Traditional Culture Encyclopedia - Traditional stories - What are the eight major endgames in Chinese chess and what do they mean?

What are the eight major endgames in Chinese chess and what do they mean?

The eight major endgames of Chinese chess are: Big March to the West, Gathering of Seven Stars, Wild Horses in the Field, Bringing Zi to the Court, Big Nine Links, Little March to the East, Burning the Camp, and Bombing the Two Wolf Passes.

The description is as follows: 1. The Great March to the West (pictured): The "Little March to the West" is an ancient Jianghu game that is very popular among people, but because there are not many changes, Jianghu chess players have been exploring and trying to modify it.

After 1953, the "Zhengxi" game with black side pawns appeared in Shanghai's chess stalls. It was widely spread and had a great influence, and became one of the eight most famous chess games in the world.

People call it the "Great March to the West" and the original game the "Little March to the West".

Among all the endgames, the one with the most profound tricks and the most complex changes can be said to be the "Great March to the West" game. Even the "Gathering of Seven Stars", known as the king of endgames, is far less difficult and more varied than this game.

, it can be called the king of kings in the endgame.

2. Gathering of Seven Stars (pictured): "Gathering of Seven Stars" is the first of the four famous ancient chess games that have been widely circulated among the people since the Qing Dynasty. Almost all famous chess records published in the Qing Dynasty include this game, but the name of the game is slightly different.

difference.

In the chess game, the "Gathering of Seven Stars" has great influence and is widely spread, and is known as the "King of Chess Games".

The chess map of this chess game consists of seven pieces for each side of the red and black sides, and the ending is often composed of a total of seven pieces for both sides, so it is also known as "Seven Stars", "Seven Stars Chess", "Jianghu Seven Stars", "Big Seven Stars" and other names.

"The Gathering of Seven Stars" is well-conceived and full of traps.

At first glance, the red side seems to have a chance of winning. The "newborn calves" in front of the chess booth often fall into the trap of the game setter due to their eagerness to win. Therefore, many Jianghu artists use this game as a magic weapon to make a living.

3. Wild Horse Cao Tian (pictured): The "Wild Horse Cao Tian" game is also known as "Mustang Cao Tian", "Big Cart Horse", "Guan Bao Di Ma", or "Mustang" for short.

One of the four famous ancient records.

The chess situation is as follows: after more than ten rounds of "prelude battles", it becomes a practical endgame of chariots and horses fighting chariots and soldiers.

The illusion that the team that moves first is easy to win often makes people mistakenly believe that a killing situation can be achieved at the first move and fall into a trap.

The theme of "Wild Horses Fighting in the Field" is chariots and horses fighting chariots and pawns. Because the moves are profound and changeable, and there is an illusion from the beginning that the red side can kill two chariots and one horse in a row, so all the game artists are happy to set up this game.

chess.

This game has been modified by contemporary people, and the side pawn on the red side has been deleted. Its moves are more mysterious and the changes are more complicated than the original game, and it may lead to a draw.

4. Bringing Zi into the Court (as shown in the picture): Bringing the Zi into the Court is a very excellent arrangement. It was first published in Qingpu "Jiaozhuzhai". The game is called "Five Sons Win the First Prize", but the methods are few and imperfect.

Since the three soldiers of the red side must skillfully cross the river under the leadership of the red car to contain the black side in order to achieve a draw, the game has always been named "Dai Zi into the Dynasty" among the people, or "Dai Zi" for short.

Also known as the "Long March with Zi".

5. Big Nine Links (as shown in the picture) "Nine Links" is a famous group of game scores in Jianghu Endgame. Its main features are interlocking and rigorous. Many folk chess players use this as a magic weapon.

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Among the many popular "Nine Links" Jianghu arrangements, the "Big Nine Links" has the most profound techniques, the most complex changes, and the widest influence. It is commonly known as "Nine Entries into the Central Plains."

It is a work improved by Zhou Mengfang, Han Wenqiu and others in the 1960s.

The final derivation result of this chess is that red first and black wins. To this day, many endgame masters are still working hard to study and improve, trying to find a way for red chess to win and sum.

6. Xiao Zhengdong (pictured) The earliest game of this game was called "Crossing the Sea to the East". It was established around 1870. It was published in the 1879 woodblock "Jiaochuang Yipin", but there is no black square in the picture.

1. With the elephant on the roadside, it is easier for the red side to seek peace.

Later, after the continuous evolution, summary and improvement of folk artists, the addition of Black's 1 sided elephant became the chess position as shown in the figure. Black's attack power was enhanced, making the red square's strategy more difficult, thus making this game appear to be a logical move.

It is more profound and has more complex changes. It was collected in the manuscripts "Jiaozhuzhai" and "Huya Collection" in the late Qing Dynasty. The name of the bureau was changed to "Xiao Zhengdong", which has been passed down to this day and is praised as good.

bureau.

7. The "Fire Chain" (pictured) "Fire Chain" is currently the most commonly used game in chess roadside stalls. This game has a large power difference and the "hat" is buried deep. It is difficult for people without strong chess skills to see through it, and it is easy to see through it. Seduced by the illusion of quick victory, it is very suitable for the actual needs of Jianghu artists to make a living. This game was created by my country's contemporary endgame master Zhai Wenqiu and Yang Mingsheng in 1959. It has been widely welcomed by Jianghu artists since its inception.

Later, in actual street combat, variations of 1-soldier, 2-soldier, and 3-soldier evolved, and the specific deduction methods were roughly the same.

8. Bombing Lianglangguan (pictured) This game is one of the four famous games in ancient music. It was first seen in "Zhuxiangzhaixiang Opera Book" and is called "Lantian Sancai". However, it has a major flaw that the red team can win.

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Later, it was improved by generations of folk masters, and it was changed into today's situation in the late Qing Dynasty. The problem of Hongsheng was corrected and it was renamed "Qizhengxing".

The red cannon at the beginning of this round can capture two black rooks in both vertical and horizontal directions, so it is known among the people as "cannon blasting two wolf passes".

Extended information: Legend of the origin of Chinese chess: Chinese chess originated in China.