Traditional Culture Encyclopedia - Traditional festivals - What is the name of the programming of a little turtle painting that I learned in the primary school microcomputer class before?
What is the name of the programming of a little turtle painting that I learned in the primary school microcomputer class before?
LOGO language is an early programming language, and it is also very close to natural language. It learns programming by drawing, which provides an entertaining teaching method for beginners, especially children. LOGO language was founded in 1968, which is a special project funded by the National Science Foundation of the United States and completed in the artificial intelligence laboratory of Massachusetts Institute of Technology (MIT). ?
LOGO comes from Greek, and its original meaning is thought. A psychologist named Seymour Pabert found some teaching methods contrary to his ideas in his research on children's learning, and when he went out for a walk on a holiday, he happened to see a mechanical device similar to a turtle, which inspired him, so he used his extensive knowledge and clever intelligence to finally complete the design of logo language.
Extended data:
LOGO language is the best language for children to learn computer programming, because it is a programming language for children, which can greatly develop children's cognition and skills. LOGO language has a strong pertinence, because for children, "painting" is more energetic than "word processing", giving full play to their imagination to create, while word processing is boring and not suitable for children.
LOGO is mainly used to make "pictures", adopting the method of "tortoise painting", which is suitable for children's characteristics and can fully arouse their interest and enthusiasm in learning languages, so as to achieve the purpose of entertaining and entertaining.
In LOGO language, its drawing method is different from the drawing software used now. The main difference is that the basic drawing method of LOGO language cannot use coordinate method, but uses languages and commands that children can easily understand, such as forward, backward, left, right and home, which is very suitable for children's knowledge level and easier for children who have not been exposed to coordinates.
When drawing with LOGO language, learners need to know some common geometric features and commonly used concepts such as distance, angle and degree.
References:
LOGO language-Baidu encyclopedia
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