Traditional Culture Encyclopedia - Traditional culture - Bonfire party games
Bonfire party games
Game preparation: the host called a number of people on stage, the number of people is best odd.
Game rules: when we are ready, the host shouted "bubble gum" everyone should respond to "sticky what", the host randomly thought of a part of the body, the stage will be a group of two people to contact each other host said parts. For example, the host said the heart of the left foot, then the people on the stage should be a group of two people to the heart of the left foot to contact each other. The person who doesn't find a partner is eliminated from the game. When there is an even number of people left on the stage, the facilitator should act as a person in it, so that the team always maintains an odd number of people. The last two people left win.
Note: When the winner gets the prize, you can also make it a little tricky, such as making him stand on a chair and physically act out a word (it can be his name or something like that) or making him perform a show.
By length
Number of participants: grouped, unlimited number of people, at least two groups. Each group of five or more people; a host
Rules of the game: the host announced the unit to be compared to the front, and then each group to send a person they think will win this unit. When the people sent out are out, the host said than what. Calculate each time than the end of the win or lose can be. Questions must be thought of before you see the person being sent out e.g.: longer: than arms; than blouse; than hair... shorter: than fingers; than pants or skirt... taller: than tone of voice; than height of hand raised... bigger: than eyes; than palm of hand... bigger than: than ornaments; than clothes worn... bigger: than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body... bigger than body. More than: more than eyes; more than hands... more than: more than jewelry; more than clothes worn; more than buttons on the body...
Note: The title of this game is to think of the more will not be guessed by everyone the more interesting!
Star Show
Props: Movie or video, song and dance performance
Participants: Self-defined
Game rules: the host plays a movie or video, song and dance performances for the participants to imitate, and then the audience evaluates the best imitators.
Grab the stool
Props: stools (a number of)
Participants: 8 or more people to participate in (one of them for the yellers do not take part in the game)
Game rules: the game began to stools into a circle (calculated according to the number of participants minus one, that is, 8 people set up 7), and then, the participants in the outside of the stools in a circle, the host beat the drums or play music Participants will run along the circle clockwise or counterclockwise (note that can not be inserted), when the drums or music stops when the participants to quickly find a stool seat, because the stool less a stool, so there will be a person did not stool seat, this person is even eliminated, this time to reduce the stool a stool, the rest of the people to continue to play until the last person left until the end of the person even if the win. The winner is rewarded.
"Dancing Assembly"
Props: paper, ribbons and other hand tools, music
Participants: divided into groups
Rules of the game: to each group with some paper, ribbons, and so on, and then let each group to draw a topic, such as: peacock dance / hula / belly dance or something, and then the groups elected a representative of the group members will be issued by the props to the The group members will be issued props to the styling, dancing people dress up some ~ ~ with appropriate music, than try to try
Drumming flowers
Props: drums or music, flowers
Participants: the collective
Game rules: Participants in the first round of the circle, when the drummer began to hit the drum, the flowers began to pass when the drums stopped, the flowers to whom the hand, who is " Lucky person", to perform the program. When the drum stops, whoever gets the flower is the "lucky one" and has to perform a show. After the show, the flower will be passed from the "lucky one" and the show will continue.
Treasure hunt
Props: "treasure" (usually a note)
Participants: collective
Rules of the game: the first to prepare the "treasure" (i.e., the note can be written). "performance program, get prizes, etc.), and then the treasure is distributed in various hidden places, and then the treasure hunters began to look for "treasure", find "treasure" treasure hunters are not allowed to open the "Treasure", by the host of the prize. The host will give the prize to the owner of the treasure according to the content of the treasure. For example: the treasure written in the "learn cat purr three times, reward two apples," then the "treasure" owner has to "treasure" according to the content to do, and then, the host to give the corresponding reward.
Person's name, place, action
Props: notes, boxes
Participants: collective
Game rules: gamers write three notes, respectively, write the name of the person, the place and the action, respectively, into the three boxes. The host takes out a piece of paper from each of the three boxes and reads it out in public. Because of the mismatch between the subject, the gerund and the predicate, it creates a strong entertainment effect, e.g., "Li Si eats in the toilet," "Wang Wu dances on top of the train," etc.
