Traditional Culture Encyclopedia - Traditional culture - Can the future VR video form replace the traditional animation playing form?

Can the future VR video form replace the traditional animation playing form?

I don't know if you have seen the VR video on the beep? Recently, a fan asked me that he was fascinated by VR videos and games recently, because he could enjoy the things in these films from the first perspective when using VR, so it felt quite interesting. Unfortunately, VR video technology has not been fully applied to animation, so he feels very sorry.

This fan wants to know whether the future development of VR field can reach the level of public recognition, and whether VR video can replace the traditional animation playing form. At that time, can everyone appreciate these works from the perspective of the protagonist in the animation? In fact, I have some thoughts on this issue, but then again, my personal understanding of VR technology and technology is basically zero.

So just look at the following ideas. If you think anything is different from what you think, please mention it in the comments section. First of all, I said that I think it is obviously more competitive and advantageous to play animation with VR video from the first-person perspective. After all, everyone dreams of becoming the protagonist in anime one day. Although we may not be able to control the protagonist in the animation works, it is still good to be able to look at this thing created by imagination from their perspective.

However, there are still some problems in completely replacing the traditional animation playing form with VR. We don't need to buy any equipment to watch animation normally, but if we use VR all-in-one to watch animation in the future, it will inevitably lead to a cost of purchasing equipment, as well as subsequent maintenance costs and maintenance costs.

This means that many people have to pay a lot of equipment fees after paying a certain animation membership fee, which will obviously make many people feel some pressure. Anyway, if I were you, I would definitely not pay these seemingly unnecessary expenses. After all, it is not easy to make money now.

But then again, in the future, VR video does have a great possibility to replace the current normal animation playback form, but when it will be replaced is still unknown. Of course, I believe this time will not be too long, because the world's science and technology is developing so rapidly now, it may take several years for ordinary animation or movies to be completely changed.

I remember that some countries have developed a virtual game similar to Excalibur, but because of the high cost, not many people can try this game, but from here we can easily see what kind of technology can be developed as long as we are willing to wait.

There are many videos about VR experience, which are the kind of 360-degree conversion, so that you can see every detail in the video clearly, and interested students can check it themselves.

Maybe it's not just a VR video. Maybe one day, we can really try to control the protagonist to enjoy a trip to another world that belongs to us, but the first thing to be solved is the life span. I really hope that we can wait until this game comes out in our lifetime.