Traditional Culture Encyclopedia - Almanac inquiry - How do beginners play bridge
How do beginners play bridge
If you want to learn defense, the best book is The Complete Book of Bridge Defense written by Kantor in America.
If you want to learn bidding methods, please read books such as natural bidding method and precise bidding method.
If you want to know all kinds of practices, please read the "Bergen practical bidding encyclopedia"
If you want to learn bridge thinking, please read Chersi's bridge skills and bridge logic.
If you want to learn to read cards, please read how to see through the enemy's cards by Lawrence.
If you want to know all about bridges, please read the encyclopedia of bridge examination.
Question 2: How to play bridge? Read the instructions to learn bridge, and then read the instructions and it's over! That's true, but why is there no difference between reading the instructions and reading them before? Because 100% of the introductory instructions for bridge are for people who can play bridge! Because you can't understand the meaning of instructions until you know how to play. Speaking of which, you already know how to play, so there is no need to read the instructions. It's just a matter of proficiency. Why can't novices understand? There is a simple reason. Only those who can play bridge can understand the terms in bridge, but those who can't. For example, one cover, two covers, chessboard invitation, high and low flowers, these basic things are new to those who can play, but new to novices. Many introductory instructions about bridge make people who can play think that they are very detailed after reading them, or they may understand the meaning without details, because you can only understand their meaning when you understand the terms inside, so you can only understand their meaning when you understand the terms inside! But that doesn't mean everyone can understand. This link seems ordinary, but it is a very big problem for a beginner, and he doesn't even know the basic terms and common sense! How to look down. So it's no use watching. So I want to tell you some simple things and terms that you must know if you want to play bridge. Don't look simple, but you can get started by knowing these things, and it will be easy after getting started! In fact, it's probably just a few! Remember that you can actually operate it. Then I began to master some rules. Let me tell you the size of the card first. Akqj10 ... 22. At first glance, you will understand that A is the largest, and then the analogy is the smallest.
Actually, playing bridge is plain! What time is it now? Call 1 to play cards in the second position. Call first and then play cards! There are two small points after playing cards, that is, "banker", "defense" and a group of people opposite! Obviously, if things are calligraphers, then the north and the south are defenders, on the contrary, things are defenses, and the north and the south are Zhuang. Zhuang and defense are determined by each bid, how simple it is! In fact, bridge is similar to upgrading. Those who have played upgrading must learn bridge quickly. The difference between them is that bridge has an extra bid, which is almost the same as master's bid. There are several small links that are somewhat different. We will discuss them later. Now, Bridge uses 65,438+0 cards. Everyone has 13 cards except big and small kings! Nothing can change. The upgrade uses two cards and three cards, which can also suit everyone's appetite. Anyone who plays the upgrade knows that whoever lights the main card first is Zhuang, and then the lit suit is both the main card and the main card. The trump card is the biggest of the four colors. For example, 2 of the smallest suit of spades is bigger than the other three suits, but if you want to eat them, you can't own their suit cards. For example, if your opponent plays clubs, you must follow it. If there is no plum blossom, you can eat his plum blossom A with any spades. Win this round of cards. There is also a contract without a general. Just like the upgrade, if there is no bright card in the upgrade or two kings show no generals, which suit is the biggest without generals? Which suit is the biggest is the biggest! Other colors are out of control! For example, plum blossom 6 in the east, plum blossom 10 in the south, plum blossom 3 in the west and plum blossom 7 in the north, then you can know which is the biggest in this circle, and 10 in the south of the same suit is the biggest, then he wins this circle, and then he is played by the southern family. What suit is naturally decided by the southern family. For example, if there are clubs 2 in the west, diamonds A in the north, spades A in the east and hearts A in the south, who is the biggest when there are no generals? It's very simple, because it's the number one plum blossom 2 in the west, and the other three companies have no plum blossom to follow, so no matter how many brands they follow, they can't control plum blossom 2, except plum blossom. Of course, the plum blossom 2 of Westward Journey is the biggest in the end, so this circle was won by the Westward Journey family and then played. In other words, upgrading is to win points, while bridge is not to win points, but to win laps. As mentioned earlier, Nanjia Meihua got 1 circle with 10, and Ximeihua 2 also got 1 circle, so you can know at a glance that everyone has 13 cards, and you can get 13 circles at most. Then type 1, assuming that things get 6 laps, then the north and south are 7 laps. In formal bridge terminology, the winning card is not called a circle, which means that the winning card is not called a circle, but a pier. If you win 1 lap, it's not a lap, but 1 pier. The above is for the convenience of everyone's understanding, so it is called a circle card and a circle card. This is called the pier in the official competition. In fact, there is no difference in essence, but the name is different. Conventional cards are called pier cards, and one pier card is called two pier cards. There is another difference between bridge and upgrade, that is, the trump cards and non-trump cards in bridge are called out, that is, "...";
Question 3: How do beginners bid for bridge? The fun of bridge is that luck is inevitable when you play bridge, and sometimes your opponent will implement psychological tactics on you. If you only talk about a deck of cards, the master can't say that he will win the beginner. In addition, after careful calculation and judgment, the player has completed a difficult contract with some advanced gameplay (such as throwing in and squeezing cards). ), this is self-evident. Four players sit in four positions: East (E), South (S), West (W) and North (N) according to their respective directions. Take out the corresponding cards from the deck and start bidding. Bidding is a process in which players exchange information with their opponents according to their own strength, in accordance with the pre-specified bidding system and abide by certain rules, so as to reach a contract. And this process is carried out simultaneously by both parties. Through bidding, a contract agreed by all four parties is finally reached, which is the final contract. The original proponent of this contract is the banker, called the contractor, the banker's opponent is called the opener, and the banker and the opener are called the contractor; The other two are called defenders.