Pantomime game
Props: note
Participants: collective
Rules of the game: the players give each other questions, such as: "the chair is broken", "after the fight", "Fishing", "After sending down the examination paper", "Picnic", "Close the window on a rainy night" and so on. A catch-all method was used to assign each person a mime game question. After 10 minutes of preparation, the performance begins.
Top Balloon Match
Props: a balloon, a rope
Participants: two groups of confrontation (each group is usually 3 to 7 people)
Game rules: before the game began to pull the rope along the center of the field (like a tennis net), then both sides lined up with a head of the ball, which side first landed on the ground to lose.
Playing Clock
Props: whiteboard or wall
Participants: unlimited
Game rules: 1, on the whiteboard or wall to draw a large model of the clock, respectively, will be the clock's scale marked out; 2, to find the three people were playing the clock's second hand, minute hand and hour hand, hand holding three lengths of sticks or other props (on behalf of the clock). Pointer) in front of the clock to stand in a column (note that the back to the whiteboard or wall, the players can not see the clock model); 3, the host arbitrarily said a moment, such as now is 3 hours 45 minutes and 15 seconds, to be played by the three respectively, the props on behalf of the pointer quickly pointed to the correct position, the wrong instructions or instructions of the slow people are punished 4, can be repeated many times, can also be played by one person at the same time the clock's minute hand and the hour hand. One person can also play the minute hand and hour hand of the clock at the same time. Note that you can only use your head, not other parts of the body.
Stealing Trap
Props: find some red rope (glass rope will do), the middle of the paper cups, to describe the bell; eye mask; background music disco
Participants: unlimited
Rules of the game: a few assistants in the stage pulling the rope, so that the participants first open their eyes to practice a little bit, and told them that this is a very challenging game to test their dexterity, to test their dexterity. (almost like)
Participants: except for a number of female members, others are divided into a number of teams
Rules of the game: a number of female members lined up in a row, each spaced about 2 meters apart, each person in front of the two chairs, with a ring lock lock. Then each team selected a male player, in front of him there are 6, 7 keys, he can only take a key at a time, go to open the lock to save the beauty, must be carried out in the order of before and after. If he can't open the lock he must come back and change it. See which team saves everyone first.
Seven pieces
Props: two trays, daily items
Participants: divided into two groups (need to be male and female), each group first selected a receiver,
Game rules: the receiver holding a tray standing on the stage. The host began to read the items, other groups of people in accordance with the host's requirements from their own body or bring their own bag to provide items to the tray. The first group to collect all the items wins.
The collection of items is spaced out with a certain amount of time between each item for the team members to prepare, and is accelerated slowly. The collection of items from the daily such as: glasses, watches, belts, socks, lipstick, money, etc., more difficult generally placed in the last, such as the beauty of a kiss, etc..
Punishment: prepare a cushion, choose a dozen people in a circle to participate in this game, each holding the cushion to do an action, you can hit him, drop him, scold him, kiss him, take the ass to do him, all people one by one to take turns down, the action is not allowed to repeat, so a circle down, the host said that everyone will have just on the cushion of the collaboration of the right or the left side of the person to do it again.
Ratio size
Props: playing cards.
Rules of the game: a large group of people (preferably 5 - 8) gathered around, each draw a playing card, put (sticky) in their forehead (they can not see their own cards), everyone can only see the other cards and can not see their own. In the center of a large cup, think their own card is bigger than others can be added to the large cup of beer (in order not to hurt themselves, it is recommended to add a little less, of course, if you have the intention to play people and can be sure that their own card is bigger than others can be added to the full). After a round, everyone looks at their cards, and the person with the smallest card has to finish the glass.
The order of cards: Ace of spades is the biggest, 2 of diamonds is the smallest.
