Traditional Culture Encyclopedia - Traditional festivals - The middle class game teaching plan is complete and short
The middle class game teaching plan is complete and short
First, pull the pig to walk
Objective: To practice squatting and cultivate children's sense of competition.
preparation: 4 rattan rings, several pig headdresses and several "pigsty".
how to play: the children in the class are divided into two teams. Each team has two children as a group. Count off at 1 and 2. The second child plays the role of pig and puts on the headdress. The first child plays the role of "pig puller" and pulls the cane circle forward, while "pig" squats. All the children clap their hands and say nursery rhymes: "The ears are big, the eyes are small, and the whole body of the pig is treasure. Pull the pig into the pigsty quickly, and the pig should go well. "Send the" little pig "to the chair at the end line and sit down (into the pigsty), and the children who play the role of pig pullers run back and hand over the rattan circle to the second group, in turn.
Rule: "Little pig" must squat and not stand up
Second, drive the pig into the pen
Objective: To let children learn the method of hitting the ball sideways and cultivate their accuracy and judgment.
preparation: 6-8 stools, 2 sticks and 2 balls.
The layout of the venue is as shown in the figure:
How to play: The whole class is divided into four teams with equal numbers, standing at both ends in four columns. Team one and team three stand face to face, and team two and team four stand face to face. After hearing the password, two children from Team 1 and Team 2 hold the upper end of the wooden stick with their hands sideways, and roll the ball (pig) forward with the other end of the wooden stick, so that the ball (pig) rolls by the stool in turn until the ball rolls in front of the third and fourth pairs of children, taking over from each other, and the rolling children stand in the tail row. The game continued until the first and second teams of children switched places. In the end, the fastest person wins.
Rule:
(1) The ball must roll past the stool in order to be effective. Where the ball has not been rolled, it must be rolled again.
(2) no kicking.
Teachers can choose an appropriate distance, the weight and size of the ball according to the age of children, and tell children that the power of plucking the ball should be appropriate.
Third, the little goalkeeper
Objective: To train children's ability to kick and control the ball.
Preparation: One ball for each team in Team A
How to play: Divide the children into Team A and Team B, and each team will stand in a horizontal line with a distance of 6 meters, and the distance between players in each team will be 1 meter. Each player in Team A puts a ball under his foot, and the players in Team B open their legs and touch their feet with their left and right companions (pictured).
At the beginning of the game, the children of Team A kick and shoot at the same time, and the children of Team B intercept (catch the ball with their hands or block it with their feet and kick it back). If the shot is successful (the ball crosses the second team's defense), one point will be scored for one goal, and the teacher will write down the total score. Then Team A and Team B switch places, exchange shots and keep the goal. The team that scores more goals wins.
Rule:
(1) When shooting, you must stand outside the line. You can only kick with your feet, not throw with your hands.
(2) You can shoot in a straight line or diagonal line, but it must be within the effective range, that is, within the outside feet of the goalkeepers at both ends.
(3) The goalkeeper is not allowed to leave the goal to intercept.
According to children's age activities, the shooting distance can be shortened or extended appropriately.
IV. Touching the ball
Objective: To cultivate children's visual ability and exercise their arm muscles.
preparation: several balls.
The venue layout is as follows:
How to play: Please ask four children to stand at A, B, C and D to get a ball, with A as a group and B as a group. Listen to the teacher's command, A rolls the ball to Ding, Ding rolls the ball to A, and the two balls collide halfway. B and C have the same movements. The team with more pool balls wins.
This game can also be played on the table, with children standing in one corner. The method is the same as above.
1. An elephant without a nose
Objective: To cultivate children's sense of humor through games and their interest in singing beat songs through laughter.
How to play:
Half of the children form a circle, and the other half play the role of pig standing circle.
①-② Section, children clap their hands (once) while singing in the circle. The child who plays the pig leans forward, and when his arms are bent, his hands are pressed on his ears, making a big ear shape and taking a step at a time.
In the section ③-④, the "Little Pig" walks with his hands hanging in an arc shape at both sides of his body, making him look fat. The children's movements in the circle remain the same.
⑤-⑤, the action of "Little Pig" is the same as that of ⑤-⑤, and the actions of children in the circle remain unchanged.
⑦—⑧ In the section, the "piggy" sits on its left hand with her hips akimbo, and the right hand points her index finger on the right side. The children's movements in the circle remain the same.
in section ⑨-⑩, "Little Pig" clapped his hands and walked, looking for a child in a circle.
V. Five Finger Songs
Objective: To practice the flexibility of fingers, cultivate children's sense of rhythm and give play to their creativity.
how to play: the children in the class form a circle, and ask one child to play the role of a small hunter, and act with the lyrics, while the other children stretch and bend their hands one by one according to the rhythm of the lyrics. ⑦ —— ⑧ In the section, the "hunter" makes a shooting action, and whoever aims at it immediately makes a squirrel action and jumps out. ⑨-⑩, children are free to create and perform with the lyrics.
⑾-⑿, "Little Pig" and a child point their noses at each other and exchange positions and roles.
VI. Chickens eat rice
How to play: Draw a circle on the ground as a henhouse, and the children who play the chicken stand in the circle. Choose another child to play the role of a breeder, and stand outside the circle with some small cardboard or plastic tea in his hand. Get ready for the prelude. When the song starts, the "breeder" scatters "rice" outside the rhythm circle while singing. When you sing "You also pick it up, I also pick it up", the "chicken" goes out of the circle to fight for it. When the music is over, the one who picks up more wins and becomes the "keeper".
VII. Fish chasing shrimp
How to play: Children form a circle, and ask two children to play fish and shrimp respectively. When the music starts, "small fish" chases "shrimp". "Shrimp" jumps forward at least three times, and "Little Fish" must stand still. "Little shrimp" runs, and "little fish" can start chasing. The music stopped, and the "shrimp" ran to its original position, and the one who was not caught by the "small fish" won.
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