Question 4: How to learn bridge quickly! ! ! ! Simply put, bridge is a form of playing poker. As an elegant, civilized and competitive intellectual game, bridge is popular all over the world because of its unique charm. At present, bridge has become a performance event in the 2002 Asian Games and the 2004 Olympic Games, and it is expected to enter the 2008 Winter Olympic Games.
Modern bridge is called contract bridge, which is developed from a card game called "Whist". Compared with other games, bridge has the following outstanding features:
1, the fun of playing bridge mainly lies in winning cards with less luck and more wisdom. In the process of playing cards, we should use a lot of mathematics and logic knowledge, and the ability of calculation and memory is very important in bridge.
2. Bridge is of great benefit to improving interpersonal relationship and ability of coordination and cooperation. It is not difficult for us to understand the importance of the word "bridge" in bridge. To play bridge well, we must work closely with our partners and Qixin to achieve our goal.
The basic process of bridge is similar to the whole process of signing a contract. The so-called contract means "contract" in English: two parties bid, bid and bargain, and the last party signs the contract, and then one party makes a plan to complete the contract task, while the other party sets obstacles to prevent it from completing the plan. The principle of more work and less pay has been fully reflected in bridge.
The fun of bridge is that luck is inevitable when playing bridge, and sometimes your opponent will also implement psychological tactics on you. If you only talk about a deck of cards, the master can't say that he will win the beginner. In addition, after careful calculation and judgment, the player has completed a difficult contract with some advanced gameplay (such as throwing in and squeezing cards). ), this is self-evident.
Bridge is still an elegant and civilized game. Some people also call bridge a "silent war".
The skills of bridge are as follows:
1: bridge tool
(1) Bridge:
A deck of cards consists of 52 cards of four colors: spades, hearts, diamonds and clubs. There are thirteen cards of each suit in the following order: A (maximum), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2 (minimum).
If conditions permit, you can prepare 2, 4, 8 or 16 decks before playing cards, and then play cards after all the cards are dealt; No matter how good the conditions are, you can use a deck of cards or a card box.
② Scoring table:
Bidding documents or cards
Step 2 choose a companion
A table card is played by four people, two of whom are one side and the other two are the other side, and the players on the same side sit opposite each other.
Bridge is a cooperative activity between two people. Generally speaking, you should choose your partner before playing cards again. If it is not agreed who is in the same group in advance, it is customary to determine by drawing cards: spread a deck of cards face down and draw a card for everyone. According to the results of the lottery, the people who draw two big cards are one group, and the people who draw two small cards are another group.
After sitting down, according to the natural direction, people sitting in the north of the table are called Beijia, people in the south are called Nanjia, people in the east are called Dongjia, and people in the west are called Jia Xi. It can be abbreviated as (East, South, West and North). The south family and the north family form the north and south, and the east family and the west family form the east and west.
3. Shuffle, cut and deal cards
The northern family deals cards first (each deck will be dealt clockwise in the future), and the dealer's left family shuffles cards. At the same time, the dealer's companion washed another deck of cards and put it on his right for the next dealer to use.
The dealer picks up the cards washed on the left and puts them in front of his family on the right. The family will cut the cards. He picked up some cards on it and put them next to the dealer. This is called card cutting. Then, the dealer puts the lower part of the card on the nearby part of the card, and the card cutting is over. The dealer distributes one card to four people at a time. He dealt the cards clockwise from the left until a complete deck of 52 cards was dealt, and the last card was the dealer's turn. At this time, there should be 13 face-down cards in front of each house.
It's a courtesy to wait until the cards are dealt. This is not a waste of time, because others still need to wait for the dealer to sort out his cards and wait for him to bid before bidding. The first step is to pick up your 13 cards and arrange them according to their colors. Most people will arrange them from left to right. If you arrange cards with red and black intervals, they will be easy to identify and won't go wrong.
4: Bid
Call before playing cards. The dealer gives priority to bidding, he can bid or not, and then the person on his left bids, so turning left in turn is like dealing cards and playing cards.
The bid consists of a number and a number that will be.
Question 5: How to play bridge? Basic introduction for beginners: The basic game of bridge is similar to 40 points, but there are also differences.
The principle of winning or losing cards is the same as 40 points, but there is no big or small monster and fixed-point main card. A card is the biggest prize.
