaphysics of drawing cards is very popular.
This seems to have a professional analysis, but it seems illogical. But at the level of game experience, it has become a source of happiness for players.
Take my favorite "Call of the Devil" as an example. The prime time to draw a card is 12 in the morning and evening. In addition, Magic Spirit will increase the shipment rate. It is generally believed that more people draw cards together-that is, cushion knives-will help improve the explosion rate, thus giving birth to the "Light and Dark Festival", which is a monthly card drawing carnival for players.
Every game has a similar metaphysics, and someone can always sum up various skills and practice tirelessly.
After all, who can refuse the fun of drawing T0 cards? It's cool to draw a card for a while, but it's cool to draw a card for a lifetime.
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