Traditional Culture Encyclopedia - Traditional culture - How to draw an illustration line drawing? Illustration line drawing is with what to draw is with the mouse or hand drawing board

How to draw an illustration line drawing? Illustration line drawing is with what to draw is with the mouse or hand drawing board

Illustration how to draw

First practice good line base skills, and then draw line outline. To say simple is also very simple, the problem of mind, as long as you are willing to practice more, is very easy.

1, the way to hold the pen.

Many people who have just begun to draw, when copying in order to draw the same lines as the original, hold the pen very tight, resulting in a shaky hand, trembling, when the pen, the lines are either stiff or crooked. In fact, the correct way is to draw the five fingers as well as arm relaxation, do not worry about drawing the wrong, and do not force with the original line walk exactly the same.

2, recognize the line.

Lines because of the different starting and ending trend, will show different effects.

3, line drawing.

When drawing lines, draw more long lines. Even if there is an arc, as far as possible, a stroke to draw the arc, rather than a little bit to trace the line. If you can't finish a long line in one stroke when drawing it, you can draw a long line by wiring it. When wiring, pay attention to the trend of the line, light at both ends and heavy in the center.

How to draw a good line drawing of anime characters 1. How can I draw a good anime character is very happy to answer your question, the first thing I want to tell you is that you want to draw a good person must understand the structure of the skeleton, that is to say, you have to read the basic chapter of the manga technique books, for example, your drawing, the head of the left is low and the right is high, the shoulders are drawn as a man's, the right hand is too small, your hand should be able to cover half of your face, right? Your left arm is wrong (your arm is backward, your shoulder is forward, look closely, isn't it?). Let me tell you the correct way to draw: 1 First, draw gently, use the simple brushstroke method to draw a rough skeleton; 2 Draw a bare picture of the figure on the simple skeleton, don't be too serious, just draw; 3 Add clothing; 4 Trace the lines needed, then use a tracing pen or a fine neutral pen to trace the lines. At this point for you can end, if you want to make the line drawing more beautiful, add shading and add dot paper. You can also use a scanner to scan to the computer to operate, but that is the cartoonist's thing, you are still mainly to learn, I wish you draw more and more good.2. Please ask the basic composition of the anime characters, line drawing how to draw the nose and mouth of the animation of the nose and mouth of the shape is very cute, do not have to practice a variety of different styles to learn step by step, the following examples will let you benefit a lot. The nose and mouth shown here are in the basic animation style. It consists of three basic simple shapes: a wedge-shaped piece for the nose, a long thin line for the mouth, and a shorter line defining the lower lip. (This shorter lower lip line does not have to be drawn, however.) In the front view shown, you can start by lightly drawing some lines with your pen to define the nose and mouth. The size and shape of the nose and mouth can be adjusted for different figures, but it is important to make sure that they are in a straight line. To help with positioning, you can draw a vertical auxiliary line as shown. Figure 2 above is a side view of the face, but the mouth and nose are still arranged on a curve to show that they are in the center of the face. Drawing the nose and mouth in profile is a little more difficult than drawing the front or 3/4 profile (in fact, it's harder to draw the front realistically). The main reason is that the lips are not very well defined, and can not be done with a simple straight line as above, but must be drawn honestly. Seniors teach us: remove all the difficulties, and strive for victory! If drawn well, the result will be quite good. The first thing to consider is the curve formed by the nose, lips and chin. The upper lip should curve inward, while the lower lip (which should be slightly further back in a profile portrait) is curved outward. This can be done only with a lot of practice, otherwise - the face of the figure may be drawn strangely or become a deflated mouth. The lower part of the face consists of a number of contrasting curves. Note the way these two are drawn, with the curve of the nose facing the face and then curving back slightly to the right above the upper lip. The upper lip curves inward while the curve of the lower lip curves outward. The chin is not a mere straight line, it is a sleek outward curve. Here are some examples of different styles of mouths and noses. Some of them can be used for characters of different genders and are too lazy to categorize them further ^_^. Note that in some styles the mouth is just a thin straight line, while in others the lips are drawn a bit better. Mouths are generally not too big in animation, unless the character is yelling, so draw them relatively small. Noses are drawn in different ways: some are drawn in a wedge shape, some are shaded, while some are so detailed that you can even see the nostrils (if they were more detailed ^_^). The noses of female figures tend to be smaller and less inky, while male noses are generally long and angular. More sideways modeling of the nose and mouth is exemplified here. Even though the proportions and expressions change, they all still follow the basic shapes described above. When drawing faces at this angle, be careful not to draw the nose too sharp and the face too flat. The curves of the face should be determined appropriately, otherwise the drawing of this face will look unnatural. Multi-Perspective