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Which version of Diablo 2 is the most fun

Hello, glad to answer for you.

Diablo 2 is the King of Destruction sourcebook since 1.07, before that it was a non-sourcebook, and very few people play it anymore. First of all, the most suitable version for single player is version 1.13, because there are few bugs in it, it's very balanced, the difficulty is moderate, and the rune burst rate is significantly higher, and there is a chance to get out of the advanced runes in the later stage (this is very, very important, the previous version of the rune burst rate is not according to the standalone setting, you want to get out of a high-level rune is too difficult). If the owner doesn't know Diablo 2 very well, go ahead and get the 1.11 game with a 1.13 patch.

But for veterans, each version of Diablo 2 has irreplaceable features, as described below.

Non-documentary: very old, there is no assassin, druid, no Act V, no runes, it seems that the yellow equipment is more powerful, the dark gold equipment is less

1.07: the earliest version of the documentary, very old, a lot of the rules are not the same as the later, there are a lot of old and famous bugs, such as copying the potion of the bug

1.08: relatively early The difference with the common version now is that the character practice is more different, because it seems that there is no skills between the mutual addition at that time, so there are individually very strong skills can be used as the main attack, and later with the addition of these skills were eliminated (such as female mages at that time the existence of the main practice Hydra play). Amazons are the strongest profession, guided arrows infinitely piercing the same monster; assassins and druids are harder to play.

1.10: there are quite a few bugs, such as the monster's flame reinforcement bug can make you very sad; but the equipment's gas gathering bug spawned a lot of playstyles (such as Bone Summoning Necromancer, Fire Druid); added quite a few new Rune Words, but it's still relatively immature.

1.11: It's starting to mature. First of all, the word of the rune added all, the strongest match has a lot of word of the rune equipment; secondly, added 6BOSS hidden level, gameplay is also rich some; skills have extra bonus between, there is not much change in the future, so the character practicing method 1.11-1.13 there is no big difference.

1.12: I'm not sure about the changes, but one thing to keep in mind is that there is a high-resolution patch for this version (unavailable for other versions).

1.13: Compared to 1.11, first of all, the curse of Mystic Refuge monster attack bounce is removed, so melee professions can mix it up; the Blessed Hammer Paladin is nerfed (hammers won't be able to hit magic-immune undead anymore). Then there's the obvious increase in rune popping rate I mentioned, and the addition of point washing (completing Akara quests allows you to wash your points, and hell-level bosses pop synthesized materials that allow you to wash your points).

So for the veterans, if someone wants to experience the "pure Diablo" (equipment is all out of the fight, like the rune language those few), then play 1.08-1.09; to experience the high level of difficulty as well as alternative ways of playing, play 1.10; to experience the more mature but a little bit more difficult version, then play 1.11; If you want to play high-resolution graphics, play 1.12; novice and most of the moderate Diablo 2 standalone players, play 1.13.

I should be very detailed, the owner of any questions you can ask.

I hope to help you, please adopt.