Guess the name of the song
Props: playing cards
Rules of the game:
1. Draw cards to decide who will be the first to perform. The person who draws the smallest card performs a song title by himself or invites a person. The song title should be pre-prepared and vary in difficulty. It can also be one that the performer has come up with himself/herself.
2. The performer first indicates how many words the title of the song is, and then performs it without words.
3. Everyone else guesses, and the first one to guess can designate anyone other than the performer to take the risk. If everyone still can't guess the title of the song 1 minute after the performance is over. Then the performer takes the risk.
Passing the apple
Props: one apple
Rules: a man and a woman sit in a row apart, hold the apple with their necks and chins, shoulders, and pass it one by one, and whoever drops the apple receives a punishment.
The adventurer starts the next round of the game. And so on.
Ugly Duckling Race
Props: Balloon
Rules of the game: Hold the balloon with your knees and run in a relay race, and the fastest one wins. The ball can not fall to the ground, can not be broken.
Bragging contest
Props: four balloons.
Rules of the game: blow up the balloons within one minute, and the winner is determined by the size of the balloons. The time limit is one minute.
Blind man foraging
Props: four bunches of grapes, one rope, four blindfolds
Rules of the game: blindfolded with cloth, find your own bunches of grapes, finish them first or eat as many as you can to win. You are not allowed to touch the grapes with your hands.
Jelly eating contest
Props: jelly
Rules of the game: each group of 2 people, a man and a woman, women eat, men do not eat, than who is faster. Fixed 15, see who is fast
Ping pong balls
Props: ping pong balls
Game rules: outside the limit line will be 20 ping pong balls clamped up and put into the designated range, the ball jumped out of the re-clamping, the first to clip for the win
Blind man in slippers
Props: slippers
Participants: divided into a number of teams
Rules of the game: Each team takes turns to send 1 person. Put the slippers 5 steps in front of the starting point. Return to the starting point blindfolded spinning three times after the start. Can accurately move forward 5 steps, the sixth step to the slippers taught more of the group to win.
Reference: During the game, the opposing team can be disrupted with incorrect instructions.
Throwing embroidered balls
Props: small baskets (small baskets packaged beautifully), balloons
Participants: a game of six players, two groups of two people, a person to carry the basket, a person to throw the ball.
Rules of the game: the basket backers try to catch the ball from the pitcher, and finally to catch the ball how much to decide the final winner.
Lucky star interpretation of the meal
Props: five different colors of balloon knot flower or tweed silk knot flower, **** two flowers. One person from each table stands in a row to pass the flowers.
Rules of the game: acoustic band rhythmic drumming, the audience to pass the flowers. Behind the drums, the flowers fall whoever is out of the program. Those who come out of the program are given prizes.
Husband and Wife
Props: ten balloons
Game rules: we invite ten groups of husband and wife players on stage, hand in hand, back to back, work together to clip the balloon on the back, from the starting point to the end, to the least time winner. Let's see who is the most understanding husband and wife partner.
Hand in hand, back to back, from the starting point to the end of the balloon, than the speed.
The bear is coming
Participants: bound 8-15 people, divided into several groups
Rules of the game:
(1) the first person in each group shouted "the bear is coming"
(2) and then the second person asked: "is it? "
(3) The first person then says to the second person, "The bear is coming," at which point the second person tells the third person, "The bear is coming."
(4) The third person then asks the second person, "Is it? " , and #2 in turn asks #1 "Is it?"
(5) The former calls "The bear is coming" again, and #2, #3, and #4 pass it on.
(6) In this way each person initially hears "The bear is coming" and asks "Yes?" in return. Then go back to the front and pass it on to someone else the second time they hear "The bear is coming" while the person in front keeps saying "The bear is coming"
(7) When the last person in each group hears "The bear is coming" for the second time, the whole group passes it on. ", the whole group says in unison, "Oh no! Run away!" Then the whole group cheers together, and the group that cheers first wins.
Note: Understand the rules correctly and repeat the answer exactly. Half men and half women can use "The bear is coming" and "I love you" as slogans to make it more fun.