Head Styling This article will cover the basic drawing of faces from different angles in animation styling. Although only the standard animated female face is used as an example here, by adjusting its proportions you will be able to draw a variety of characters as you wish. The front view starts by drawing a large circle, bisecting it horizontally in thirds, and then bisecting it in half with a vertical line. The spacing of the horizontal lines doesn't have to be exact, and the proportions depend on the shape of the face you want to draw. Don't be too hard on yourself. Next, make a small mark (a short line, not a dot) directly below the circle. In this picture, the distance from the circle to the mark is the same as the length of the third quarter of the circle. The position of the mark is the chin of the character, so it is better to draw a short line rather than a dot, otherwise the chin becomes too pointed. The height of the chin mark is a way to adjust the shape of the face and the appearance of the face. Next, draw two diagonal auxiliary lines, which must be tangents to the circumference of the circle (tangent middle school math yikes) and cross the edges of the chin mark. Then, to flesh out the face, it can't be that skinny. Draw two rounded triangles on either side of the face. Adjusting the thickness of the triangles and the height of the cheekbones (where the triangles curve) will change the shape and appearance of the face, and you'll be able to draw different characters. Now that the lower part of the face has taken shape, let's add the eyes, nose and mouth. The position of the eyes will vary slightly from character to character, but they are usually on the lower part of the circle. The nose is about in the middle of the lower part of the face (i.e., the area below the circumference of the circle), and the mouth is directly below the nose. (The Japanese style of drawing the face downward makes the character look younger, and the traditional three pavilions and five eyes are simpler and more realistic.) Next, erase the auxiliary lines and fill in the details of the eyes. Now you can see the basic shape of the roughly completed face, and you can add all the details you like, such as hair, clothes, jewelry, tattoos, scars, etc. (of course, not more is better, otherwise it would be a snake foot). 3/4 view first draw a large circle, like in the front view, but now you have to turn the auxiliary line to the upper left. This part of the head is a sphere in three dimensions, so the auxiliary line should line up with the curve of the sphere no matter which way you rotate it. Divide the face horizontally into thirds and then vertically into two equal parts. Of course, due to the angle of the circle we drew, the auxiliary line won't divide it into exactly equal parts, but it's important to remember that if you rotate the sphere into front view again, it should look exactly equal now as written earlier in the tutorial. Next, extend the vertical auxiliary curve underneath the sphere and choose a point underneath the sphere to represent the position of the chin. The distance from the circumference to the chin should be a little longer than the length of the third segment of the circle. Draw two auxiliary lines tangent to the edge of the circumference and in contact with the marked position of the chin. The one on the left should be steeper than the one on the right. Slightly round the outline of the face by drawing two rounded triangles on either side of the auxiliary lines. The left side of the face should curve out to meet the circumference, while the right side of the curve should be smoothed and angled a bit. Practice is essential for a good drawing. Next, draw the eyes, nose and mouth. The eyes are in the lower half of the circle. You can refer to the tutorial "Drawing the eyes of an animated character" to see how the eyes should be positioned at this angle. All five features should be aligned along the center line, don't draw them crooked! (Otherwise it will look very ugly;) the nose is generally in the eyes directly below, the mouth is generally in the nose directly below (this is quite familiar - the Tang Monk riding a horse dongli dong, followed by a Monkey King). Note that the mouth does not extend to the left side of the nose; in the. 3. How can you draw good hand-painted self-creative anime characters from the actual start of life will be better, more outdoors to take some pictures, or directly from the Internet to find pictures to reference. General clothing advertising or character photography will involve more. There are also cartoons and animation works from other people's drawing style and composition skills. The key is still to rely on the accumulation of experience. Light painting with a brush: 1. face position first draw an oval. 2. body with a rectangle to draw a rough touch 3. arbitrary drawing you want to five features and expression 4. roughly OK, with the strength of the writing to draw, and finally with a heavy brush to draw the final product. The most important thing is the shadow, that is very difficult, do not give me the original picture, I can hardly imagine how to fill in the shadow. Anyway, the shadows have to be drawn by determining the position of the light first, and then the shadows. There's a limit to imitation, if you just follow the original drawing, you'll always be stuck at this stage. Or if you look at the drawing above a few times, you can draw it. Then you've graduated. It's hard to develop an unforgettable eye. It's mostly by imagination. If you look at it and draw it, given enough time, an elementary school student can draw it, don't you think so? Rectangle draw a rough touch Step 1: Sketch. 