Traditional Culture Encyclopedia - The 24 Solar Terms - 70 lively games

70 lively games

The game atmosphere is active:

1, star-sucking solution: men and women sit in a circle, suck a card with their mouths and pass it on one by one. You have enough lung capacity to play unlimited movements, and you can go through N people to find your next person to get the cards. If you lose your card, you will be fined.

2. Tearing paper: Almost a long napkin is torn off one by one with your mouth. After being connected, there must be paper in the last person's mouth. Hehe, of course, there are fewer and fewer papers torn to the back, and you will be punished twice for giving up and once for trying unsuccessfully.

3, than the size: each person draws a card and sticks it on his forehead, so that everyone can only see other people's cards and can't see their own. Ask the people next to you one by one: "Do you think I need to change?" After getting the answer from the other side, you can decide for yourself whether to change cards. If you want to change, you can draw one card from the remaining cards and throw away the original card (you can't go back). At the end of the last round, you play cards together, and the person who scores the least loses.

4, dice play: two people, one person, five dice, shake yourself to 1 after shaking, put it in the other side's cup, shake six out and put it aside. Finally, the person with the dice left in the cup wins, and the person without the dice in the cup loses drinking.

5. Handing toothpicks: Each participant draws a playing card and then sits down in the order of playing cards. The person who holds the smallest (or largest) playing card is the first one, puts the toothpick in his mouth and passes it to the next person's mouth in turn. Don't drop it Be careful not to borrow hands or any tools to help. If you drop it, you will naturally be punished.