Animal Dalian squat
Props: animal headdresses, disco tape
Participants: divided into a number of teams
Game rules: each team drew out three players, randomly selected animal headdresses, the start of the music by the host of the back of the players randomly shouted some kind of animal, "so-and-so squatting, so-and-so squatting, so-and-so squatting finished so-and-so squatting! "Squatting wrong was punished off the field, and finally which team has the most people left for the win. This game skills in the host
Crackers sound, blind swallow eggs
Props: balloons 15, blindfolded cloth 3, small square stool 3, small plate 3, eggs
Participants: divided into a number of groups
The rules of the game: the team drew two players, the game began with a player with the fastest speed to blow up five balloons, blowing the end of the other team member blindfolded to look for the eggs, to find and eat the two players with the fastest speed. After you find the fastest speed to finish two eggs for the winner.
Remembering the baby days
Props: headscarf 3, bib 9, bottle 9, milk 9, small basket 3
Participants: divided into a number of groups
Rules of the game: each team drew four players, a member of the team beforehand, wearing a good headscarf to play the role of "Granny Wolf," a small basket in the hands of the basket, put three bottles of milk. Inside the basket put three bottles of milk, milk must be placed in the bottle with a nipple, after the start of the game wearing a scarf players to take the bib, bottle running to the other three players first for them to wear a good bib, and then let the three players in turn to the bottle of milk in the bottle of milk to drink, the first to drink the team for the win.
"Chickens fight for food to welcome the spring"
Props: rope 3, beer bottles 3, small pots 4, small bowls 3, rice
Participants: divided into a number of groups
Rules of the game: each team drew out three players, two players legs tied together, the other team member to take the beer bottles, pots, the game started after the two players tied together, the other team member to take the beer bottles, small pots, the game started after the two players tied together, the other team member to take the beer bottles, pots. After the start of the game tied together two players to take a small bowl to run to the chicken pot, full of run to the team another player will be poured into a small pot of chicken food, take the beer bottle players quickly into the small pot of chicken food into the beer bottle, the team bottles of beer loaded with the most for the win.
Bobbleheads
Props: small plastic pots, bobbleheads, paper cups, chopsticks
Rules of the game: two people on the field of competition, the same in a small pot bobbleheads, to see who is in the shortest possible time to clip the bobbleheads of the number of people, the more the winner!
Three people hold into a group
Participants: each time to participate in the activities of 10 people,
Game rules: listening to the host's command in the music "three people hold into a group", the participants in the shortest possible time to find the two people to hold, so that one person is eliminated! The host can shout the command according to the actual situation!
Collective sentence
Props: pen, blank paper
Participants: divided into a number of groups
Rules of the game: the first member of each group is ready to prepare a pen and a blank piece of paper, the game began to the first member of each group to write a word on the paper at will, and then pass the pen and paper to the second person, the second person according to the requirements of the writing of a word to the third person. The second person writes a word as required and hands it to the third member of the group ...... until a sentence is formed. If by the end of the row sentence is not finished then the end of the row of group members will write a complete sentence, write and hold up the created sentence, and finally to the sentence is smooth, the first to hold up the created sentence of the group as the winner.
Double Dragon Relay Race
Props: balls
Participants: divided into groups
Rules of the game: each group sends two players will be a ball sandwiched between the two people, walking forward, relay race. In the process of walking the ball can not fall to the ground! Look at that team in the shortest possible time to finish the trip
True or False
Props: cups, white wine, water
Game rules: four of the same cups only one cup with white wine, the remaining three filled with water, so that the participating players to guess who is drinking the wine.
Movement Solitaire
Game rules: two people on the field to compete, by a party to do a first action, the opponent to follow, plus a new action of their own, and so on! Can not catch, forget the reporter out!
Say it backwards
Rules of the game: first of all, the number of words in the question, for example, this round of questions must be within four words, that is to say, the question of the person can be any say a sentence. "I am a good person", then the answer must be within five seconds to the sentence just said the other way around, that is, "people are good is me", if you can not say or say the wrong even if the failure.
