Traditional Culture Encyclopedia - Traditional festivals - Elementary School Information Technology Lesson Plan

Elementary School Information Technology Lesson Plan

Lesson 1 Information and Information Processing Tools

Teaching Aims and Requirements

1, to understand what information is;

2, to understand how to describe information and the various techniques for obtaining, transmitting, and processing information;

3, to know that computer technology and communication technology are two kinds of important information technology;

4, to understand the information Highway;

Teaching focus and difficulty: the various mindsets of information and its essential meaning.

Teaching methods: 1, from perceptual to rational understanding, inspire students to think y about the problem.

2, computer animation courseware teaching.

Teaching Preparation: 1, the use of computers in the computer classroom to play homemade teaching courseware.

2, turn on the computer before class.

The teaching process

I, the introduction of the new class

1, what is information? Do you know? (Students answer)

Simply put, information means data and news that are useful to people. (Useful, that is, valuable. Information has

value)

2. Information is everywhere and all the time. (After giving examples to inspire, ask students to give their own examples)

As long as we pay attention to the world around us, we will find that information is everywhere and all the time. Signal lights at intersections ...... Board books in classrooms, wall charts ...... Books and newspapers in libraries ...... Live broadcasts of the Spring Festival Gala... ...Nature is also sending us all kinds of information all the time ......

[Available slides show the above pictures]

Lesson 2 The Composition of a Computer

Teaching Aims and Requirements

1. Students understand the composition of a computer. The name and function of each part.

2. Students know what computer software is and understand the role of computer software.

3. The student understands the process by which computers process information.

4. Students are taught patriotism through the introduction of domestic software.

Teaching Focus: 1. Students understand the role of each part of equipment of computer composition.

2. Students understand the process of computer processing information.

Teaching difficulties: the concept of computer hardware and software.

Teaching preparation: computer and related software.

The teaching process

I, questioning the introduction

We know that the computer is also called an information processing machine, because it is very strong ability to process information. So, students you know such a high-performance machine it is actually composed of what parts?

With today's study, you will be able to solve this problem.

Second, independent study, explore new knowledge

1, first please read the book P.4-P.7 the first half of the book, while reading and thinking:

① computer is composed of which two parts?

②What parts of the computer hardware are made up of?

③What types of computer software are there? What is the purpose of each of them?

The teacher goes around to check the students' self-learning.

2. Naming students to answer question ①, the teacher adds explanations and pays attention to corrections.

After the students answered, the follow-up question: who will say in their own words what computer hardware and software?

Teachers explain: hardware refers to visible, touchable parts, like the mouse, monitor, printer, etc.; software is used to direct the computer to work with the command language, it is invisible, can not be seen, but left the software, the computer can not work properly. If the computer only hardware, it is like a person with a body, but no knowledge and ideas, but also can not do things for people, to make it "live" up, but also let it master "knowledge", the formation of "thought "- this is the software.

4, named students to answer the question ②, you have a few kinds of points? How to divide?

From the outside, the computer consists of a mainframe, a monitor, a keyboard, a mouse and speakers.

Functionally, the hardware of a computer mainly consists of a central processor, memory, input devices, output devices, etc.

5. Named students to answer question ③.

After the students answer, the teacher introduces the characteristics of the commonly used operating systems: DOS, Windows series, Linux, etc.; introduces to the students some commonly used application software and their roles.

6, 学们现在我们最常用的软件大多是外国人开发的,像操作系统Windows、办公软件Office、图形处理软件PhotoShop等等,他们把这些软件的价格卖得很高,但由于中国人还没有开发出同等优秀的软件,还是只能高价买进。 But the ambitious Chinese have not been willing to lag behind, but also developed some excellent domestic software, such as WPS, KV3000, Super Solver, etc., but the number is still very small, there are still a lot of excellent software waiting for students to learn to develop.

Three, students imitate the hardware as "self-introduction"

Through the study we have just known that the computer hardware is composed of the central processor, memory, input devices, output devices, and other four parts of the composition of the coordination of their work, each showing their skills. What exactly are their powers, and who do you think is the most important?

Please read again "a computer hardware" part of the content. Then students, you are the central processing unit, memory, input devices, output devices, one of the four parts, so that the students are divided into four groups, you have to explain to the other students their role and the importance of letting the other students feel that the computer without you really can not. As for the assignment of roles, wait for the students to read the book and choose their own.

Students first read the whole paragraph, and then choose one of them to read carefully, to fully prepare for your speech to convince the other students, you can also pull your fellow students to help you convince them.

