Traditional Culture Encyclopedia - Traditional virtues - Pokémon Ultimate Sun and Moon Tei Tooth Luca matchup Tei Tooth Luca character vs.

Pokémon Ultimate Sun and Moon Tei Tooth Luca matchup Tei Tooth Luca character vs.

Guide "Pokemon Ultimate Sun and Moon" Teiya Luka how to match? Here I will bring players "Pokémon Ultimate Sun and Moon" Tei Tooth Luka character matchmaking play, take a look. Teiya Luka character matchup play NO.483 Teiya Luka Dragon/Steel Characteristics: oppression ...

"Pokemon Ultimate Sun and Moon" Teiya Luka how to match moves? Here I will bring players "Pokémon Ultimate Sun and Moon" Tei Tooth Luca character matchup play, take a look.

Teiya Luka Character Matchup Play

NO.483 Teiya Luka Dragon/Steel

Characteristics: Oppression

Functions: Spike Spreader, Steel Shield, Physical Shield, Turret, Spacer

Evaluation: the dragon is a really powerful fictional attribute, and once you have a difficult to visualize concepts it can be given a dragon line.

Compared to the two dragons in the 5th generation, Grandeur's Space and Time is much less impressive, and even though I'm a Grandeur fan, I can't really add to the sentimentality. Even so, you can't be lazy and just use pressure, you can't even change the name. Suspecting GF laziness there's also the racial distribution, Black and White Dragons and Jane Diamond have basically the exact same racial distribution (except for Pearl who gives 100 race to Speed), which results in these dragons all having pretty much the same *** tastes in UB, well the second attributes are all different, and the Dragon Gods basically work off of their second attributes in UB. Drill's second attribute is Steel, and accordingly gains Nails, so Drill is sadly a Nail Spreader, and is also completely overpowered by Gula in terms of attributes. The good thing is that the steel attribute does provide a lot of resistance, and the two weaknesses of Earth Fighting are pretty easy to avoid in UB, and most of the gods and beasts are basically hard to 1HKO (non-Ben Fighting and non-Earth Fighting are hard to spike), and after dodging Gula's Earth Creation Macha Doruka, Drill will be able to hardcore anally with the steel resistance of the other Dragon Gods and Supergods (as well as the Emperor of the Seas, but Drill basically doesn't carry Thunder with it now, so it's not always possible to beat it).

PMs on UB teams tend to have a clear division of labor, and with Goblins being strong and Dragon Gods generally being pressed (after all, most Dragons are slow and can't even get to X fast enough to be robbed of their jobs by the M Bloodwing and the 100Z with its multi-bloodstripe), Drill, as a member of the low-speed Dragons, relies on a handful of nails ...... After all, a lot of P Gurra don't want to If you don't bring aliens or 720, then it's usually up to Drill or Grass Steel. Steel Dragon's double book has a decent hitbox in UB, and with a Fire or Earth Power, you can achieve almost full hitbox, but again, Drill's position is as a spiker, so the attacking thing is moved to a later stage, and Drill needs to figure out how to face the Gulag and still be able to spiked. It's obviously not a good idea to fight hard against Gulah, unless you have extreme resistance, but that's a bad idea to trade blood against Gulah. A good driller not only needs to be able to scatter nails, but also needs to be able to hit his own output, which is at least as good as a 150 Special Attack Dragon God. Gula's special resistance is also not something you can hit without attack, and with a little bit of special resistance Gula has a lot of, Drill also needs extreme special attack to get past half of the Dragon Star. In a narrow range environment, targeting is a very effective decision. OU's rare Fruit of Resistance is the most common item here, and a Fruit of Resistance can give Drill the courage to hit Gulag. Considering that Gulag basically doesn't pull any speed (Iwakiri Sword Dance or whatever shouldn't be disliked directly on the first hit), a little bit of speed for Drill can give him the first shot at Gulag, and at least he can be able to resist the attack twice, so he can hit Gulag two times if Gulag spikes him. Gula two times, the Dragon Star two series is basically a one for one, if you bring the earth force may also be able to kill first hand. The other skill positions are relatively less used, if the opponent is not eager to go head to head with Diamond, but eager to change the Ghost Dragon 720 to clear the nails, the roar can play a good effect (especially when the opponent has the Phoenix King), when encountered without Earthquake's Sword Dance 720 can also save the wave of the field, the Great Fire is mainly used to deal with the other nails of the family, otherwise encountered the Steel Bird Grass Steel is really not good to fight, the poison is used to dislike the 720 and Ghost Dragon to clean the nails. Ghost Dragon, can also give the head of iron Z divination X God a preventive shot, X God that special resistance in the Z divination after drilling really can not be hit (X God full HP3 special defense eat extreme attack steel cannon 30% ......). Electromagnetic Wave has seen a huge drop in play after Gula's strength, but it's still very effective against fast attacking reinforcement hands, so maybe it'll read a top Steel Cannon on the field for Ruka.