1, determine the shape of the head. The front side of the skull is basically a tilted egg shape (slightly triangular).2. Draw the center line in the horizontal and vertical directions. The vertical line is the lateral axis of symmetry of the face where the ears are located.3. Eyebrow and eye frame. Unlike the front, the vertical lines of the brow and eye frames on the front side are not necessarily the borders of the brow and eye, but rather the borders of the brow bone, which is where the cheeks are located, roughly within 1/4 of the width of the head.4. Line of sight and ear-nose line. The ear-nose line is slightly higher in the teenage type than in the LOLI type (it's the more adult, the longer it is below the nose) Step 2: 1. Face contour line. Unlike the front side, the front side of the face profile should be drawn from the hairline. The whole outline in the center of the eyebrow protrudes forward, in the line of sight at the recycling, in the tip of the nose at a substantial protrusion, closed in the jaw (which in the position of the mouth into a W shape. In the maxillo-labial groove to the bottom of the jaw slightly forward, roughly parallel to the hairline to the eyebrow inclination), the root of the ear is located in the ear-nose line and the intersection of the central axis, in the occlusal part of the bone below the point of the outline of the PS: the extension of the vertical line of the eyebrow-eye frame with the intersection of the ear-nose line to the bottom of the jaw is the front of the face contour line, the line is not too important for the girl, the male characters will often draw this line. 2, eyes, eyebrows .. The eyebrows and eyes on the front face will be narrower, the corners of the eyes are sometimes clearly contracted into an angle (the whole eye is triangular), the pupil is usually located on the side rather than in the center (be sure to take care not to draw it as a frontal eye), and the front borders of the eyes should be a distance away from the contour of the face.3. The complete outline of the hair trail and the outer contour of the hair, and the position of the neck. The inflection point of the hair outline is at the extension line of the eyebrow and eye frame on the line; and the width of the hair before and after (the width at the line of sight) is also equal to the distance from the highest point of the hair to the lowest point of the jaw, do not be afraid of being too wide; the front neck line is located halfway from the jaw to the middle line of the ear, and the back of the neck line is wider than the front neck line, and the bottom end is slightly outwardly sloping (the extension line of the back of the neck line must be more than the back of the ear border).4. Correcting the hair along the outline of hair trails and the outer contour of the hair border, if it is a shawl hair, behind the ears do not need to be in the fine tuning. Recommended that you look at the "anime characters - step training a little pass" In general, the height of the person in the art is, using the height of the person's head (i.e., the top of the head to the chin) as a unit of measurement! The general situation of the proportion of people is: standing seven sitting five disk three and a half (Note: taller people's head is also relatively long and larger) that is: a person stands up the height of his seven and a half head height; a person's sitting down the height of his five and a half head height, cross-legged up is his three and a half head height! A man's upper body is three and a half head lengths! The height of the first head is from the top of the head to the chin, the height of the second head is from the chin to to, the height of the third head is to the navel, and the height from the navel to the hips is about half a head! The width of a person's shoulders is two head lengths for men and one and a half head lengths for women! Arm length is three head lengths! The palm of the hand is three-quarters of a head length! Legs are four head lengths, hip to knee is two head lengths, knee to sole of foot is two head lengths! The feet are three-quarters of a head length! Face proportions are generally: three stops and five eyes The three stops are the height of a person's face! The height of the human face is divided into the upper stop, in the stop, the lower stop, three stops of the ratio is basically equal (the top of the human head down to the roots of the forehead is called the hairline) on the stop: hairline to the eyebrow arch bone (both the bone under the eyebrows) in the stop: eyebrow arch bone to the nose under the stop: the bottom of the nose to the chin eyes in the middle of the stop in the lower one-third of the eyebrow arch bone in the mouth in the lower stop in the lower nose at the lower third of the ears in the face of the two sides of the middle of the stop across to the past position, just the same height as the middle of the stop. Just with the center stop with the height of five eyes: that is, the width of the human face is to use the eyes as a unit of measurement, the width of the human face is the width of five eyes! The front of the human face has two eyes, the length between the two eyes is the width of one eye, the front of the human face is the width of three eyes! The length of the hair from the outer corner of the eye to the side of the side of the human face is the width of one eye, and the side of the face on both sides i.e. the width of two eyes The width of three eyes on the front of the human face plus the width of two eyes on the side is the width of five eyes! The above is the approximate proportion of the character, but the anime character is sometimes to exaggerate and deformation, then on the basis of this exaggeration and deformation!O (∩_∩)O haha ~.4. White man seeking advice on how to draw anime characters line copying is the most important. Some time ago, I watched an illustrator say. There is a plan to copy, this process is very difficult. I'll say it in layman's terms. That is, each painting should be finished, and strive to draw to the same touch. This is the most