Traditional Culture Encyclopedia - Traditional virtues - What are the titles of various players in "Escape from the Chamber of Secrets"?
What are the titles of various players in "Escape from the Chamber of Secrets"?
Mechanical secret room: a secret room that mainly relies on organs to solve puzzles. (No NPC pure puzzle)
Immersive interpretation of the secret room: the player participates in the whole secret room story as a role. Players are part of the story. NPC has lines, and even a song and dance performance is more like participating in a movie.
RPG Reality Chamber: The scene is very large, players can move freely, play with NPC, and get information and money props to complete the task.
3=2: Usually a theme needs a certain number of players to start the game (commonly known as starting the game). When there are not enough people, it needs to fight with other players. It can be understood that there are three players waiting for two players to arrive before the game can begin.
No fear/slight fear/moderate fear/heavy fear: the degree of terror in the secret room.
NPC:? Indoor actors/staff.
Ghost point: the best time for NPC to appear to scare players.
Embarrassment: it is unnatural to force scary ghost spots, such as NPC standing in front of you for x seconds and suddenly stamping its feet to scare you. ..... awkward, and so on.
Chasing/not chasing: As the name implies, there will be NPC "hunting" players or no NPC "hunting" players.
Add marijuana and spices: increase the degree of terror on the original basis. (Each secret room with NPC or ghost points is different, mainly depending on the secret room you play)
Single-line task: that is, a single player needs to leave the team alone to complete the assigned task (without accompanying). It is divided into compulsory and non-compulsory, mainly depending on the secret room you play.
Two-line task: let a player accompany him to do the task.
Group task: that is, everyone works together to solve puzzles, find clues, crack passwords and complete tasks.
Tank player: The NPC who is bold and not afraid of the dark and ghosts is always ahead, and the high-energy player derives strong tan, half tan, X tan and so on.
Nanny players: timid, fond of playing, players shivering behind them derive poisonous milk (not only screaming but also adding chaos everywhere), silent milk (seemingly calm and silent, extremely scared inside) and so on.
Screaming chicken players: players who have a good voice and are scarier than NPC from beginning to end, and so on.
Meng Xin player: The player who plays the Chamber of Secrets for the first time (Xiaobai).
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