Team training game
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> Leadership
> Specific method: divided into two groups, each group leader elected two members, in 1 minute to the designated product sales. And the other members of the group to vote by show of hands to select the successful salesman. The leader of the losing party is penalized accordingly.
> Purpose: to strengthen the team consciousness, which can be seen that the individual's shortcomings will affect the team's performance, individual performance is the basis of the team's performance.
1, castle attack and defense
Explaining the story and play: In ancient times, there are three kinds of angels, devils, mages, angels are afraid of the devil, the devil is afraid of the mage, the mage is afraid of angels.
Their respective representative actions:
Angel: raise wings, devil: stretch claws, mage: hands together.
Divide the personnel into two groups, about 30 meters apart, each delineating an area as their side's castle, their side's speech cannot be heard by the other side, and in the middle, 5 meters apart, draw two lines as their respective lines of attack initiation.
The two sides in their own castle to discuss the action and the order of preparation, and then forward to the attack line ready to listen to the command 1-2-3-begin to do the action at the same time.
1, in accordance with the "angels are afraid of the devil, the devil is afraid of the mage, the mage is afraid of the angel" principle, the winning party began to chase the losing party, the losing party began to try to escape back to their own castles, before returning to their own castles by the winning side of the body touched by anyone any part of the body that is the other side of the captive to stop escaping; and so on, the party that is not captive escape back to their own castles. When the fleeing player who has not been captured has escaped back to his own castle, the winning player returns to his own castle with his captives. The winning side returns to its own castle with the captives, and then the two sides start the game again after renegotiating the situation. When all of a side is captured or after a certain amount of time has elapsed in the game, the activity stops and the human side wins.
2. If the first move is the same, then the moves will continue in the order discussed beforehand, so it is necessary to discuss the order of 3-5 moves beforehand. After the winner is decided, press 1 to continue the game.
Note: If you make a mistake, you will automatically become a prisoner of the other team and wait for the other team's castle.
2, the blind man broke through the mine
★Teaching aids: solid ball a number of.
★Placement of the site: in the 10-15 meters long road ahead, irregularly placed a number of solid balls.
★Methods: each person pre-selected shortcuts through once, touch the ball for failure, to see which can break through the thunderstorm.
★Rules:
1. No open eyes allowed.
2. No noise or other hints.
3. The person who touches the ball is not allowed to move on and puts the ball back immediately.
Requirement: the practitioner pays attention to the interval before and after the start to avoid collision.
3. Kaleidoscope
Competition: 50 people mixed group competition
Competition rules:
All participants must remember the following 7 mnemonics:
Petunia 1 petal surrounded by a circle; azalea 2 petals good company;
Camellia 3 petals brotherhood; Malabar 4-petal hand in hand;
Wild plum flower 5 petals are strong; 6 petals of jasmine are kind;
7 petals of daffodil are family.
50 people stand at random in the designated circle, the game began, the host drumming children's song, the host of the children's song at any time back to stop, when the host shouted "camellia", the field of participants, must be quickly wrapped up into a 3-person circle, when shouted "daffodil", to be formed into a circle of 7 people, "petunia" as long as a person standing on it, where there is not be able to form a circle with others or the number is wrong, are eliminated. Anyone who fails to form a circle with others, or has the wrong number, is eliminated from the game, and the winner is the one left in the circle at the end.
Review: require your quick reaction, quick action, of course, memory to be quite good, 50 people of the big game, it will inevitably be messed up, you have to remember to believe in themselves!
Reward method: wait until the number of people remaining in the circle to about 5 people, the game is stopped, which the remaining people that is to obtain a personal award.
Game time: about 15 minutes per round
Number of people: 30-50 people per round
Number of prizes: the number of prizes per round depends on the actual number of games (less than 10)
4, grabbing the finger
[Purpose] Concentrate on attention.
[Method] Students form a circle and stand facing the center of the circle, then open their left hand and extend it to the person on the left, and put their right index finger vertically on the palm of the person on the right.