Four, learn the process of computer information processing

Read the content of the text, who is going to say in their own words the process of computer information processing?

Summary of the whole lesson

Class, what have we explored together today? Tell your tablemates what you learned.

Lesson 3 Learn to turn on and off the computer correctly

Teaching objectives and requirements

Learn to turn on and off the computer

Teaching difficulties: 1, to understand the sequence of turning on and off computer peripherals

2, to learn to turn on and off the computer correctly

Teaching preparations: computer, network

Teaching process:

Now the computer Will then come to learn with the children. For example, painting

3, the teacher first show a few computer works, and then use the "Kingsoft Paint King Pen" to give students a demonstration.

Just now we let the computer for our children to draw a few paintings, it said he was tired, we should let him rest, the following we will first learn how to shut down.

4, the teacher step by step demonstration, hand in hand to teach students to shut down the computer, and repeat a few times.

The first thing children do when they get up in the morning is to open their eyes, then after going to bed we will close our eyes. Then start to rest. The same goes for computers. We must also let the computer close our eyes at the end, otherwise the computer will not be able to rest well and he will be angry. Again, children, we should never let the computer sleep with its eyes open at the end. Remember to turn off the computer's monitor.

5. Teacher demonstrates turning off the monitor.

(ii), students practice open and close the computer

In the teacher's organization, step by step to open the computer and close the computer.

Teachers patrol guidance.

Summary of the whole lesson (omitted)

[Post-teaching notes]

Lesson 4: Getting to Know Windows

Teaching Objectives and Requirements

1. Students will get to know Windows98, the desktop, and the Start menu.

2. Students master the methods of starting and exiting Windows 98.

3, students understand the meaning of the mouse pointer, the initial mastery of the five basic operations of the mouser.

Teaching focus: students get acquainted with Windows 98 for the first time, and master the methods of starting and quitting Windows 98.

Teaching Difficulties: Students master the operation of the mouse, especially the double-click operation.

The teaching process

I, questioning the introduction

Today, the teacher and students together into the magical Windows 98, to explore the wonders of it. Teacher's board book topic: the first acquaintance with Windows98.

Second, what is Windows98

1, do you know how to start Windows98?

The teacher explains the way to start Windows98: first the monitor, then the host. And ask the lifetime to repeat.

2. All students turn on the power of the host computer and the monitor, and observe Windows98 start up: how do you boot up? What do you see? What do you hear?

Name the answer, the teacher notes: computer boot process, we do not move other equipment.

3. Students discuss: What is Windows98? What else can you learn about it?

4, group discussion report: through the Internet just now and discuss the explanation: what is Windows98? What is its role? How has it developed?

5, Summary: Windows98 is the United States Microsoft (Microsoft) launched in 1998 with a graphical interface of the computer system software. Its role is responsible for the management of computer hardware, software resources and other applications to provide a running environment.

Three, Windows98 start

1, just now, we have started Windows98, you can see what is on the monitor? Can you give them each a name?

2. Students observe and discuss.

3, the group report, the teacher against the screen summary: the blue background of the screen called Windows desktop, it is like the table we use, you can place and move items on the desktop; and the desktop to place the items is this small graphic, called the "icon"; small arrows with the mouse to move and move, so call it the mouse pointer, or pointer; the mouse pointer, or pointer for short. mouse pointer, referred to as the pointer; this is like a button, there is a "start" two words above, called the "Start" button; Windows desktop is a gray bar at the bottom of the desktop, it will be the computer to perform the tasks are displayed on it, so it is the taskbar.

4, the table point to each other on the screen to ask each other. And then, where the teacher points with the mouse pointer, students say the name of the item pointed to.

Four, the operation of the mouse

1, Windows98 many operations are done with the mouse. Please students carefully observe the mouse, what does it look like? Hold a mouse with your hand, how to hold the more appropriate it?

2, the students observe and try, name the answer. (Teachers do not make direct comments)

3, he is right? Do you still want to know more about the mouser? Please students to go online to understand the structure of the mouser, learn the correct grip of the mouser.

4, the students report: through the Internet you learned what? Do you have other discoveries?

5, the students report, the teacher summarizes: the structure of the mouse, grip, the meaning of the mouse pointer, the development of the mouse.

6, just now we learned a lot about the basic knowledge of the mouse. Mouse how to operate it? Today, we ask the computer to accompany you to learn.

Students use assistive teaching software to practice pointing, clicking, double-clicking, right-clicking, dragging five operations.

