Traditional Culture Encyclopedia - Traditional stories - Hospital May 4th Youth Day tug-of-war activity program
Hospital May 4th Youth Day tug-of-war activity program
In order to ensure the quality of the activities carried out by the level, we need to formulate a program of activities in advance, the program of activities is a written plan for the specific activities to be carried out. So how should the activity program be formulated to be appropriate? The following is my carefully organized 2022 hospital May 4th Youth Day tug of war competition activity program, only for reference, I hope to be able to help you.
Hospital May 4th Youth Day tug-of-war activity program 1First, the name of the activity:
"Friendship first, competition second" tug-of-war
Second, the purpose of the activity:
The tug-of-war is a traditional Chinese sports activity, in the game can be a good . Reflect the unity and cooperation between the players, so as to strengthen the cooperation and communication between the participating groups, and enhance the cohesion between the entire participating teams. In order to strengthen the connection between the staff, deepen the friendship between the staff, held this tug-of-war competition.
Third, the object of participation:
All hospital employees
Fourth, the game time:
20xx May 4, 16:00 pm
V, the game place: <
Hospital playground
Six, the rules of the game
1, tug of war for the cement floor painted three straight lines, the interval of 200CM, tug of war rope in the middle of the tie a red cloth, cloth hanging a small weight perpendicular to the center line. The line in the center is the center line, and the line on both sides is the river boundary. In addition to the team leader, staff, players, other people are not allowed to enter the competition field.
2, to participate in the class as a unit, **** 6 teams. Each team consists of a leader, 10 players (including 6 male players, 5 female players), in the game may not be replaced in the game players.
3, each game sent two game supervisors, count each other whether the number of correct, supervise whether there is a violation of the phenomenon, such as found in violation of the phenomenon of immediate disqualification
4, the game has a referee, two supervisors.
5, the game in accordance with the class respectively, the last three teams to win the class collective award
seven, the game:
(1) each game is used in two out of three ways to play the game, the game by the two sides of their respective draws to decide, and each team selected a leader responsible for the team's notification
(2) the game is not a good idea.
(2) Before the start of the game, each team in accordance with every 10 people a column in a standing position ready to
After the start of the game, the athletes on both sides at the same time, pull each other across the river line specified in the game for the win.
(3) Each game does not count as time until the referee decides the winner. The winner of each game is determined by: when the center mark is pulled to the white line of 2m on one side, and the rope moves 2m to one side, the game is over.
Eight, the game notes:
(1) the teams must arrive at the scene of the game 10 minutes in advance to warm up, the game began 10 minutes before the team did not arrive at the scene, it is treated as an automatic forfeit.
(2) Cheerleaders must obey the command of the referee and the staff, and stand outside the specified track. There shall be no impersonation during the game, and the cheerleaders shall not go on the field to help. Once found immediately disqualified.
(3) In order to ensure the safety of the game, the participants are not allowed to wear spiked shoes or barefoot to participate in the game; gloves are not allowed; the referee did not judge the winner before the hand can not release the rope.
(4) The competition should be based on the spirit of "friendship first, competition second", focusing on participation, attention to safety and ability.
When the game because both sides are pulling hard, so after pulling a game can not immediately release the rope, so as not to cause injury to the other team members, the leader to remember, convey to the team participants.
Hospital May 4th Youth Day tug-of-war activity program 2
In order to strengthen the communication between employees, while enhancing the collective sense of honor, improve the physical quality of employees, reflecting the unity, progressive, healthy spirit, trade unions have organized this competition.
First, the game time:
x May 4, 15:30
Second, the game location:
The game location: sports field
Third, the game form:
1, the team: hospital group: nursing staff team, doctor staff team, xx staff team, logistics, administrative team and other four teams.2, according to the four teams for the knockout rounds, the pre-game draw positioning (No. 1 to No. 2; No. 3 to No. 4; the winner of the fight for first and second place), each game is used in the two out of three system, the winners into the rematch, the loser eliminated.
Fourth, the organization:
Leader:
Deputy Leader:
Members:
Fifth, the rules of the game:
1, the number of male and female employees of each team is not limited to the number of people, *** counting 10, the shortage of personnel by the The committee transfer, each group contact leader can participate in this group.
2, before the game, the referee counted the number of participants in each team, the participants obey the referee management.
3, each group can only start the game after hearing the referee's whistle, non-participating players are not allowed to help, such as the discovery of fraud, disqualification.
4, the teams must be on time to participate in the no excused absences, late five minutes to do abstention.
5, the game must obey the referee ruling.
Sixth place and rewards:
1, the game to take the first place, the second place, the best performance award, the spiritual civilization award.
2, the first place: 2 badminton rackets, badminton 1 bucket; second place: 2 table tennis paddles, table tennis 1 dozen; best performance awards, spiritual civilization award: big jump rope: 1, small jump rope 1.
3, to each member of the team to give awards
seven, the game equipment:
tug-of-war rope: 1; sign bucket: 2
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