If you don't flop, you can only play one card at a time.
Four people play one card each, and there are four cards in a round, which is called 1 pier. Bridge counts the winning piers, not the points.
It is much more complicated to say it carefully, and it is impossible to finish three books. Personally, I don't think people who haven't played bridge can understand it at all (it used to be like this, I spent 30 yuan to buy a few books and taught myself for half a year before I got some knowledge)! I suggest you buy an introductory book on bridge and study it carefully, or just sign up for a class.
Question 6: How to become a bridge master? Xiao Lang became a passer-by as soon as the back door entered the sea.
The revolution has not yet succeeded, and comrades still need to work hard.
Brother, you are still at the entry level, size up the situation, think twice before you act, you and I are both human (I have five years of experience), just for fun, so don't care too much.
Question 7: How to play bridge? It is better to have video teaching. I want to call my home in the north first.
Part I: Public Appeal
1c:13-21p (excluding16-18p unified cards), the number of cards C was not guaranteed, so it was forced to bid.
1d: 13- 18p, more than 4 pieces of d, if d is 4 pieces, there is a 4-piece high flowered sleeve.
1h/1s:13-18p, which is greater than 5 H/S set.
1NT: 16 ― 18p。
2c: = 22p uneven card or 8.5 or above winning pier, forcibly call.
2d:11-15p, H5S4 or H6S4, call.
2NT:22-24p uniform card.
3NT: Struggle, strong and low-flowered sleeves, multi-handed side sleeves and average point force.
2h/2s/3c/3d/3h/3s: 8-11p, more than 6 sets.
Part II: Summoning.
You should call1c.
The opponent did not participate in the bidding.
1d: 0-7p, which is called weakness or transition (generally 444 1 or 4450 with 44 flowers, waiting for another call from your partner).
1h/1s/2c/2d: 8-11p, more than 5 sets.
1NT: 8- 1 1p, all cards.
2H/2S:& gt; = 12P, more than 5 sets, forced summoning.
2NT:& gt; = 12P, uniform card, forced call.
Opponents participate in bidding
The opponent's name is X.
Pass: 0-7p, showing weakness.
1D:8― 1 1P。
Other same as above.
Rival 1 level contention
Pass: 0-7p, showing weakness.
Cis-crossing: 8- 1 1p, more than 5 sets.
1NT: 8- 1 1p, all cards must have at least one suit called by the opponent.
X: 8- 1 1p, all in one, the suit called by the opponent is endless.
Jump to call flowers: = 12P, more than 5 sets, forced to call.
Call: = 12P, the suit called by the opponent is missing, and the call is forced.
2nt:11-12p, uniform card, invited to 3NT, the suit called by the opponent has a good stop loss.
The opponent's blocking bid
Pass: 0-7p, showing weakness.
Diverted calls: All calls are office-invited calls (or SLAM).
Bid: The opponent's bid is a single suit, and all other suits are good cards, so he is forced to bid.
X: Punitive.
Call 1D open call.
1h/1s: 8-11p, more than 4 sets.
1NT: 8- 1 1p, all cards.
2C:& gt; = 10P, more than 5 sets of C. ..
2D/2H/2S:& gt; = 12P, more than 4 sets.
2nt:12-15p, unified brand.
3C:& gt; = 12P, more than 5 sets.
3D: Weak cards stop calling.
Call1h/1s.
1 cover 1: 8- 10p, 5 sets.
2 sets1:11-15p, 5 sets.
1NT: 8- 1 1p, all cards.
2nt:12-15p, unified brand.
Pingjia: 8- 1 1p, more than 3 pieces are supported.
Join: Invite and call games.
You should make 1NT calls.
2C: High Flower Call (the answers are as follows: 2d- low line without high coverage, 2h/2s- deck, 2NT ―- high line without high coverage, 3c- low line with double height, and 3d- high line with double height).
2D:――gt; 2H
2H:――gt; 2S
2S:――gt; 3C
2NT: Invite 3NT
2C should call an open call.
2d: 0-3p weak call or transition call.
2H/2S:& gt; =4P, more than 5 sets
2D call-to-call
2H/2S: Stop calling.
3H/3S: Invitation.
Everything else is called nature.
Part III: Caller's Call
fundamental principle
Straight flush is called again:13-15p, and the number of cards called is more than one (except for peer betting).
Straight flush jump call:16-18p.
Also called cruciform: 14 and 15P or so, more than 4 sets are called (the point can be lower when the companion urges).
It is called nt "";
Question 8: Mobile phone application suitable for novices to play bridge 10 points Recommend cutting-edge bridge (a stand-alone game, you can find someone pk)/,
Or bbo (this requires good English, the people on it come from all over the world, and you have to cooperate with people you don't know, which requires a lot of internet but not too much traffic)
Bridge base/
Question 9: What bridge software is suitable for beginners? If English is ok, recommendation: acbl.
(acbl/learn/index.php has free software downloads, which is very suitable for beginners. ...
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