Traditional Culture Encyclopedia - Traditional festivals - What are the better game studios in China?
What are the better game studios in China?
A. DOMO team
Talking about the domestic single-player game production company, we must first think of the Taiwan Daewoo information SoftStar company. The company can be said to have produced countless classic games, for the development of domestic games at that time made a great contribution. The DOMO group is one of the game creation groups under the Taiwan Daewoo Information SoftStar Company, and it is also the most senior game development group in Taiwan.
The DOMO team is also known as the Duo Moo team, with "Duo Moo" spelled out in pinyin as "DOMO", and is the development team for all of the "Regulus" series. The DOMO team was the development team for all the works in the "Regulus" series. In the early development of the "Regulus" works, Daewoo implemented the group team establishment, and the name of the team responsible for the development was the "DOMO team", however, with the change of the times, at the late stage of the production of "Regulus III" (around 1999) Daewoo adjusted its internal organizational structure, and in order to make full use of its human resources, the original team establishment was disbanded, and the team was formed into the DOMO team. In order to fully utilize its human resources, Daewoo broke up the original team and merged it into a development department, and changed to a project system. However, it is still customary to refer to the people in charge of the Regulus project as the "DOMO team".
As mentioned above, the most famous domestic game series produced by DOMO team is "Regulus" series. I believe that the series of "Regulus sword three: clouds and the other side of the mountain", "Regulus sword three outgoing: traces of the sky", "Regulus sword wanton: black dragon dance Ruoxi cloud flying", "Regulus sword outgoing: Cang Zhitao", "Regulus sword Wu: a sword Lingyun mountain and sea love", "Regulus sword outgoing: Han's cloud" and "Regulus sword outgoing: clouds of the distance" and other games of the big name for familiar with the domestic game players must be like a thunderous ear. In addition to the first generation I have not been exposed to, the other several works in the network era has not yet come to the advent of the time has been holding the guide book all through, countless times by the game of the majestic historical atmosphere of the fold. And another domestic classic RPG "Immortal Sword and Chivalry" series to beautiful love as the main line is different, "Regulus" plot to explore most of the focus on a theme, and even some of the themes are also quite heavy, and Chinese history has a close combination of a certain sense of hobby to study the background of the history of the editor is more like this kind of historical heritage of the RPG game.
In addition to the "Regulus" series, the DOMO team has also produced "extinction", "Magic Puzzle", "Legend of the Magic", "Maiden Poker", "Seven Smile Fist", "Laughing Strike", "The Lost Seal", "Lizard Superman L-MAN", "A Cat and a Dog" and other popular classic games, in addition to the "Immortal Sword & Chivalry 2" DOMO team members part of the game in the game! In addition, some members of the DOMO team of "Immortal Sword & Chivalry 2" participated in the research and development of the game in the middle and late stages, and cooperated with the berserkers' creative group.
II. Berserkers creative group
The above said two classic domestic RPG game series, one is the "Regulus" series, the other is the "Immortal Sword and Chivalry" series. The beginning of the series, the first generation of "Immortal Sword and Chivalry", which left the most indelible impression on the hearts of the older generation of gamers, was produced by another game production group under Daewoo, the Berserkers Creative Group.
The Berserkers, under the slogan "Berserkers Creative Group, Recreate Eternal Classics," have created many classic Chinese games. Famous works include the popular "Immortal Sword and Chivalry" first generation (new and old versions) and the "Monopoly" series of two to five generations, as well as the "Immortal Sword and Chivalry 2", which was developed together with the production team of the Regulus game series, DOMO***. The Berserkers Creative Group was founded in 1993, and was officially established after Daewoo Information Co. moved to Zhongxiao East Road in Taipei City. Unfortunately, the group was disbanded in 2002 when "Immortal Sword & Chivalry 2" was under development.
The first generation of "Immortal Sword and Chivalry" of the classic do not need to do more to introduce, I was also through a number of times, the poignant ending at that time, the age is not yet big in their own hearts left a deep memory. At the same time, also firmly remembered the berserkers creative group of this domestic game production team. Unfortunately, however, in the production of "Immortal Sword and Wonderful Warrior 2" after the completion of the development, Daewoo information will be the game production and research and development department of the group system changed to a three-part stand-alone system, all research and development personnel were dispatched, resulting in the production of this production of a lot of classic domestic game series of production team disbanded, and even the name of the group formally disappeared after the development of the game or reprinted the cover as well as the instruction manual, I have to say it's a pity. But despite this, the group's legacy of gaming treasures, and the history of Chinese gaming, is one that every gamer should not forget.