7, just now, you learned what kind of mouse operation, how to operate? What do you have to remind students to pay attention to the operation? Teacher camera summary.

V. Windows98 shutdown

1, we have learned how to start Windows98, how to close Windows98?

2, please study "Windows98 shutdown" the first subsection.

After reading the book, click the Start button, what do you see?

3. What did you learn?

Students report, the teacher summarizes: the contents of the Start menu and the meaning of the menu commands.

4, the students read page 16 of the "read" to understand the role of the Start menu commands and "shortcut menu".

Lesson 5: Mouse

Teaching Objectives and Requirements

Through the study, the students master the use of the mouse.

Teaching focus: each operation of the mouse.

Teaching Difficulties: the double-click operation of the mouse and dragging.

Preparation: computer, network

The teaching process

A new lesson introduction

Students have seen the mouse? So what does a rat look like?

So let's see which thing on the computer looks most like a rat? What does it look like?

So do we know what the mouse is for? The mouse can operate the computer, then the mouse in the end how to use, the next students to listen carefully to the teacher.

Second, the new lesson teaching

(a) teachers explain

We look at the mouse, there are two look a little like the mouse ears of the two keys: the left side of the one we call it the left mouse button; then the right side of the one we call it the right mouse button. Can you remember?

1, the basic posture of the mouse grip

Hand grip the mouse, not too tight, as if the hand on their knees, so that the back half of the mouse just under the palm, the index finger and middle finger were placed lightly on the left and right buttons, the thumb and ring finger gently clip the sides. (Ask one student to try it first. Then ask another student to try it too).

2, use the mouse to move the cursor

Move the mouse on the desktop, you will see, there is an arrow on the display is also moving, you move the mouse to the left, the arrow will move to the left; you move the mouse to the right, the arrow will move to the right; you move the arrow to the front, the arrow will move up; you move the arrow to the back, the arrow will move down, then we are not capable of control the position of the arrows on the display with the mouse.

3, mouse click action

4, mouse double-click action

5, mouse drag action

First move the cursor to align the object, press the left button and do not release, by moving the mouse to move the object to a predetermined location, and then release the left button, so you can move an object from one place to another.

Lesson 6 Recognizing Windows 98 Windows

Teaching Aims and Requirements

1. Recognize Windows windows and understand the components of a window.

2. Master the basic operation of windows.

3, the first acquaintance with the menu commands.

4, to further master the basic operation of the mouser.

Teaching Key Points and Difficulties: 1, focus: the basics of the window and the basic operation.

2, difficulty: menu commands.

Teaching preparation: 1, computer, network and auxiliary teaching software.

2, homemade Powerpoint teaching software

Teaching process

A new class introduction

Students, the last class, the teacher and everyone together with the students of the most basic knowledge of Windows98, we remember that we talked about those contents?

Second, the new lesson

(a), the composition of the window

We know that all applications in the Windows environment are executed in the window, close the window, also closed the program.

The following we will come together to recognize one of the most common to the window, it has a Windows window with many **** the same characteristics. (Teacher gives a picture of "My Computer" and explains it, highlighting the difference between the Maximize button and the Restore button.

(B), the basic operation of the window

1, minimize the window

The following we will look at the role of the three buttons in the upper right corner of the window just mentioned. First look at the role of the minimize button (teacher to do a demonstration of the operation). Let the students practice on their own, and at the same time get students to do it to show other students.

2, maximize (restore) window

Let the students try, and then summed up: click the "Maximize" button, the window will be expanded to the entire screen, this time the "Maximize" button into a "restore" button. "Restore" button; click "Restore" button, the window back to its original state.

3, switch windows

Teacher to open two windows, please observe the two windows of the title bar what is the difference (students answer), the teacher to give the concept of the current window: the title bar is a dark-colored window called the current window. Click on the icon button of a window in the taskbar, you can switch to the current window (teacher for operation). Students try on their own.

4, move the window

Teacher to explain: pointer to the title bar of the window "My Computer", drag the operation, you can move the window.

5, change the size of the window

The following students to observe the teacher's mouse pointer situation is what it looks like ( ). Yes, when the pointer into this shape when we just drag to the left and right can change the width of the window.

So how do we change the height of the window? The following teacher would like to ask students to complete this task. (Please ask students to operate).

Teacher to the mouse pointer shape to , question: does anyone know teacher now this pointer can change the size of the window of what (students answer, the teacher summarized, can change the height and width at the same time.)

6, close the window

Does any student know how to close the window (student answer click on the "close" button , the window is closed.)

(C), menu commands

Open "My Computer" to "Edit" command as a model for the explanation. (1) to color; (2) to the symbols behind the look

(d), the window scroll

Teacher demonstration, the students practice on their own.

Summary

Lesson 7: Playing Card Games

Teaching Aims and Requirements

1. To enable the students to master the game of card games, so that students can learn computer knowledge from playing.

2, so that students master the operation of the mouse.

3, cultivate students' hands and brains. Enhance the interest of learning computer.

Teaching focus: 1, so that students are proficient in the operation of the mouse.

2, master the rules of solitaire.

Teaching difficulties: master the rules of solitaire. Countermeasure: strengthen the operation practice.

Teaching preparation: computer, network and auxiliary teaching software.

The teaching process

I. Introduction Introduction

We use the card game to practice the operation of the mouse.

Second, the new class teaching

1, start the card game

The teacher (explanation and demonstration) to start the card game is:

(1) first in the "Program Manager" window, double-click the "Games" group icon to open the "Games" group. group icon in the "Program Manager" window to open the Games group window.

(2) Double-click on the "Solitaire" program icon, then open the Solitaire game window.

2, the rules of the card game

Teacher (explain): When the game begins, there is a stack of cards held in the dealing area. There are seven stacks of cards in the staging area, with one turned card on top of each stack. There are four target spaces in the window target area. The game consists of placing all the cards in the four target spaces in order from smallest to largest, starting with the ace, and differentiating by suit.

In order to do this, we need to move cards and turn them over. Cards can be moved to stack on top of each other in the staging area, or they can be moved directly to the target spaces. Moving to the stack in the staging area requires that the cards be placed underneath each other in order, red and black, from largest to smallest. Only stacks starting with a king can be moved directly to an empty space in the staging area.

When all the cards have been moved to the four target positions in accordance with the difference in suit and in order of size, you can see the successful performance of shifting cards.

3, using the mouse to play the card game method

Move the cards: face up cards are usually movable. To move use the mouse to drag the card to the desired position. You can move the card under another card or move the card to the target position.

Flipping cards: Click with the mouse on the back of the card to be flipped. A back-facing card will be turned over.

Dealing: Just when all the cards in the window have become immovable, click on the dealing area with the mouse to start flipping cards. Quickly move cards to the target position: double-click with the mouse on a card that can be moved to the target position. For example, double clicking on an Ace will move the Ace to the target space quickly.

4. Restart

Teacher (demonstration): To restart the game, click on "Game" in the menu bar of the "Game" window. Then move the mouse and click on the "Deal" option. The card game restarts.

Lesson 8: Getting to Know Drawing

Teaching Objectives and Requirements

1. To make students aware that Windows 98 comes with a drawing program.

2. Master the entry and exit of the drawing software, and familiar with the composition of the drawing software window.

3. To be familiar with the operation of each part of the window.

4. Through the use of paintbrush software to draw chickens, so that students can further master the paintbrush software parts of the operation, and at the same time to stimulate students' interest in learning about computers.

Teaching focus: the operation and application of drawing software.

Teaching difficulties: the use of curve tool.

Teaching preparation: computers, networks and auxiliary teaching software.

Teaching process

A new lesson introduction

Talk: "Drawing" software is attached to the windows98 operating system in the drawing software, the use of which you can draw sketches, watercolors, illustrations, or New Year's Day and so on. You can also draw more complex art patterns; both in the blank drawing on the drawing, you can also modify other existing drawings.

Second, the new class teaching

1, start the "drawing" software: explain and demonstrate the method of starting the "drawing" software and operating

steps.

A. Click the "Start" button to open the "Start" menu;

B. Point the mouse to the "Start" menu under the "Programs" option. Programs" option under the "Start" menu to open the "Programs"

menu.

C. Point your mouse to the Attachments option in the Programs menu to open the Attachments menu.

D. Click the Draw option under the Attachments menu to start the Draw program.

5. works to save the disk to exit: (explain and demonstrate)

Explanation: Select the "File" menu under the "Save" command, the drawing will be saved

disk.

Exit the drawing program: a. Click the Close button on the right side of the drawing window;

b. Click the menu "File" option in the exit command;

screen pop-up dialog box shown in Figure 3;

Figure 3

c. Click the Yes (Y) option to save the current window in the

window. c. Click the Yes (Y) option to save the graphic in the current window and exit the drawing program;

d. Click the No (N) option to not save the graphic and exit the

drawing program;

e. Click the Cancel option to cancel the exit operation and continue

using the drawing program.

