Traditional Culture Encyclopedia - Traditional culture - Into the pit soon, ask me this number fgo18 year lucky bag should pump what class is better!

Into the pit soon, ask me this number fgo18 year lucky bag should pump what class is better!

My advice based on my understanding, you can according to their own preferences for selective reference to sprinkle. Because I want to make clear the principle of judging, words will be longer, I think to ask to know may not just want to know a result. In addition the whole text only from the intensity to consider. Of course, if you want to long text without reading, directly look at the bottom of the black letter.

Excluding the ceilings of each star, it's generally better to have one light cannon and one mono per class, which is more suitable for daily and various event books. If you look at it according to this principle, your pool is mostly short of bow monos, sword monos and light cannons, kill light cannons, ride monos, art light cannons and monos. It follows that there is a relative shortage of Sword and Artistic Ranks (but Artistic Ranks actually have a follower, so the relative shortage is Sword Rank), followed by Kill, Ride, and Bow.

Then combined with the lucky bag pool this time, because only five-star is a must, first only analyze five-star.

Sword class is three light cannon: one of the big king ATK is very high, and there are attack bonus and treasure power enhancement two enhancement skills, is a very good sword light cannon; small Mo not to mention the light has self-charging, the newcomer will be very helpful. Relatively common is the dull hair king, but as a general-purpose sword class light cannon is also barely enough. So it's safer to draw a Sword Class, and the boost to the near future is probably higher. Even after that, the Honnouji event (coming out around March) UPs are only for Sword Singletons, so it doesn't hurt to draw cards after that.

The art class is a single and two auxiliary: art class in the Kong Ming, Kong Ming on the team to enhance the very big, this is not to repeat for the time being; C fox is the main blue card team, with a blue card follower, its blue magic put on the output will be a big boost, but also worth it; Xuanzang is the art class is the only two mono (the other Ilya is limited), and with self-charging, although the art class because of the Although there are a lot of aids, so no matter whether you pass or not to kill the book, the team will usually hang one, so basically can be restrained to, but the art single to speed through some of the book with a kill boss is still very helpful. So, the art order is certainly highly recommended, in the Kongming special prize, the other two crooked out, although not as helpful as the sword order, when also useful.

Riding order for one output abduction + a light cannon + a single: pull two is the output abduction, skills bias auxiliary, but then there is a single treasure, and because of the royal power of their own output ability is also very considerable, but also the top follower (not a ceiling); captain as a full 50% NP self-charging energy follower, is a daily this is one of the highest efficiency of the follower, but also in the riding order activities in the book can be greatly reduced! I can't comment on Maeve, I don't know much about her (personally I don't like Maeve very much), I can only say that she's a Ride Mono. So, it's not bad to have a riding class with support and light cannon output. But not as high as the Sword, and Jutsu two pools.

Killing order for Jack and white chaste: Jack has, white chaste on the team to help limited. Not very recommended.

Bow order is two light cannon + moon god: light cannon already have, moon god as a bow single is not qualified at all (but one of the core beaters of the blue card team, there is a blue card team, then say), so do not recommend.

Gun class is also two light cannon: directly ignore.

Lastly, I would like to mention the Berserkers: the best Berserkers are Berserk Dogs, one of the ceiling followers, and second only to Kong Ming in terms of newcomer help (and personally, I feel it's a bit bigger); followed by Nandin, the best red card assistant before Merlin; and lastly, the Archduke, who is a bit of an establishment in the traditional blue-card team, and whose status will be elevated next time it's strengthened. Mad Ranks are similar to Artistic Ranks in that winning Mad Dogs is a special prize, but the other two are relatively worse.

In summary, my recommendation in order is Art, Sword, Berserk, Ride, Kill, Bow, Gun. Art is at the top because of Kongming, and Berserk is behind Sword because of Beowulf, which is similar to Berserk (but not as good as Berserk, of course).