Traditional Culture Encyclopedia - Lucky day inquiry - Teach you to use MAYA as a Japanese master model! How does Maya make models of Japanese masters?

Teach you to use MAYA as a Japanese master model! How does Maya make models of Japanese masters?

MAYA software is a famous 3D modeling and animation software under Autodesk. AutodeskMaya can greatly improve the workflow efficiency of development, design and creation in film, television, games and other fields, and improve polygon modeling and performance through new algorithms. Multi-thread support can make full use of the advantages of multi-core processors. The new HLSL coloring tools and hardware coloring API can greatly enhance the appearance of the new generation of host games, and are more flexible in character creation and animation. Regarding the power of maya, I believe many friends also know something about it, but for the mastery and use of software, many friends may still be scratching their heads! It doesn't matter. If you want to learn to use maya, you have come to the right place. The rich maya quality video course will take you from basic software to advanced operation.

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Introduction to Maya2022 Game Modeling Course

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Software Description: Introduction and installation of Maya 2018-Maya 2018.

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Teach you to use MAYA as a Japanese master model!

Teach you to use MAYA as a Japanese master model!

Let's take a look at the reference before design: you can see that my inspiration comes from the equipment of Japanese food stores and the essential food of Japanese cuisine: sushi.

1, the first time I saw sushi, I imagined whether I could make the hat on the head of the character look like sushi, so I tried it. Next, consider the character's dress, because he thinks that the character's lower body is basically blocked by the transfer table at work, so he probably only wears shorts.

2, role modeling In the role processing, I just quickly established an understanding of the role in my mind. You can model directly in ZBrush here. Starting from the star polygon grid, determine the main structure. Then use tools to add various details to the rough die.

3. Improve the model in ZBrush. Including all the little details. At this time, his expression was also made.

Finally, the main part of the model is improved in ZBrush, and the method is similar.

First, determine a basic structure in Maya. Then import ZBrush for detail carving. Make the characters into a whole.

So, today's "Teach you to use MAYA as a Japanese master model!" So much for sharing! Everyone must watch more, practice more, think more and learn more. I hope everyone can learn Maya production as soon as possible! ! Here, we also provide you with more courses to learn, click the link: