Traditional Culture Encyclopedia - Traditional customs - Game planning theme activity plan
Game planning theme activity plan
Game planning theme activity plan 1 I. Design intention
In the process of interacting with peers, children not only learn how to get along with others, but also learn how to treat themselves and others, and constantly develop their ability to adapt to social life. Modern families are mostly children. Some children are overbearing, self-centered and not good at friendly communication and cooperation. We can improve and improve children's communicative competence through a series of activities, so that they can better adapt to social life.
Second, the activity objectives
1, likes playing games with children and has good friends.
2. Willing and taking the initiative to participate in group activities.
3, feel the meaning of the rules, and can abide by the rules of the game.
Third, the competition preparation
Children's songs, songs, music and related games
Fourth, playfulness and guidance.
Suitable age: 4-6 years old
Name of the game: making new friends.
Game goal:
1. Actively join the game.
2. Learn simple communication skills.
Playground:
Activity room fence, activity room scattered seats, outdoor fence
Rules of the game:
Children's songs can be said by children and teachers together, but if you introduce yourself, you must say it generously.
Game play:
1. Children participating in the game form a semicircle or circle. A child stands in a semicircle or circle and walks up to a child to prepare a game.
2, the teacher or all the children say nursery rhymes, according to the content of the song "You (pointing to the children) I (pointing to yourself), you (pointing to the children) I (pointing to yourself)", along a certain direction, "We are good friends", stop in front of a child, "shake hands, turn around and nod", and shake hands with the children.
3. "My name is xx. Nice to meet you." Introduce yourself to the children, exchange places with each other, and the new children continue to play.
Attached to the children's song: you ah me, you ah me, we are a pair of good friends, shake hands, turn around and nod! I'm so happy. My name is xx. I'm glad to meet you!
Game planning theme activity plan 21. Activity objectives
Develop the sensitivity, coordination and accuracy of children's leg strength and movements, and improve their balance ability.
Second, the content of the activity
Kick the rope
III. Activity Law
1. Kick the shuttlecock (the shuttlecock is tied with a rope). Hold the end of the rope and kick the shuttlecock alternately with the inside, outside or feet.
2. Kick the shuttlecock (beech shuttlecock) one by one, hold the shuttlecock with your hand, throw it up gently, kick the shuttlecock with one foot inside, and then catch it with your hand. Practice throwing, kicking and catching repeatedly, and you can also catch shuttlecock with your hands, feet, face and thighs.
3. Kick the shuttlecock continuously, using the left (right) to call the inside, or kicking the shuttlecock continuously from the outside, so that the shuttlecock does not land, or alternatively kicking the shuttlecock continuously with the left and right feet.
4. Kick the shuttlecock collectively, with two, three or more people in a circle, and kick the shuttlecock alternately or alternately to prevent the shuttlecock from landing.
IV. Rules and requirements
1. Kick the shuttlecock according to the specified actions and requirements.
2. In the process of kicking shuttlecock, if you miss the shuttlecock or catch it, then landing is a failure.
3. When counting the number of matches, the team with the most kicks wins.
Five, teaching and learning skills
1. Children mainly kick rope badminton.
2. Let children master simple and different methods of rope shuttlecock first, and then change patterns or competitions.
3. Make all kinds of badminton and shuttlecock games according to local conditions.
Game planning theme activity plan 3 I. Activity objectives
1, feel the fun of the game and know that unity is powerful and peers should help each other.
2. Practice acting skills and give full play to your imagination and creativity.
Second, the activity preparation
1, scene layout: Lamb's house, there is a big tree and a river near the house, and Lamb's house has a stove. Trees can be replaced by high chairs with several branches tied, and rivers are drawn with chalk. The mutton door was replaced by two small chairs and the stove was replaced by a small table.
2. Some pictures or headdresses of lambs, wolves, kittens, puppies, white horses and elephants.
Third, the activity process
1, the activity is introduced with the question "Do children remember the story of lamb and wolf told yesterday?" Introduce the way of the theme of the activity, then recall the story with the children and master the story and role dialogue.
2. Demonstration performance
(1) Show pictures or headdresses of lambs, wolves, kittens, puppies, white horses and elephants to let children know the characters in the story.
