Traditional Culture Encyclopedia - Traditional stories - Stickman Middle Class Folk Game Activity Lesson Plans
Stickman Middle Class Folk Game Activity Lesson Plans
As a teacher, it is often necessary to carry out the work of lesson plan preparation, the preparation of lesson plans is conducive to our accurate grasp of the key points and difficulties of the teaching materials, and then choose the appropriate teaching methods. What are some of the characteristics of an excellent lesson plan? The following is my carefully organized sticker middle class folk game activities lesson plan, for your reference and reference, I hope to help friends in need.
Design Intent
Stickman is a folk game that we often played when we were young, he can exercise young children's quick reaction ability and sense of cooperation, but now there are not many young children who can play this kind of game (or even none), in order to pass on the folk game, I deliberately designed this game.
Activity Objectives
1, young children to practice running in a certain range of chase, exercise young children's quick reaction ability, cultivate young children's . Collective cooperation consciousness.
2, willing to participate in sports games, experience the fun of running and chasing in the game.
3, in the activities, let the children experience the joy of playing with their peers ****, happy to play with their peers.
4. Strengthen the safety consciousness of children.
5, through the activities of young children to learn to play, feel the fun of the game.
Activity Preparation
"Circle Dance" music CD-ROM, the venue to draw a large circle.
Activity process
I. Preparation for the game
Children, today the teacher and you play a particularly interesting game, you certainly have not played, the name of the game is called "sticker".
Second, the game guide
1, please two children standing outside the circle, one as a chasing, the other when the chaser, the rest of the children in groups of two, a front and a back standing on the circle, the left and right spacing of about one step, to demonstrate the game process.
2, the game began, the chaser and the chaser along the circle running chase, in the process of running, the chaser can run to any pair of young children in front of the station (sticker), then the sticker of the pair of young children behind a young child into the chaser, and immediately run along the outside of the circle, the chaser continue to chase, if caught in another change the chaser and the chased, if chased by the post to change for the third consecutive time is still not caught, it should be another chase to catch the chaser. If the chaser is not caught three times in a row, the chaser should be replaced and the game starts again.
Third, relaxation activities
In the "circle dance" music background to dance in a circle.
Extension of activities
Go home and continue to play the game of sticker with children.
Reflection
In the game, the children had a lot of fun and greatly improved their ability to react, and the sense of cooperation has been cultivated.
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