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Is it easy to find a job by learning e-sports now?
The development prospect of e-sports specialty is broad. At present, the e-sports industry is still in the early stage of development, and the scale of labor demand is expanding. The Analysis Report on Employment Prosperity of E-sports Athletes points out that there will be a great demand for talents of E-sports players in the next few years, and E-sports, once considered as "misleading children", has developed into a new profession with high income and good prospects.
1, e-sports professional employment prospects
Judging from the current development situation, the employment prospects of e-sports majors are gradually optimistic. In recent years, the talent gap among practitioners in the e-sports industry is growing, and many colleges and universities have set up e-sports majors.
At present, the e-sports industry is still in the early stage of development, and the scale of labor demand is expanding. According to the Analysis Report on Employment Prosperity of E-sports Talents, there will be a great demand for E-sports talents in the next few years, and children's E-sports, which is considered to be wrong, has developed into a new career with high income and good prospects.
Therefore, as people give up their prejudice against e-sports, students can master professional knowledge at school, and the employment prospects after graduation are very impressive.
2. E-sports professional employment direction
In fact, the employment direction of e-sports major is very clear and extensive. At present, the demand for related jobs in the talent market is still great. In short, the employment direction of e-sports majors can be divided into the following six categories:
First, the technical direction of e-sports, including the training of professional players, data analysts, coaches and other post talents; Second, the direction of referee, specializing in training professional referee talents; Third, the direction of activities, training talents in organizing, managing and operating activities;
The fourth is the direction of sports medicine, including e-sports rehabilitation, physical therapy and psychological counseling. Fifth, the direction of video, including game video production, program director planning and so on. Sixth, talents in e-sports media and marketing direction.
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