After the teacher gives the command "walk in place", all the students step on their feet. The teacher can adjust the pace with the command "1,2,1". When the command "1,2,3!" is given, the left hand should try to catch the index finger of the person on the left, and the right hand should try to escape, and the one who catches more times will win.
[Rules]
1. The person who grabs the command is invalid.
2. Catch is invalid if palms are not open.
5.-The Great Wall of China
1. Participants form a circle, turn to the right, put both hands on the shoulders of one person in front of them, and ask all of them to pay attention to a command (e.g., stop if you are told to stop, jump if you are told to jump, sit if you are told to sit, sit on the legs of the person in front of you if you are told to sit, and walk if you are told to walk), and when they hear it, they must do it according to the command, or else they will be punished.
2, the game began, all listen to the command to go forward, 1-2-1, 1-2-1, 1-2 sit, the first time usually fall or not sit down, do not sit down to be punished.
3, let everyone still hands on the shoulders of a person in front of them, but the distance shortened, try again, everyone sat down, start counting down 10-9-8-.
4, participants hands on the shoulders of another person in front, try again, should be able to do a steady
5, the end of the activity can be asked to talk about feelings.
6, the strong crossing of the Jinsha River
Simulation background: living in the Yunnan border Jinsha River, an ethnic minority, every year when the river warms up in the spring, will be held in a powerful traditional river crossing competition, the interesting thing is that their river crossing tool is not a "boat" but "bridge", and in addition to crossing the river, they are not the "boat" but "bridge".
Experience the importance of unified goals and behavioral norms for team performance;
Training of leadership and innovation;
Practice the working procedure of "analysis, goal, strategy, plan, division of labor";
Strengthening of the team's sense of communication and teamwork;
Return to the nature to entertain the body and mind.
Overview:
Grouping: All participants will be divided into groups of 10, named according to the dragon, tiger, lion, leopard, etc. ........
Tasks: each group, according to the organizer to provide a variety of raw materials and tools (including cardboard boxes, sealing tape, Patek adhesive, etc.), their own design, make two identical bridge, and these two bridges as a "river crossing" tool to cross the specified width of the "Jinsha River The two bridges were used as tools to cross the "Jinsha River" of a specified width. Among them, the group that used less raw materials and tools, shorter production time, faster "river crossing" speed, higher strength and beauty of the bridge, better planning, and better division of labor and cooperation among team members won the championship.
Requirements: all 10 people in the same group stand on the A bridge, then move the B bridge to the front of the A bridge, 10 people and then all transferred to the B bridge, ...... so on and on. The process of the bridge can not collapse, no one may not come down from the bridge ......
7, throw and catch the bear
Activities: in an empty field all the people in a circle, the last thrower asked the next target passer: "ready or not!
Activity content: in an empty field all people in a circle, the last thrower asked the next target passer: "ready or not", in the receiving person answered ready, the ball will be thrown, thrown after the hands clasped the chest, and so on, until all the people to pass a time until the timing; in the rules of the familiar, fast pass a circle,
Timing; start again, at this time there is a constant cloth bear toys (20) were thrown into the field, to see how many bears are the last in accordance with the final order of the last person?
Activity purpose: process familiarity, can increase work efficiency;
In the external environment changes, multi-threaded work in the processing work ability;
Activity props: ball; cloth toys 20
8, blind dribble
Tasks: the captain commanded the team members to the red bucket of the ball all the way to the blue bucket. Attention, the player's hand can not touch the ball during the whole process; can not move the bucket, you can use the objects in the field.
Rules: (15 people as an example)
Of the 15 people, choose 1 person to be the captain, standing in the designated position;
Choose 2 people to be the vice-captain, standing in the position of 10 meters away from the captain;
The rest of the 12 people, in groups of 3 people each; standing in the position of 5 meters away from the vice-captain, facing the captain, standing horizontally; two by two, with their legs tied together, blindfolded.
A yellow bucket containing 30 ping-pong balls is placed 1 meter behind each group;
Two sets of tools are placed 1 meter in front of each group.
