Traditional Culture Encyclopedia - Traditional stories - 10: 30 Rules for Playing Poker

10: 30 Rules for Playing Poker

Playing cards at 10: 30 is one of the ways of playing cards, and it is also one of the most common ways in life. Let me introduce the playing methods and rules of 10: 30. Let's have a look!

Game term

Cards: The five cards dealt to each player by the system are called turned cards, and players can only see their own cards.

Cards to be dealt: Cards that are not dealt to each player are called cards to be dealt.

Key card: the player selects 1 secondary card, and opens 1 card for their own use, with a maximum of 4 cards for one game.

Pause: After the player chooses to pause the transaction, it means that he no longer wants a card. Players automatically stop trading after the explosion.

Counting cards: A, 2, 3, 4, 5, 6, 7, 9, 10 is called counting cards, where A is 1 minute, and other cards are divided for themselves.

People's cards: J, Q and K are all called people's cards, and people's cards count as half points.

Laizika: King and Xiao Wang are called Laizika, which can be replaced by any 1 card in point card and personal card.

game rule

The game can be played by 2-5 people at the same time, using 54 playing cards (the big and small kings are losers).

Basic gameplay: The player begins to deal cards (consisting of 5 cards, 65,438+0 cards that he can see and 4 cards that he can't see). After dealing cards, the player chooses whether to play cards or suspend cards according to the number of cards in his hand. When all players stop trading or the countdown of cards ends, the cards will be automatically compared (the player with the largest card type will be compared with other players first, then the player with the second largest card type will be compared with other players, and so on, but it is not allowed to compare cards with the same player repeatedly), and the player with the largest card type will win.

Support the game, sit down and wait for the next game.

Matching rule

When comparing cards, first compare the size according to the card type (or the sum of flat cards), and the one with the largest card type (or the sum of flat cards) wins. If the card type (or the sum of flat card points) is the same, there are two situations:

1. If one side has the Laizi card, the other side doesn't.

Ryoko's card type (or the sum of flat cards) is the smallest in the same card type (or the sum of flat cards).

2. Neither party includes deadbeats, or both parties include deadbeats.

If they are all heavenly kings or small five people.

Compared with the biggest card in the card, the biggest card wins; If the cards are the same size, the one with the largest suit wins.

If they are all five primary schools.

The person with the most cards wins. If the number of cards is the same, compared with the one with the largest face, the one with the largest face wins. If the cards are the same size, the one with the largest suit wins.

If it's all 10: 30, it's a draw

The person with the most cards wins. If the number of cards is the same, compare the number of cards. If the number of cards is the same, the card with the largest face is compared and the card with the largest face wins. If the cards are the same size, the one with the largest suit wins.

Size comparison

Comparison of card types

People are small five > skynet > five hours > 10: 30 > flat cards.

Single card comparison

K>Q>J>10 > 9>8>7>6>5>4>3>2>A> Wang > Xiao Wang.

colour contrast

Spades > hearts > clubs > diamonds.

Settlement statement

1. The player with the largest card type will compete with other players first, then the player with the second largest card type will compete with other players, and so on, but it is not allowed to compete with the same player repeatedly.

2. When two people compete for cards, the one with the larger card type is the winner.

A= the winner's investment * the multiple of the winner-the sum of the scores that the winner lost to other players before.

B= Loser's input * Winner's multiple-the sum of the scores that the loser lost to other players before.

If the values of A and B are smaller, the loser has to pay the points of the winner, but the loser has to pay all the gold coins he carries at most.

If either a or b has a value ≤0, then there is no win or loss between them. If both players hit it, it's a draw, and there's no winning or losing.

The winner gets gold coins = the sum of gold coins paid by the authorities for each loser who competes with him.

Basic rule

Deal: The dealer begins to deal cards and deals the first cards in turn. After the dealer suspends trading, the system will issue licenses to idle people.

Key cards: players can choose whether to play cards according to the number of points in their cards, up to 4 cards.

Count cards: A, 2, 3, 4, 5, 6, 7, 9, 10, where A is 1 and the other cards are their own points.

People's cards: big and small kings, J, Q and K are called "people's cards", all of which are half points.

Brand description

Five little people: five cards.

Five small: five cards are not all human cards, and the total points are less than 10: 30.

Under 10: 30:5 cards, the total number of cards is equal to 10:30.

Card size: five little people > five hours > 10: 30 > below 10: 30.

After 10: 30, compare the sizes by points. The dealer compares the size with each idle person, and the loser loses the bet. (10 o'clock > 9: 30 > 9 o'clock > ...> 1 integral > 0: 30)

Tip: When the scores are the same, the one with more cards wins. If we have the same point and the same picture, Zhuang Jiasheng will win.

Betting rules

The bottom bet of each game is determined by two data: the player with the least money and the banker's money, with an upper limit of 800 thousand.

The calculation method of the ante varies according to the number of players:

Two players, the player with the least money is115.

When there are more than two players, the ante is not less than 3 times that of the player with the least money, and the ante is1/5 of the player with the least money; At present, the banker's money is less than three times that of the player with the least money, so the ante is115 of the player with the least money.

Integral rule

Five small players: the player who gets five small players gets four times the bet.

Five miniatures: The player who gets five miniatures will get three times the ante.

10: 30: The player who gets 10: 30 gets twice the ante.