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What are the points of Diablo 2 Ice and Fire Mage?

A, ice ball + fire meteor

1.Detailed: ice ball to slow down, ordinary monsters by the way k, utilization rate is high, powerful monsters with fire meteor spread into the fire carpet alive, do not have to show mercy.

2. Adding points:

Ice system 33 points ----- ice ball 20, 5 points to cross the road, the first ice armor 1 point, ice mastery not more than 7 (late count item +10 **** not more than 17, cgc more than + the point is better, why is this refer to the ice palm technology post).

Fire 65 points ----- fire meteor (3rd in the middle) 20, fireball (2nd in the middle) 20, firebomb (1st in the middle) 20, warmth 1, fire palm 1, crossing the road 3 points.

Electricity 3 points ------ only tp and sf, crossing 1 point.

Allocation of remaining skills: 9 points left, +Fire Palm, even Ice Mastery can lend a few points.

Order of max points: see last.

Two, fireball + blizzard

1. Details: in fact, the left hand is gs-based, mainly used to freeze, ordinary monsters by the way k, the utilization rate is medium, powerful point of the monster with blizzard alive smashed, do not have to be merciful. Left hand (right hand is also very convenient) secondary fireball against ice immunity, utilization rate <30%, fireball damage value mid-game (first ice after fire) 1,000 +, late (item + skill) 2,500 +.

2. Adding points

Ice 51 points -----blizzard 20, ice spear 20 (the middle of the 3rd), the first ice armor 1 point, ice mastery is not more than 7 (late counting ITEM + 10 **** not more than 17, cgc more than + the point is better, why is this refer to the ice palm technology post), crossing the road 2 points.

Fire 42 points ----- fireball (2nd in the middle) 20, firebomb (1st in the middle) 20, warmth 1, fire palm 1.

Electricity 3 points ------ only add tp and sf, crossing the road 1 point.

Allocation of remaining skills: 14 points left, + Ice Storm I guess (2nd in the middle).

Related as follows

Double repair sor's attribute point addition:

a. Pure vit type: str power enough to take equipment, ?

dex agility not added, ?

vit remaining all, ?

eng mana not added.

b.Block type: str power enough to take gear, ?

dex agility added to block 75%,?

vit remaining all, ?

eng mana not added.