In addition to the first generation of Immortal Sword and Wonderful Warrior, both old and new, and the second generation, the berserkers' creative group also left behind classic game titles such as Monopoly II to V, Poker Club, Magic Century, Authentic Taiwanese Sixteen-Card Mahjong, Thunderbolt Maddening Blade AV Multimedia, Crazy Shaking Cup, Thunderbolt Wonderful Warrior, and Xuan Yuan Voodoo Records.
Three. Hantang International
In 1991, at the time when home computer games were popular, a group of young people in Taiwan who loved PC games foresaw the future trend of PC software production, that is, the awakening of the awareness of copyright and the people will begin to face the illegal behavior of pirated software, and the genuine software will gradually replace the pirated software, and so they resolved to engage in the professional production of PC games. It must be said that at that time, when personal computers were not yet popularized, their ideas and foresight had to be admired. They set up Hantang International Information Ltd. and started to produce their own PC games, as well as distributing some related excellent software at home and abroad.
Later on, in order to be able to launch their own company's main works and to stand firm in the domestic game market, Hantang International developed a classic game called "Knights of the Inferno Dragon" series. At that time, I was quite obsessed with Nintendo's "Fire Emblem" series, and when I saw such a similar Chinese wargame, I was immediately interested in it, and as a result, I was hooked once I played it. As a wargame, the balance of the Knights of the Inferno series is very high, the game's difficulty settings can be seen in Hanto's deep expertise in making wargames, and the hidden elements are also very rich. Although many of the settings are common in wargames nowadays, in the era when wargames were still very much in the minority, it can be said to be a wargame that pushed the wargames of that time up to the peak, and it has a very profound significance.
In addition to the "Knights of the Inferno Dragon" series, the "Heaven and Earth Hijacking" series produced by Hantang International, which is divided into the main biography of the "Supreme Biography of Gods and Demons", the prequel biography of the "Phantom Sword Record of the City of Illusion" and the epilogue of the "Huan Shen Knot" trilogy, is a classic RPG that players are very fond of.
What's unfortunate about this is that, due to the financial problems of the company and a number of twists and turns, Hantang International has been purchased by ZhiGuan Technology and has now been renamed as "Chi-Le-Tang".
Four. XISHANJU
XISHANJU Studio is a game studio under Kingsoft, the earliest game studio in China. in January 1996, XISHANJU released the first commercial game in mainland China, "Zhongguancun Apocalypse", marking Kingsoft's formal entry into the field of games. In the past 10 years, XISHANJU, with its strong R&D strength and deep understanding of the cultural connotation of games, graphics, music and other aspects,**** has produced 11 classic game products, many of which are still enjoyed by players today, especially the Swordsman's Edge series, which is known as the number one brand of Chinese games by the media, and which has an extremely strong vitality and appeal among domestic games.
"Swordsman's Quest" is the first milestone in the history of XISHANJU's development, and although this work has many shortcomings, the public agrees that this is an important symbol of the official start of China's game industry. I still bought a bunch of pirated CD-ROM compilations back in the day, and ended up finding this great game inside. The game tells the story of martial arts during the Southern Song Dynasty, the game's uniqueness is that it has a lot of endings, at that time, RPG games were generally single or double endings, it has to be said that this is an innovation, and even there is a hidden ending is to rewrite history to save Yue Fei. After that, XISHANJU also produced "Swordsman's Adventure II", a beautiful song "Heavenly Fairy" y touched the hearts of countless fans of the game, but also represents the sincerity of XISHANJU. It took 2 years for "Swordsman's Fate II" to make its grand debut, depicting a tragic Song and Jin war, a sad song of martial arts that blends the righteousness of the nation with the love of children in a magnificent historical background. The work to 200,000 sets of sales hit the miracle of domestic game sales at the time. Unfortunately, due to the downturn of the domestic game market, the "Swordsman's Swordsman III" was unfortunately stillborn, and the series was finally converted into an online game, which is also a reflection of the predicament of the domestic single-player games under the impact of the market.
Western Mountain Residence, in addition to the Swordsman series, also has classics such as Chinese Civil Aviation, Duel in Korea, Heavenly King, and the online version of the Swordsman series.
V. Zulon Studio
Zulon Studio was formed by the Hongen Group in 1997, specializing in 3D game development and has its own intellectual property rights to the 3D game engine.
In 1998, Zulon Studio developed the world's first full 3D real-time strategy game "Freedom and Glory", which was exported to South Korea and was the first real-time strategy game exported to South Korea, and it took a step towards the world of domestic games. Subsequently, the company launched the "Qin Humans", "Anti-Japanese: the bloody battle of Shanghai Bund" and other series of products are also strong sales, I believe that many children's shoes back then in the time of the disc have seen these games hot, especially "Anti-Japanese: the bloody battle of Shanghai Bund", the theme for the then domestic games is very innovative, many people are in the game a good hot blood. Of course, to be fair, at that time, personal computers were gradually popularized, and many players were able to play some of the best foreign 3D games, compared to these games have a lot of shortcomings, but they undoubtedly also brought a new blood to the domestic game market at that time into the dwindling.
