Traditional Culture Encyclopedia - Traditional stories - 1V 1 Detailed explanation of combat mode rules

1V 1 Detailed explanation of combat mode rules

1v 1 The fighting mode is a brand-new pioneering work based on the basic rules of "Three Kingdoms Killing" and integrating the 3v3 competitive mode. Through the 2400-hour balance test, the situation of traditional one-on-one military commanders dominating the stadium has been improved, and every military commander has a chance to play. Wonderful and exciting fighting skills, ups and downs of the fighting process, let's talk about heroes and have a real one-on-one contest!

First, identity choice.

Randomly give the player the identity cards of the owner and traitor, and decide the identity of the battle accordingly.

Second, the selection stage.

1. Randomly select 10 military commanders, and show them to the players with 6 military commanders facing up and 4 military commanders facing up.

2. Players who are masters should choose commanders in the order of 12222 1. A military commander with a head and a back can choose.

3. After the general is selected, the two sides will choose three of the five military commanders in their hands as the generals to appear, and decide their appearance order (once decided, the appearance order of the military commanders cannot be changed during the game).

4. The military commanders selected by the players and their appearance order are kept secret from their opponents in the war.

Third, the battle stage.

1. After the election, four starting cards will be distributed, and both sides will show 1 military commanders.

2. Players with traitor status play cards first, and the number of cards contacted in the first round is-1, and then play cards normally.

3. When a military commander of a certain party is killed, the party immediately discards all the hand cards, equipment cards and cards in the judgment area, displays and replaces the next military commander, replenishes his physical strength, and immediately touches four cards.

4. When one side's military commander is killed in the other side's turn and the new military commander is replaced, the other side's turn will continue; When the military commander of one side is killed in his own round (by lightning, tenacity, etc. ), he will put on a new military commander and go directly to the other side's turn.

After all three military commanders of both sides were killed, the other side won.