6. Exercise: Choose the "File" menu under the "New" command, open a blank drawing

window, draw a chicken foraging sketch. As Figure 4:

Figure 4

Summary of the lesson (slightly)

[Notes]

Lesson 9 Drawing Lines

Teaching Aims and Requirements

1, to master the tools of the drawing line, so that the students can use the tools of the line as a simple graphic

2, learn to select and change the width of the line.

Teaching focus:Curve drawing tool.

Teaching difficulties: the ability to use the mouse for skilled drawing methods

Teaching preparation: computers, networks and teaching aids.

Teaching process

A new lesson introduction

Introduction of common tools to draw lines if you want to draw lines, you can use the toolbox (pencil), (straight line) (curve) and other drawing tools.

Second, the new lesson

1, teaching Drawing straight lines and arbitrary curves

(1) Teaching to draw a straight line

The following figure is a straight line, if you want to draw it on the screen. We can click Tools. This time the pointer becomes a "+" shape. Then select a point in the drawing area. Press the left button, this point is the starting point of the line, and then drag to another point. Release the left button and this point is the end of the line. So a straight line is drawn.

-------------------------

With Draw a Straight Line

(2) Teaching Drawing Curves

The following figure shows a curve, which is drawn with the Toolbox. This method of drawing a curve is: click the Toolbox , and then select a point in the drawing area and press the left button, as the starting point of the curve and then dragged to a point, release the left button, a curve is drawn. Because of the use of Drawing out is the intention of the curve, coupled with dragging and not easy to control the shape of the curve, therefore, drawing less use of it.

Use to draw arbitrary curves.

(3) Teaching Drawing Curves

Click and then draw a straight line in the drawing area according to the method of drawing a straight line, and then point the pointer to a certain position of the line, and then drag the straight line, so that the line bends,

Adjusting the shape of the curve until you are satisfied with the upper end.

2, the teacher demonstrated drawing lines, the use of the toolbox in the line drawing tool to draw the following graphics.

3, practice, use the tool to draw the figure.

Lesson summary

What did we learn in this lesson? What did you learn?

Lesson 10 Drawing Square and Circular Figures

Teaching Aims and Requirements

1. Learn how to use the Circle, Rectangle, Rounded Rectangle, and Polygon tools.

2. To enable students to use the drawing tools to make simple regular shapes.

The focus of the teaching: further understanding of the "circle", "rectangle", "rounded rectangle" "polygonal

Teaching difficulties: "circle", "rectangle", "rounded rectangle" "" Polygon" and other drawing tools.

Teaching preparation:. Computer, network and auxiliary teaching software

Teaching process

I, review

Question: the name of the tools in the toolbox

Teachers point to the tools, the students orally answered

Two, the introduction of new lessons

1, show the illustration:

Teacher: please look at the screen what are some simple shapes? If the teacher moves these shapes around a bit, what shape is put together?

Present: in fact, many regular shapes are made up of squares, rectangles, polygons, circles, ovals and other basic shapes.

Students want to work with the teacher to draw beautiful shapes using these simple shapes?

Three, teaching a new lesson

1, teaching "rectangle" drawing tool

(1) teaching drawing rectangle

① select the rectangle tool click;

② point the mouse pointer to the drawing area of the appropriate position, press the left button, and then drag the mouse along the diagonal, a rectangle appears on the screen;

2, the mouse pointer to the appropriate position, press the left button, and then drag the mouse along the diagonal. A rectangle appears on the screen;

③ When the rectangle is the right size, release the left mouse button. The rectangle can be drawn.

(2) teaching to draw a square

2, teaching "rounded rectangle" drawing tool

Circular rectangle drawing method with the drawing of right-angled rectangle drawing method is the same, but the "rounded rectangle" drawing of the rectangle of the four corners are rounded. corners are rounded.

3, teaching the "ellipse" drawing tool

(1) teaching the drawing of ellipses

Guidance: Drawing an ellipse and drawing a rectangle is the same method. Ask the students to talk about the steps

(2) teaching drawing circle

Instructions: drawing a circle is the same way to draw a square. How can it be drawn?

4, teaching "polygon" drawing tool

Operating steps: (teacher-student discussion)

Teaching and learning to draw 45-degree and 90-degree angle corners.

