Traditional Culture Encyclopedia - Traditional culture - See How to Software?
See How to Software?
An interactive teaching platform designed for information-based teaching. The product takes the generative teaching concept as the core, and provides teachers with cloud courseware, subject tools, teaching resources and other functions. At present, the platforms covered by Schiavo whiteboard include: PC, Web, Android and iOS.
Classroom activities:
Classroom activity is the practice of gamification teaching in products, which injects strong interaction into the classroom, presents knowledge points in a gamification way, and changes classroom teaching from traditional one-way indoctrination to interest guidance.
Schiavo whiteboard provides five kinds of classroom activities for teachers: interest classification, super classification, word selection, knowledge matching and group competition. It only takes an average of 3 minutes to do a class activity. If carefully handled by teachers, class activities will be suitable for all kinds of knowledge scenes in junior high school and senior high school.
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