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Ancient scroll series weapon artifact

Sword of the soul, daggers' razor.

Put away the sword of soul, the razor of Dagon, the bow of Orel, the hammer of turbine, the hammer of Mora, the hammer tile of gebhardt, Bahak's untidy staff, the spear of pain and pity, the rotting skull, the gold medal, the staff of Magnus, the frost, the legend of the bow of the king and the nightingale, the axe of regret, the bloody rose, the blade of keeningChrysamere, and the blade of sadness at dawn.

There are various weapon artifacts in the ancient scrolls, which artifacts left a deep impression on the players? The following small series brings you illustrations of the weapons and artifacts of the "Elder Scrolls" series. Let's take a look at Bian Xiao.

The shadow of the sword of the soul

Old Li Gun's personal favorite weapon, which appeared for the first time in three generations, should be an artifact belonging to vile. The third generation is a two-handed sword, the fourth generation is a one-handed sword, and the fifth generation. It was completely destroyed 160 years ago, so it is estimated that this powerful soul-sucking evil sword will never be seen again.

The main enchantment effect in the game is soul absorption. It is said that this sword was originally cast by an old witch by despicable means. Then the old witch saw that the clown vile seemed to be easy to bully, so she played some tricks. Of course, she was found, but the soul sword gained part of vile's power and became a conscious individual, so she slipped away →→→→→ So vile embarked on a long road to find the sword (fog).

Because umbra is conscious, he will choose users and gradually erode users' consciousness (in the end, users actually become umbra).

The umbra picture in the elder scrolls 3.

Dagnan's razor

Dice 1, 3, 4 and 5 all appear, which is regarded as the magic artifact with the highest occurrence rate, and is basically the necessary equipment for assassin players in past dynasties.

But the enchantment effect is getting worse every generation-= (Dagon is really the material to be cheated)

The third generation of enchantment is: armor-piercing+weak poison+toxin damage.

The fourth generation of enchantment is: armor-piercing+annihilation creature expulsion.

The fifth generation is: a small chance to kill with one blow (although this last one is more in line with the description of this dagger in the game-=)

Comparison between the Fifth Generation and the Third Generation Pictures