Traditional Culture Encyclopedia - Traditional festivals - How to evaluate the domestic horror game Fireworks demo which was put on the shelves of steam on July 15?

How to evaluate the domestic horror game Fireworks demo which was put on the shelves of steam on July 15?

Fireworks is not a comprehensive work, and some operations are a little stiff, especially on the theme of the story, but it fits the local horror atmosphere and is full of narrative means of design and imagination, which makes me feel the charm of "domestic independent games" again.

The art of the game is full of China's funeral culture, which makes players naturally melt into this strange and horrible world. From paper men, paper money, coffins to wreaths, cemeteries and mourning halls, this Chinese-style atmosphere of terror is reflected.

In the aspect of character design, I chose the style of partial second dimension. Although it doesn't match the game background and art, it also relieves the horror atmosphere to a certain extent, and it can be regarded as taking care of people who are not good at playing horror games.

Extended data

The story of fireworks took place in a remote mountain city. A fire at the funeral triggered a bizarre massacre. The new police and teachers joined hands to investigate the truth behind the case. With the deepening of the investigation, the victim's past gradually surfaced.

But the facts are getting more and more confusing ... The game uses nostalgic watercolor painting style, with light and shadow sound effects, creating a unique strange atmosphere. The story background is set around 2004, which can not help but remind people of the time when they rented ghost films from a disc rental store and watched them with friends when they were young.