Traditional Culture Encyclopedia - Traditional festivals - What is the difference between ordinary 3D modeling and next generation modeling!

What is the difference between ordinary 3D modeling and next generation modeling!

I. Different Production Methods: Ordinary 3D modeling is only low modeling, which uses the least amount of surface to show the best effect. Next-generation modeling is to use the normal mapping of the high model baking to paste the low model back to the low model, so that the low model can display the visual effect of the high model in the game engine.

Two, art designers require different artistic skills. Ordinary 3D modeling places higher demands on the artistic skills of the art designer. However, the next generation of modeling requires slightly less of the art designer.

Three, the UV method is different, ordinary 3D modeling is split UV, while the next generation modeling is spread UV.

Four, the mapping method is different, ordinary 3D modeling is hand-drawn mapping by BP or PS. The next generation modeling is to draw the mapping.

Fifth, the generation of 3D models is different. Ordinary three-dimensional modeling is low-model 3dmax production. Next generation modeling is based on 2d original painting settings.