In 2005, Zulon Studio devoted itself to the development of MMORPG Perfect World. This is a large-scale network game with a full 3D Chinese classical fantasy background. The game utilized Zulon Studio's self-developed 3D game engine, which was outstanding in terms of graphics and innovation. Although the studio is no longer committed to the development of single-player games, but with reference to the entire domestic single-player market, this is a very helpless fact.
VI. Pixel Software
Beijing Pixel Software Technology Co., Ltd. was formally registered in March 2002, mainly engaged in the development of game software, especially dedicated to large-scale network game R & D field.
Pixel Software produced a classic single-player game, Sword and Sorcery, after its establishment. Although the background of the game is still the traditional immortal class, but and other immortal class most of the RPG form is different, the game used at that time uncommon action RPG game type, the senior staff Liu Kun also put forward to "Street Fighter", "Souls" and other fighting game combat effect as a standard, so that the game has a rich combo system, and even added the then uncommon paper doll system, can be said that not only in the domestic game market, and even abroad, but also in the game, the game is not only the first time in the domestic game market. It can be said that not only in the domestic game market, even in the foreign game market also has a new breakthrough. In the end, the game was ranked first in the "Hot RPG Game Chart" for three consecutive days on the famous American gaming network Game Base, and continued to be on the Top 10 RPG list for a week.
But in the end, like other domestic game companies, this series was not able to develop in the single-player game market, and finally the "Sword and Blade" series was converted into an online game after the episodic "Legend of the Ancient World" (but in fact, the game's system is quite suitable for making an online game). Pixel Software then released the MMOs Blade & Sword and Immortal Quest, which also received critical acclaim.
VII.
Target Software
Target Software was founded in 1995, is the earliest in mainland China, specializing in high-end entertainment games and multimedia software development company, is the first globalization of product sales of the local game R & D companies, but also the first batch of high-tech enterprises approved by the state and the earliest to obtain the national dual-soft certification of one of the enterprises.
"AoS Three Kingdoms" is a real-time strategy masterpiece game with the background of Three Kingdoms produced by Target Software. The story of the Three Kingdoms is familiar to most people, but at that time, the only Three Kingdoms games that were more famous were the Three Kingdoms series by Japan's Everbright and the Three Kingdoms series by Austin Technology. Three Kingdoms" series for strategy, although rich in business strategy, but the battle is slightly rigid, "Three Kingdoms" focuses on portraying the battle scene, the player is difficult to feel the profound heritage of the Three Kingdoms, and the target software's "Ao Shi Three Kingdoms" to fill these regrets, the game to the development of the economy to build up the military power to fight against the enemy to get the victory, the player's business strategy and the tactical ability of the game at the same time put forward the challenge, the vividly portrayed life-size and vividly portrayed the Three Kingdoms series, and Austin Technology "Three Kingdoms" series more famous. It vividly portrayed the chaotic world of the Three Kingdoms. I was used to playing two other Three Kingdoms games at the time, but I couldn't help but be attracted to "Ao Shi San Guo" and feel the fun of this game.
In addition to the "Three Kingdoms", the target software also has a classic game "Qin Gothic", as the name suggests, the game interpretation of the main character Qin Shi Huang's eldest son Fusu through all the obstacles and tribulations, deduction of a song of love and sad song. The uniqueness of the game is that it can be played as a single-player game, or support multiplayer via LAN, and can also be assigned to battle against each other on Battle.net. It was also the time when online games such as Interstellar, Red Alert, Empire, and CS were popular, and the game took advantage of the online trend to make a big splash.
But eventually, like other companies, Target moved into online game production. Then Target Software also released a number of hot online game series, such as Tianjiao and AoShi, which also gained good traction.
VIII. River Luo Studio
River Luo Studio originally belonged to the Taiwan Zhiguan Technology game development group, and then separated from the Zhiguan Technology, and later joined the Oriental Algorithm, but soon after the dissolution of the Oriental Algorithm. Hailo Studio developed and produced games such as "Legend of the Golden Heroes", "Legend of the Martial Arts" and "Legend of the Three Kingdoms" in Chi-Guan Technology. Each of these games is a classic in the history of Chinese single-player RPGs, and are characterized by a high degree of creativity and a high degree of freedom.