important, many of those books on the market are not useful. You have to keep on copying all the time. Then put the painting on the wall (in chronological order) If you think the painting is not good, you can copy again. Try to modify, and is to observe each painting. Details. For example, hand movement, facial expression, side face, etc. Anyway, it is a lot of purposeful training. I don't think it's hard to copy, what's hard is to give you a pen and a piece of paper to draw on, then my head is blank. The illustrator said it's not enough practice, not enough accumulation. After copying more, you will naturally find the feeling, and when you draw, you will naturally have a picture in your head, and the details will be drawn smoothly. But I don't know how long it takes to copy. My self-taught cartoon copying is quite good, but my own creation is completely blank, I just don't copy enough. I just don't copy enough. Sketching and other things are like this ah, art exams and other things are physical, but also depends on the amount of your usual copying. The quantity determines the quality. 5. in ps how to anime characters line drawing coloring first of all you have to make sure you have a line drawing, that is, black lines + solid color/transparent background, clarity is high enough of the kind. Then create a new layer as a color fill layer. Go back to the line drawing layer and use the magic wand function to select the area that needs to be colored. Go back to the color fill layer and use the brush to fill in the dotted line with color. Then you can deselect and lock the opacity of the layer and the range of color fill will not change anymore. Take the color blocks within the locked atmosphere slowly and process them further. Repeat all the steps starting with the second cloth until the screen is filled with color. Selectively merge layers and refine the color again. This is one of them. The other is to apply the color directly with the brush without selecting any range, and then lock the coloring range before refining it. Another is not even divided into layers, directly draw. 6. how to practice drawing manga line practice first of all, pay attention to the amount of ink dip, not too much or too little, and secondly, pay attention to hold the pen is not too tight. Then you can trace the line in the direction of the smooth hand (the direction of the smooth hand: people used to using the right hand is from the left to the right, people used to using the left hand is from the right to the left). Beginners do not need to trace a long line, as long as the line is straight and smooth, uniform thickness can be. 1, straight line of the practice of attention: whether the line is straight? Skill can be appropriately accelerated tracing speed. There is no crookedness in the starting and finishing strokes. How many lines can be traced continuously after becoming skillful. Whether the thickness of the line is even and consistent. 2, thick and thin lines try to draw thick and thin lines. In the process of tracing the line, suddenly increase the force, so that the nibs are separated and the line becomes thicker. On the contrary, closing the force will make the line thinner. This kind of thick and thin line is accomplished by applying and retracting force. It should be noted that if you exert too much force, it may result in a large amount of ink gushing out or the nib opening too wide for recovery, etc., so pay attention to the strength and rhythm of the force. Beginners in the action may be more rigid, mainly to feel the nib quickly open and close the feeling, wait until after the proficiency and then try to contact the rapid drawing of thick and thin lines. Attention: Are the lines thick and thin? Whether the line is straight. When adding force, is the strength appropriate. Skilled can be appropriate to speed up. 3, S-shaped line practice typical curve practice is to draw s-shaped line, the specific method is as follows: do not add force at the beginning of the pen, turn at the end of the turn to add force, turn at the end of the collection of force. Note: you can rotate the drawing paper appropriately to keep the direction of the pen has been smooth? Try to draw the S shape. 4, the practice of different thickness of the line practice drawing three different thickness of the line, that is, using the same nib to draw a thick line, medium line, thin line. It should be noted that the drawing of thick and thin do not add excessive force, so that a lot of ink loss, to keep the line thickness uniform. 5, drawing circles without the use of any tools to practice drawing circles with bare hands. As far as possible to maintain an even line thickness, can also be appropriate to rotate the drawing paper, drawing a circle, do not rush, try not to let the line shake. 6, the so-called hidden line is to slowly lift the tip of the pen, and gradually close the pen, and ultimately make the tip of the pen out of the drawing paper. Gradual hidden line drawing method is: immediately add force when starting the pen, to the end of the line when the force gently. Gradual hidden line is one of the very important skills in drawing comics, is to draw the later "concentration line" and "effect line" of the foundation. 7, long straight line practice horizontal and vertical long straight line practice, the length of 40CM or so, drawing a long straight line with the help of the elbow swing, as far as possible! One breath, do not hesitate in the middle, otherwise the line will not be smooth. Beginners can use a pencil ruler beforehand to play a good line drawing, tracing line practice. Illustration line drawing with what? Is it with a mouse? Or hand drawing board? General illustration line drawing is to use PS ~ or SAI and so on more ~ ~ SAI is now very popular software ~ dithering correction ~ can effectively make the lines drawn smooth ~ ~ personal opinion is for reference only ~ ~