Traditional Culture Encyclopedia - Traditional festivals - Has esports + sports become an innovative business model?

Has esports + sports become an innovative business model?

The World eSports Games (WESG) 2017 China Finals reportedly came to a close a few days ago, and it's predicted that there will be more than 100 medium- and large-scale domestic e-sports events this year, and "e-sports + sports" has gradually developed into an innovative business model.

Reports say that on August 21, F1 announced plans to launch a Formula 1 e-sports world championship within the year, which is directly linked to the "F1 2017" game that will be released by game maker Codemasters, and Sean Bracey, director of commercial operations for F1, believes that there is huge traffic in the entrance to e-sports, and that the close integration of F1 and e-sports events can attract more fans while maintaining the activity level of existing fans.

Related sources said, from the domestic sports market, sports competition, e-sports need to expand the audience as well as the influence of e-sports and physical sports events can be benign interaction, the two sides of the user traffic can be mutual diversion, and to explore new business opportunities, the combination of e-sports events and traditional sports events, you can utilize the traditional events of the The combination of e-sports events and traditional sports events can utilize the operation system of traditional events to expand their influence and feed back to e-sports, and innovate the business model of "e-sports + physical sports events + pan-entertainment" and so on.

Experts also said that with the rapid development of the e-sports industry, the lack of professional talents has highlighted the problem of live broadcasting, team operation, tournament organization and operation, player brokerage business and other aspects of the existence of more opportunities, the domestic lack of large-scale e-sports events, the industry chain there are still more opportunities to explore.