To say that martial arts novels, the most famous in China is Jin Yong's martial arts novels. Many people have played games like Star Smash, so what would it be like if the martial arts characters under Jin Yong's pen were time-traveled and brought together? As a game from 1996, it's amazing that "The Legend of the Golden Mean" was able to come up with such forward-thinking theories and amazing ideas. The Legend of the Golden Mean is a DOS Chinese RPG game developed by Hieroglyphic Studio and published by Wisdom Crown Technology. The game is based on fourteen martial arts novels written by Jin Yong, and players can have adventures with some of the characters from Jin Yong's novels*** at the same time. Believe that can be at the same time and Jin Yong's martial arts characters together with the adventure, many Jin Yong fans have been moved to tears, right, I was addicted to the game for N hours this kind of thing certainly will not say it ...... It should be noted that many of today's martial arts online games, most of them also use the time and space chaos, the original important characters as important NPCs, this creative is also by the "Jin Yong Qun Man Legends" pioneered?
The second and third installments of River Ranch's "Chivalry" trilogy, "Chivalry of the Martial Arts" and "Chivalry of the Three Kingdoms," are also high-freedom wuxia RPGs that allow players to transform themselves into their own warriors through the course of the story. However, due to the overly bright light of Jin Yong, these two games are much less well known than The Legend of the Golden Heroes.
9. Yu Jun Austin
Yu Jun Austin Technology Co., Ltd. is a computer game software company located in the Zhonghe District of New Taipei City, Taiwan. In 2004, the company was formed by the merger of two companies: Yu Jun Technology, founded by Shih Wen-Jin, and Odin Technology, founded by Ju Ze-Wen. The company's main business is the development of self-produced Chinese-language PC games, and has released a number of classic RPGs and strategy games.
When you think of Yu Jun and Austin, "The Three Kingdoms" immediately comes to mind. Prior to 1998, the Three Kingdoms series had been dominated by Everbright's Three Kingdoms series, and although some individual companies had released their own Three Kingdoms games, in the end they were buried in history due to their poor quality, with the exception of TEMCO's "The Continent of the Overlord". However, the introduction of the first generation of "Three Kingdoms" in 1998 broke this situation. Unlike the "Three Kingdoms" series, the game focuses on war rather than internal affairs, allowing players to be on the front lines, killing the enemy on the sands and strategizing. The game's most groundbreaking point is that, instead of walking on a grid like a strategy game, the generals lead their soldiers to fight with the enemy in real time, making the battlefield feel very immersive. Coupled with the general's unique and magnificent must-have skills, in the battle to make the soldiers to blow away, immediately make people feel the blood boiling. By the way to say one more thing, the game can also use the secret skills unlimited use of must kill skills, so at that time the shameless editor and a friend of two people wildly press the keyboard, resulting in the poor keyboard gentleman unfortunately ......
In addition to "Three Kingdoms", Yu Jun Austin has two other masterpieces, "Fantasy of the Three Kingdoms" and "New Jedi Shuangjiao" series. The Fantasy of the Three Kingdoms series is Yu Jun Technology's first attempt at a self-created martial arts RPG. The story set in the Three Kingdoms is filled with the masculinity of the battlefield, and the tone favors battlefield depictions of the political struggles of ambitious individuals. The game breaks through the traditional way of the Three Kingdoms game, using a unique way of artistic expression, attracted many players strong attention eyes and praise. The new generation of double pride" series is based on gu long original RPG game, in the most complete way to present the gu long novel "strange feelings" characteristics, streamlined the original not much ink in the role, committed to aggravate the main characters between the entanglement of love and reasoning, but also not lost as a domestic masterpiece.
X. Creative Eagle Xiang
Creative Eagle Xiang Technology Development Co., Ltd. was founded in 1998, formerly known as Eagle Xiang Software Studio. Creative Eagle has released the classic single-player game "between life and death" series, "alone in the sky" and "snow love sky", at that time, won the industry and the player's widespread praise, but also achieved the creative Eagle as a domestic game production pioneer's unique position.
Bixue Love Sky can be said to be the classic masterpiece game of Creative Eagle Xiang, and at the same time, its game quality has been widely recognized, and has also achieved good sales results. The story of the game is set in the Sui Dynasty. The Sui Dynasty was established through various trials and tribulations, which were not only aided by a group of loyal generals who sacrificed their lives, but also aided by some demons. Although the game adopts a bleak story ending, it also brings the player a great deal of spiritual shaking. Unlike some of the previous domestic RPGs, "Bi Xue Zhi Tian" absorbs the strengths of some foreign RPGs, combines the realism of European and American RPGs with the aesthetically pleasing flavor of Chinese culture, and adds a lot of innovative elements to bring domestic RPGs to a new level.
Unfortunately, in the end, "Bixue Love Sky" also became Creative Eagle's single-player masterpiece. After that, Creative Eagle also produced other series of online games, and achieved good development results in the field of online games.
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