Place two blue buckets halfway between the vice-captain and the captain.
All team members are ready and hand the task card to the team leader. The activity begins.
Props: 4 paper cups, 8 spoons, 8 pairs of chopsticks, 4 forks, 1 task card. 1 topic card (can be used as a jamming item for the vice-captain)
9. Legend of the Dragon and the Horses
Simulation background: In a sunny season, a group of professional explorers from a modern city walk into a strange but beautiful land: surrounded by mountains, grass and trees, and before their eyes is an endless lake ...... They yearn for the mysterious island in the lake, where they want to light up the smoke, set up tents, and enjoy the quiet life in the lake and mountains, but first they must hurry up and build a raft with limited raw materials and tools before dark, as a means of transportation to the island! ......
Activity Objectives:
Experience the importance of unified goals and values for team performance;
Cultivate the spirit of innovation;
Practice the work process of "Analysis, Objectives, Strategies, Plans, Division of Labor";
Practice the work process of "Analysis, Objectives, Strategies, Plans, Division of Labor". "
Cultivate employees' team communication and cooperation skills;
Back to nature, recreation for body and mind.
Content outline:
The same boat ****: each team, in accordance with the organizer's prior provision of the original bamboo materials, planks, ropes, etc., their own design, production of a raft, and with the homemade raft paddling through the prescribed channel ......, the use of raw materials and tools less, faster production and paddling speed, mistakes (someone The team that uses fewer raw materials and tools, makes and paddles faster, and makes fewer mistakes (people falling into the water) wins.
Cooking in the wilderness: set up an earthen barbecue and let the aroma of meat permeate the evening air ......
Establishing camp: two-person tents, three-person tents, four-person tents, like clusters of flowers scattered in the green meadow ......
Campfire sensationalism: when the campfire illuminates the night sky, it also illuminates everyone's mind, all the passions are released, burning ......
10, unbuttoning
I. Familiarization stage: participants in a circle (the number of people as a base, with the injured bystanders, removing jewelry, etc.), each person's hands one up and one down Stretching (all the same hand up and down), stand after reaching out to pull the hand of a person in the next door (a direction of a person). No one's hand may be loosened during the activity or they will be penalized.
After all participants have clasped hands, they begin to figure out a way to get there: eventually reverting to a single circle of hand-holding (two people next to each other holding left and right hands).
If the number of people is an even number, it will become two circles.
Purpose: very similar to the childhood game of turning the rope, the difference is that in order to pass must rely on the team's group effort, relying on the division of labor and cooperation of each member of the group, and the broader your way of thinking, the smoother the road in front of you.
Polar Survival
Simulation background: one day in the early spring of 1943, due to a blizzard, you and your team on the plane unfortunately crashed in the Arctic Circle in a wooded area, the only thing you can be grateful for is that the team members are uninjured and, thank God, one of your teammates actually carried a book of information compiled by the U.S. Department of Defense summary of information about the region, the only thing you can be grateful for is that the team members were not injured and, thank God, one of your teammates actually carried a book of information compiled by the U.S. Department of Defense summary of information about this area. Other than that, you have nothing. ...... The temperature is -20 degrees Celsius, and you have to get out of the Polar Regions as fast as you can. ......
Activity Objectives:
Team decision-making and teamwork training. trust training;
Team communication training;
Leadership and innovation training;
Return to nature, relaxation and enhancement of feelings.
Synopsis:
While you were planning how to survive, you realized that there were unidentified other teams also operating in the vicinity, who might have been stranded here due to the weather as well, and the immediate consequence of this situation was that certain potentially obtainable survival supplies became in short supply ......
After researching the situation, you have determined that there are two things you must do to survive:A. You must get a guide map on how to get out of the polar region in the town of Scheffervill; and B. You must find a way to cross the Laura River.
Your problems are:A. The guide map is placed in a special area and you must use certain tools to get it, which you don't have ......B. There's no bridge over the river, but the water is cold and fast-flowing ...... p>
Of course, you definitely have more trouble than that ......
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