Traditional Culture Encyclopedia - Traditional stories - Can anyone elaborate on the basic attributes of Diablo's weaponry? There are a few attributes that I don't understand what they do
Can anyone elaborate on the basic attributes of Diablo's weaponry? There are a few attributes that I don't understand what they do
+10% Rapid Strike Recovery (split to see each word understand, combined together to understand can not) players suffered a monster hit and blood loss of 1/12, there will be a fixed in place can not move time, this time is quite dangerous, if you suffer a continuous hit can not move to the risk of death. If the equipment with +10% quick strike recovery FHR, so that you can not move time is reduced, relatively have time to escape from the pile of monsters, of course, the pile of FHR is also a difference in grade, each character is not the same.
-15 all resistance (+ resistance I can understand, but knocked off the jewelry is - resistance,, completely understandable) reduced resistance jewelry seems to be no right, is not you read wrong. I specifically checked the databank and didn't see any jewelry with -resistance. Maybe the -15% demand jewelry has it instead
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