(2) Demonstrate the first part of the plot through pictures or headdresses: the wolf wants to eat the lamb, and the small animals comfort the lamb, and master the dialogue of the characters in the story.
3, children free audition, teacher guidance
(1) Every eight children in the class play a role (lamb, kitten, puppy, white horse, elephant), and then find one to play the old wolf (no one plays, the teacher plays).
(2) Children perform the characters in the story through story language and actions, and the teacher gives guidance during the performance.
4. Watch and perform. Ask a child to play each role. Other children enjoy their performances and share their happiness.
5, pack up the materials, game summary Just now we helped the lamb together and didn't let him be eaten by the old wolf. Is the child happy?
Game planning theme event planning 4 I. Event theme
I love myself and care about our hearts.
Second, the purpose of the activity
Through this activity, guide students to face it positively and correctly in life and study.
Psychological problems, building a harmonious class and creating a healthy living environment.
III. Purpose of the activity
1, let students know more about mental health.
2. Enhance students' attention to mental health problems.
3. Let students learn self-psychological adjustment to make themselves develop healthily.
4. Improve students' awareness of self-concern.
5. Enhance students' collective consciousness.
Fourth, the activity time
May xx 15
Verb (abbreviation for verb) activity place
Information Building 20 1
Sixth, the object of activity.
Now teach all the students in Class One.
Seven. activity
1. Play psychological games, experience psychology, and enhance students' sense of collective honor and consciousness.
2, watch psychological movies, learn more psychological knowledge, and know that psychological adjustment should be appropriate.
3, psychological adjustment knowledge propaganda, psychological knowledge promotion, to influence others. Let others also raise their awareness of self-concern.
Eight. The specific process of the activity
1, organize the students in the class to play "red and black chess", divide the students in the class into two groups, each group chooses a team leader, each group plays cards with the other side, * * * plays six rounds, the score of the third round is multiplied by two, and the score of the sixth round is multiplied by three. The two sides first discuss the countermeasures of playing cards, and then play games, accumulate positive points and win.
2. Students watch the movie "The Sixth Sense", write down their feedback and post it on the "psychological perception board".
3. Students in the class will send self-made leaflets on psychological adjustment knowledge to other students to publicize psychological knowledge and help other students adjust their psychology.
Game planning theme activity plan 5 1. Activity background: In order to publicize psychological knowledge, guide healthy life, improve psychological quality and create a good campus psychological and cultural atmosphere, we regard group psychological activities as an important educational method. Four psychological inspirational games are now launched, namely "step on a balloon", "life and death and * * *", "help each other in the same boat" and "trust back fall".
Second, the theme of the activity: pay attention to the mind and promote physical and mental health.
Third, the object of activities: mainly members of this association.
Fourth, the purpose of the activity: strengthen the communication between members and enrich their after-school life.
Verb (abbreviation of verb) Location: playground track and field
Activity time of intransitive verbs: 3 pm on June 10, xx.
Seven. Activity materials: 7 prizes (notebooks), 5 newspapers, 6 cartons, 2 pads (sports equipment rooms) for timekeepers (mobile phones available), nylon rope 1 piece, desk 1 piece, and 2 bags of balloons.
Eight. Activity arrangement:
1, Moderator: Zhou Peipei Assistant: Liang Yangling Zhou Xiaoyun
2. Commodity management (Rao Qifeng, Finance Department)
3. Commodity procurement (Zhou Haiying, Liu Hongwei)
4. Selection of venue (Shili)
At the end of the competition, the host announced the winners. President Gong Bin, Vice President Wang Xue, Liu Lu and Wu Wenhai presented awards to the conference.
6. The staff cleaned up the scene. (Dai Huahui, Chen Hailong, Li Xiaohua, Huang Houmin, Ling Du, Yan Ping, Liang Feng)
Nine, the game
Step on a balloon
Props: Balloons (not less than 200) Number of people: 30 people (the specific number depends on the situation).
Methods: Two people worked as a group, and all members entered the designated area. Two people with three legs, each group tied five balloons and stepped on each other's balloons. Finally, the unbroken balloon group won. In the game, once all the balloons in this group are broken, they will be eliminated, so you should leave the game and not step on the balloons in other groups. Men and women can cooperate, or two men and two women.
