Traditional Culture Encyclopedia - Traditional stories - Hearthstone Legends: How to beat a mage with a druid

Hearthstone Legends: How to beat a mage with a druid

1.

Card deck selection:

2.

Pairing ideas:

①6 fees before the main rely on the minion to the opposite side of the fight to more than 12 points of blood (the opening selection of cards to stay mana floating dragons, in addition to the first hand to stay a leprosy gnome to stay the other are replaced. Or on the profession depending on the two programs can be considered to stay flying knife juggler + mirror image early try not to use wisdom over cards, a use of the rhythm of the fall. What kind of do early and stand and pressure blood, 5 fees when pressure to dozen points of blood and a field work 3 or 3 + 2 stand, then, this game 67 into the grasp of the. If you don't do well at this point, you're just waiting for the next spells, so you can only say that it really depends on the face of the world.

②6 fee by spells to kill (the most basic is 1 fireball, ice arrow + ice gun, 6 + 3 + 4 = 13, or two fireballs 12 damage, or ice arrows double ice gun 11 Gong, the most basic is not very difficult, not very face, do not have to be at the same time on the fireballs on the 6 fee, the 7 fee on the ice arrows + ice gun or something. If there is a blood mage there is a bonus. If you say 6-8 fees have not touched 2, 3 spells then it is really very black, 7 fee total cards not to mention more than 4 + 7 = 11 openings plus overcard minions, generally touched 16, 7, the rest of the cards 10 or so 6 spells a can not touch, can not be too black. A lot of times 7 cost a fireball + wisdom overcard, 8 cost just to wrap up.