5. Practice Draw the following shapes

11 Lesson Colorful World

Teaching Objectives

1. To enable students to master the use of the coloring tools in the drawing toolbox in the paintbrush;

2. To further master the method of setting the foreground and background colors in the palette;

3. To cultivate the interest of students in painting and to improve their

Teaching focus: the application of coloring tools.

Teaching Difficulties:Instructing students to learn how to mix foreground and background colors and how to color closed shapes in painting.

Teaching preparation:1, computer, network and auxiliary teaching software.

2, model drawings.

The teaching process

A review of the introduction

1, review the methods and steps to enter the paintbrush

(1) double-click on the "student computer" icon, guide the first method to open the program ----- minimize

(2) guide the second method of entry. (Projected) Double-click the shortcut menu "Draw" icon.

(3) Double-click the shortcut menu "Draw" icon to maximize it.

2. Review the names of the various tools in the Drawing Toolbox.

LESSON 12 MODIFYING GRAPHICS

Teaching Objectives

1. To experiment with drawing and modifying with the paintbrush;

2. To practise co-ordinating the process of getting things done.

Instructional Focus: Using the paintbrush to draw and revise.

Instructional focus: using the paintbrush to draw and revise.

Teaching preparation: computers, networks and teaching aids.

Teaching process

I. Introduction and review

Review: window open and close

Using the paintbrush, we can be used to make simple patterns, shapes, but also can draw more complex

Mixed art patterns; can be drawn on a blank drawing, but also to modify other existing drawings.

Second, the new lesson

1, start the "brush".

2, open a file.

3, modify the graphics.

(1) Teacher explanation.

The steps to use the "eraser" are:

1) mouse click on the ordinary eraser or colored eraser to select the "Eraser Tool".

2) Use the mouse to click the "line size box" on the appropriate line, select the appropriate line width. When the line width is larger, the eraser will remove a larger area.

3) Use the left mouse button to select the appropriate color in the color box.

4) Move the mouse pointer to the area you want to erase, this time the mouse pointer becomes " ". Drag the mouse, what position the mouse moves, what position will be erased cleanly.

(2) Teacher demonstration.

(3) Students practice freely.

Teacher visits to guide.

4, the use of magnifying glass.

We use a magnifying glass, can be very small, can not see the place to enlarge, and then modify the graphics. The magnifying glass can modify the graphic subtleties.

Teacher Demonstration: have students observe the effect of using a magnifying glass.

Students practicing, the teacher walks around to guide.

Summary of the lesson (omitted)

[Post-teaching notes]

Lesson 13: Finding Files

Teaching Objectives and Requirements

1, to understand the basics of files and folders;

2, a preliminary understanding of the Explorer;

3, to grasp the general method of finding files. 3, master the general method of finding files.

Teaching preparation: computer, network and teaching software.

Floppy disk.

The teaching process

A new lesson introduction

Students, in the process of learning computers, your favorite thing to do?

Sometimes, the desktop or start menu shortcuts will be accidentally deleted, the students will not open the game, through the study of "Find Files", you will find their own games.

Second, teaching new lessons

(a) Introduction to files and folders.

The information in the computer is saved in the form of files, according to the different information, the file icon is not the same, the following we will recognize the common files and the corresponding icon. (Illustration)

Exercise: Say what types of files the following files are respectively.

The file name is a bit like a foreigner's name, in the format of "First Name. Surname". Their "first name" is called the main file name, "last name" is called "extension. Different types of files have different extensions. (The name of a file can be made up of Chinese characters, letters, numbers, etc. (see figure). (

We can put files in a folder (the folder shown in the picture) as needed. In the folder, there can be files and folders, but there can't be files with the same name or folders with the same name in the same folder.

(ii) Finding files in My Computer.

1. How to open My Computer?

2. We can open a disk to view file information.

We can choose the order of the icons as needed.

3. If we open a folder again, we can view the file information of that folder.

Exercise: (1) View what types of files are in the floppy disk? What types of files in the folder? (2) Open the C disk to see if there is a five.exe file.

(C) in the "Explorer" to find files

1, teaching how to open the "Explorer". (Teacher demonstration)

2, what is the difference between it and "My Computer" window? Focus on the "All Folders" box: select the disk or folder, the right box will appear in the content.

Exercise: view the folders and files on the D drive.

Observe: what do the "+" and "-" signs mean?

What do we do to see the contents of a folder?

Exercise: look for a readme.txt file in the windows folder on the C drive.

3. What other ways to open Explorer? Look at "Try It".

Exercise: Find an application in the five folder on the D drive and open it.

Summary of the whole lesson (omitted)

[Notes]