Process:
1, balloon inflation (completed by Li Bing, Zhou Xueyun,,, Zhang and Zhenhua before 2:50)
2. The staff is the game participants (Zhou Xueyun, Zhou Xueyun, Zhang Zhen Hua) who are balloons.
3, the rules of the game read (host)
4. Register the winners (one will be arranged by the Secretariat in Wu Lifang).
5. Take photos on the spot (2 people will be arranged by Xu Chao of the Propaganda Department)
6. Mobilize atmosphere personnel (Sun Ju Zhou Xueyun Hu Yuecheng Huang Houmin)
(2), life and death and * * *
Prop: no less than 10 newspaper.
Number of people: about 20 people
Methods: The host selected 6 pairs of players (1 male 1 female 1 pair, male strong and female thin), and the assistant spread 1 newspaper on the floor in front of each pair of players. The host explained the rules of the game, told the last pair of players who couldn't stand in the newspaper to be the first one, and demonstrated with the assistant. Each pair of contestants stand on the newspaper, and the number of hosts is 10. Those who can't hold on will be eliminated. The assistant folded the newspaper in half in front of each pair of contestants who entered the second round. Players stand up, and the number of hosts is 10. Those who can't hold on are eliminated, and so on until the winner is decided.
Process:
1, read the rules of the game (moderator)
2. Two groups (Yan Ping, Xiao Zhenhua, Liang Feng, accompanied by Hu Ying)
3. Register the winners (one will be arranged by the Secretariat in Wu Lifang).
4. Each participant will receive a lollipop (Wu Lifang of the Secretariat will arrange distribution).
5, order maintenance (organization department)
(3) in the same boat
Props: 6 cartons
Number of people: uncertain (not less than 6 people)
Methods: The host explained the rules of the game in pairs. First, each group stands on its own cardboard and holds a piece of cardboard as a bridge. The feet of each group should not stick to the ground. They crossed the bridge to their destination, and the first one won. (Sticky groups will be eliminated)
Process: ① One lollipop per person (Wu Lifang, Secretariat, arranged for distribution).
② Holding a group (accompanied by Hu Ying Wu Mengyao camera)
(3) Register the winners (one person will be arranged by Wu Lifang Secretariat).
(4) read the rules of the game (host)
(4), trust back fall
Props: need a certain height of tables and chairs, nylon rope.
Methods: 10 Boys are responsible for pairing in pairs to form a hand net. A student should tie his hands and stand high with his back to the net. The host and the students who formed the hand net began to cheer for them. When they were ready, the students at high places retreated one after another. If the body bends in the process of dumping, it is regarded as failure, and if it is straight, it is regarded as success. Considering the danger of the game, as a host, it is necessary to emphasize some details several times.
Process:
1. Each participant will receive a lollipop (Wu Lifang of the Secretariat will arrange distribution).
2. Group A (Du Ying Hu Ling Yuecheng, Hu Yanping, Wu Mengyao)
3. Register the winners (the Secretariat Wu Lifang will arrange one person.
4, the rules of the game read (host)
5. Ten boys form a net (Wu Wenhai, Liu Hongwei, Shi Li, Chen Hailong, Dai Huahui, Huang Houmin, Huang Ya, Li Xiaohua, Lai Shunkai, Pan, Xie Changling, Liu Wenrui, Rao Qifeng, Nie Dong, Liang Feng, Yan Ping and Du Lin).
X. Budget:
1 balloon 2 bags of 20 yuan
2 lollipops and 3 bags of 30 yuan.
3 books and 7 books 14 yuan
4 ropes, 2 rolls of 3 yuan.
5 water 1 barrel 5 yuan
6 cups and 2 bags of 4 yuan.
7 Other 10 yuan
86 yuan in all.
note:
1. Safety is the main activity.
Friendship comes first, competition comes second.
This game is the first outdoor activity of the Heart Association, and everyone actively cooperates. All departments can coordinate the joint efforts of other departments and strive to make this activity excellent.
Social Service Association and Heart Association
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