Traditional Culture Encyclopedia - Traditional customs - Hand-painted cg Illustration Learning —— How to Start CG Illustration Learning
Hand-painted cg Illustration Learning —— How to Start CG Illustration Learning
The subject has studied the basic art course. Is it a high school exam-oriented course? If so, then I think you have to learn a lot. Examination-oriented education is a bit misleading. From now on, you should learn to love CG painting.
1. Platform environment: The pen and paper for CG painting are drawing board (mouse painting, material collage aside) and computer.
Hardware: needless to say, the graphics card tablet, if you want to go this way, one in place, the film extension 5M (available around Taobao 1900) is right!
Many practitioners who buy bamboo series will eventually turn to projection extension. As for other brands, I have used Ji You, and I don't like it very much. Since you want to make money from this, you might as well do it in one step. Don't say tall.
There is also a mainstream normal computer with higher memory.
Software: Drawing software is generally Photoshop, painter, Sai, and many other softwares. You can download it when you have time.
Finally, it is very enough to use PS well.
Novices will be obsessed with brushes after reading the tutorial, which is a bit of putting the cart before the horse. Just leave a few.
Learn shortcut key operation, layer mode, etc. Not much, just draw a few more pictures.
Using the Internet, you can download endless tutorials and pictures. See more and learn more. You can learn some basic theoretical knowledge first, such as:
1 realistic basis: 2 light theory: [especially the subject likes Zhang's works, it is not difficult to draw beautiful characters if it is difficult to draw. Her works give people the impression of line drawing → coloring → thinning → strengthening the relationship between picture sketch and color → pasting texture → ending. The difficult thing is to draw a good line draft. (including physical design) 3. The basis of painting: in popular terms, it is sketch and color. This is a matter of painting skills, so we have to take it slowly.
Learn to sum up, use what you have learned in previous courses and sum up more in practice.
How to learn the basics can refer to the teaching process of many training courses. (structural basis → role design → suit design → scene (atmosphere, probability) → poster → synthesis) First of all, the basics are basically there. At least you have to know something about them, right?
Summarize; There is no other way to remember, understand and draw; Start copying and learn your favorite style flexibly.
How to learn hand-drawn illustration from scratch? Read more masterpieces. Learn more about color composition. Learn graphic composition illustration. First of all, your painting foundation should be very solid, and you should be familiar with structure, color and software (Photoshop, Painter). Then if you want to go to illustration, you should specialize in that aspect, draw more, practice more, think more and see more. I believe you should understand. Illustrator is a career with high returns and broad prospects. Illustrator positions involve comics, film and television, animation, publishing, education, games, advertising and other industries. Most illustrators earn a lot of money. In large and medium-sized foreign companies, senior original game designers can earn up to 20,000 to 30,000 yuan a month, and ordinary artists can earn between 4,000 and 8,000 yuan. In 2007, the works of professional illustrators can already buy 10 thousand yuan, and it is a relatively normal price. Traditional illustrators usually refer to drawing pictures for articles and magazines, similar to the popular novels and magazines. Or like those Japanese painters who illustrated light novels, the situation has long changed. Picture books published by painters are as popular as bookstores, and illustrations are no longer attached to words. He conveyed a wider range of content. At present, CG illustrators mainly use computers to draw pictures, which is very design-oriented and avant-garde. They mainly design fashion digital magazines or create freely. The working nature is similar to graphic design. I just asked the teacher yesterday. Digital Illustration is not a major in domestic universities, so it is ok to study graphic design. Because the domestic demand for such illustrations is not great, the employment scope of digital illustrations is relatively narrow, and graphic design is actually covered. But there are many students who specialize in this major in Britain, and many art universities also offer it. This is an avant-garde profession. I don't know what kind of illustrator you are talking about. In fact, I think the above two are also * * * connected, but the creative style and object-oriented are different, and the essence is the same, that is, you must be able to draw and be creative. This is a picture taken from another address, which basically introduces the nature and matters needing attention of illustrations. Where to start? Draw more structural drawings, read more excellent illustrations and think more about the techniques in the works. Now I can go to work in the illustrator's company. It's no problem to be an intern. You should improve yourself. When you get used to illustration, consider changing your working environment.
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