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Why is CSGO the fps ceiling?

There are two kinds of FPS game direction: competitive or entertainment-oriented. csgo can be said to be basically to do both points. The first is competitive: unique perfect ballistic mechanism amplifies the upper and lower limits of each player's marksmanship, while increasing the victory factor of the gun, so that players practice a richer content of the basic to fair map design. The map pool of the competitive mode is constantly updated. At the same time, the revision of the competitive map is accurate to every point, effectively narrowing the gap between the CT and T. The map is also designed to be more accurate to every point. The richness and diversity of props allow players to have an accumulation process. If a player learns a prop and practices it carefully, he will definitely have one more skill in using props in the game. This is a highly rewarding process, which plays an important role in encouraging the player to have confidence and perseverance in digging out the content of this game, and also increases the playability of the game to a certain extent.

# Game recommendations # #Steam # #CSGO #

Let's talk about entertainment: it feels like there's not much to talk about, and the fun of this game is laid out in plain sight. You can find a lot of entertainment videos on csgo in Beili Beili. What sand sculpture operation, friends chat chat a endless. The game's sand sculpture has no lower limit. There are always some chatty guys in a team. In addition to FPS, this is also a chat software. If you don't like chatting, Creative Workshop is fun too. You can even imagine the maps in Creative Workshop as another game with csgo elements. Anyway, between the "competitive immortal player" and the "casual pensioner", I chose to take all of them. csgo's success factors are not complicated. The official just did what an FPS game should do.