Traditional Culture Encyclopedia - Traditional stories - Warcraft which maps are fun?
Warcraft which maps are fun?
Immortal Chivalry (highly recommended), Fantasy Caochao biography, the continent of the Spirit of Illusion, the traces of the order of the ground, the chapter, the absolute magnificence of Fantasy of the Three Kingdoms, the light vs. the darkness, the world of wonder, the death of the campus, the continent of the legend of the God of war, the dungeon, heaven and earth, the Three Kingdoms, Sui and Tang Zhi, Phantom of the Dawn, Legend of Arthur, Pokemon, Fate Stay Night, Regional Challenge, Yue Fei Evolution of martial arts, Fengmu Jiejiezhu, the end of eternity, swordsman love story, Dragon Guns, the magic of the Holy Worlds III, Revenge of the Magic Realm, the Divine Realm Crisis, protection of the Luoyang, leaning on the sky to slay dragons, Wind and Clouds, the end of the Andohar Burning, Thirsty God of the Countless Dead Night (hereinafter referred to as NOTD), as the 03 As an old map released in 2003, it has gone through several versions of updates, and is currently most commonly used in the 1.3 commemorative edition. It must be said that this map which there are quite a lot of bugs, after all, is a simulation of real war game, some bugs are not acceptable.
It was a hit in China for a while, but due to the change of time and the fading away of the Warcraft fever, it is now a bit outdated. Subsequent versions of 1.4D and NOTDIII are not much innovation, so some people will ask: is NOTD series maps really disappeared?
Now I can tell you with great relief that NOTD has not disappeared! The movie: "Special Operations" (hereafter referred to as SO). SO, as the successor version of NOTDII, is more realistic than NOTDII, and more demanding of teamwork. The plot is very rigorously produced, and it can be said that this is one of the best survival maps at present. Since the launch of version 1.0 in 2007, it has been updated more than a hundred times, and the current version is 1.20a. Compared with NOTDII, SO has increased the quest system, a more reasonable way of brushing monsters, and added new skills and new types of soldiers. Which inherits the experience of NOTDII, as well as the previous combat medals and service medals, you can get new congressional medals in SO; added 1 wave of retardation medals - Excellence Cross; added 7-member squad mission clearance medals - Merit Corps Medal; also added the Colonial Defense Medal that can be earned from the Defend the Colonies mission. In the latest version 1.20a, after the team passes the level, the system can also get a team title based on the team's fighting situation. All in all the fun in it is incomparable to NOTDII. Of course, there are many, many more of them, and it's really impossible to describe them all here.
Here's another zombie map I'd like to recommend to you - Aftermath (hereafter referred to as AM). After NOTDII was released, some people thought that NOTD should be another way to play, so AM was born as another branch of NOTDII! AM is a very richly-plotted map, with one mission after another articulated quite accurately, and the mission system is quite huge. Some people say that the strength of AM's production team is much stronger than SO's team, which I don't deny. Because the old version of SO often appear some unknown bugs, but since the birth of AM, there are not too many of these problems. AM canceled the medal system in NOTDII, but you can still get the rank and experience, through the experience to unlock other types of soldiers! It's safe to say that the abundance of troop types is one of AM's specialties, and with high experience, players can also gain some interesting skills. I'm not very good at playing aftermath, so the above introduction about aftermath is only a beginner's feeling.
Finally, I'd like to introduce you to a group: 18223027, the best NOTD group in Haofang's Beijing Netcom area (BW for short). Forum address references. You can also go to u9 under Website: war3.uuu9.com
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