Traditional Culture Encyclopedia - Traditional stories - Urgent! What small games are there in group activities? What are the rules? thank you

Urgent! What small games are there in group activities? What are the rules? thank you

Game 1: Take a balloon. Three people in each group came up to participate, two blew balloons and one sat in a chair. Take the 10 balloon and win or lose according to time. Game 2: Paper cups pass water. Five people in each group stand in a row, each with a paper cup in his mouth, and then pass the water from the front to the back without hands. It depends on the movements of his mouth and head, and the outcome is calculated according to the amount of water that reaches the finish line within the specified time. Game 3: Two students from each group come up to participate in the game. The prize orange is on your head, you can't use your hands. Then they do actions according to their master's arrangement, such as crossing stools, turning around, sitting down and standing up. In addition to contact with each other, they are also allowed to use intimidation and other means, and the outcome is calculated according to the length of time they persist. These are some more interesting. Others are like thinking about it and grabbing stools. Needless to say, pass the package. Another key to stimulus is punishment. The winner of each competition will get a prize, and the last two will be punished. Punishment measures can be written as a pile of notes for the punished to draw lots. Here are some very high punishment methods. 1。 Learn advertising. Everyone has seen the advertisement of melatonin, so let him learn the movements of the animated characters in it, haha. Of course, there are also many funny advertisements. Find it yourself. 2。 For example, let him choose "pretend to be an idiot, pretend to be pure, pretend to be gay", whichever one looks good, hehe. 3。 Read aloud and prepare a funny paragraph, such as "I am a pig". . . . "Ha ha, let him read it out loud, you can also ask for action in it. 4。 Pro-table (paste) penalty Pro-designated table 5 times. You'd better have a camera to wait on you at this time. Hehe, the photos will be wonderful! Pretty good, recommend a little game to everyone! Very interesting. Game name: teamwork, relaxation ▲ Game purpose: Through this game, let everyone realize the importance of teamwork. If a team wants to succeed, it must use appropriate methods, which not only includes making good use of effective resources, but also needs to learn to listen to others' opinions in order to communicate and seek mutual understanding. ▲ Rules of the game: At the beginning of the game, put hemp rope around your waist, and all players wear eye masks. Within 2 minutes, wind the rope into a specified pattern (such as square, rectangle, parallelogram, trapezoid, diamond and triangle). In this process, players can't drag their hands, but can only maintain each other through hemp rope. Finally, the team that circled the graphics will lay the rope flat on the ground, so that everyone can see if the graphics are similar and circle the graphics as soon as possible. The games are divided into groups, and the order of the games and the graphics to be placed are determined by drawing lots. According to the shape and completion time of the game, one to six people judge, the most similar and shortest time is the first place, followed by the second place, and so on. The first place gets 6 points, the second place gets 5 points, and so on, and the sixth place gets 1 point. ▲ Rules of the game: required equipment: 10 goggles, a big rope, 1 stopwatch, a whistle. Number of players: each group sends 10 people, and 6 groups * * * 60 people participate in the game. For the 10 people sent by each group, the players who have not participated in the competition should be selected first. Game time: 25 minutes (5 minutes to distribute materials and read the rules of the game, each group will play the game separately, * * * takes 65,438+05 minutes, and 5 minutes to evaluate the results and summarize the game). There are many traditional programs and game programs, such as delivering packages, or slightly evolved, where several people sit around and high-five and count. Xixi, I have many small games. Bring me the benefits and I'll give them all to you. Idioms solitaire, can't receive the penalty; Or imitate one of the lucky 52 to draw a guess, and you can't guess the penalty:) A group of people sit in a circle, with men and women sitting at intervals. Starting from A, say to B on the right, I love you, or be shameless. No matter what A says to B, B says another sentence to A, and then say something to the other opposite sex. If A says I love you to B, then B should say shameless to A, if A says shameless to B, then B should say I love you to A, and then casually tell the next person I love you or shameless. This cycle goes back and forth. If you call it wrong, you will be punished. If you look on, you will often see the following situations: a GG keeps telling a MM that I love you, and the answer is "shameless". A MM keeps saying "I love you" to a GG and "shameless" to another GG. A GG heard a MM say "I love you" and suddenly said "I love you" to this MM, but he was very happy when he was punished. Whether this game is good or not, true or false, true or false, no one knows whether it is true or not. It would be even funnier if people in this circle were originally one-on-one. The Emperor's Will is quite suitable for a large group of people to relieve boredom, and the effect is good. Now recommended: the rule is that everyone must have a unique number (that is, the number of playing cards) when drawing a playing card, and the person who draws the king is the "emperor". By specifying two numbers, two people can be sure to do whatever the emperor wants them to do (no harm, no infringement). Examples are as follows: A draws a king, and designates No.6 to lie on his back. 10 uses No.6 as a cushion to do some push-ups. You can imagine all kinds of GGMM combinations, come up with all kinds of tricks, and laugh to death. . . . . . . 007 gameplay and rules: at the beginning of the game, choose a person to give orders: while shouting "0", point to another person; The defendant ordered: "0" points to another person at the same time, and the defendant: "7" points to another person at the same time, the defendant; Bang! "Pinch your hand into the shape of a gun and point it at another person. The defendant could not move or scream, and acted as if he had been shot. At the same time, two people next to him raised their hands: "Ah! "(sigh), give a little punishment (such as drinking) to those who give orders or make mistakes in their actions, and then he will continue to give orders. Features: practice reaction and active atmosphere. Chair form: group participation type: ice breaking time: 5 minutes. Materials: No materials are needed. Location: Open space. Applicable object: all athletes.

Adopt it