Diamond is not as good as Nail in the current UB environment, and Pearl, which is faster and better suited for turret use, is still not as good as Diamond, even with the minor enhancement of Z Rebound Seal. In UB, 150 Special Attack and Glasses is still not an easy spike, but Drill is also not easy to spike, and is spike-resistant, which is much better than the saucy White Dragon. When you use it as a turret, it's no more than a scarf and glasses AV, and if you want to spread nails by the way, you can use Vajra Jade (Vajra Jade is too conservative, but you can load a wave of other props). Considering the characteristics of Drill, AV can provide stronger counterattacking ability, and since you can't usually spike people first anyway, AV can make Drill a bit more hardcore in the face of X. The matchups can naturally be traditional Dragon Fire Ground Steel, though generally Fire Ground can be taken with just one (or change to Wave Missile, though it feels rather weak after the power downgrade), Playing Thunder against P Sea Emperor, and Power Gem against Chrysalis Bird are both good choices. Dragon Z is a new use, with the Dragon Star to fight the burst effect is not bad, and can even lift a hand of exclusive, after most of the time is used to report the time, the time roar always have some value, Z strengthened to be able to stabilize the second kill full HP Gulag, which is also another way to Gulag spread the nail against Gulag, blow up the problem is no longer a problem.

Drillers also have 120 physical attack, and there's a lot of physical attack usage to consider with a hand of fitness drillers - there were a lot of fitness drillers before Generation VI, but now that the pace has picked up it's a bit more awkward, and it's just a way to give more chances to Masha. Of course, saving this hand for later may work wonders, if you're okay with this drilling being mostly hit-and-miss.

The doubles driller is a more stealthy space hand, the beast's body plus the Steel Dragon's resistance to open the space at least not easy to be seconded, its own output is also high, unless you meet the other space team, the first hand rate is still worth looking forward to after the extremely low speed, of course, how much effective output can be hit is another story.

Match moves:

Spike (Heavy HP Special Attack +): Hidden Gravel + Dragon Star Swarm / Time Roar (Z) + Cannon Light Cannon + Earth Power / Big Word Explosion / Roar / Toxicity / Electromagnetic Wave

Battery (Heavy HP Special Attack + / Heavy Speed Special Attack +): Dragon Star Swarm + Cannon Light Cannon + Big Word Explosion / Earth Power / Wave Missile + Lightning / Power Gemstone / Hidden Gravel

Anti:

Even with Earth Resistant Fruit, Drill Stone is still no good against P Gurra, after all, these two have the same speed, and you have no idea what effort your opponent is pulling in the first game. Ground 720's main target is Pagura, but it can also be used as a way to get at Drill, which is arguably more desperate than Pagura's, with its higher specials and recovery, as well as its ability to defog and counter-spike. The next two high speed fighters, Machado and Mruka, are also capable of beating Drill, even if Drill's stamina is not low enough. At the stamina end of the spectrum, Diamond Cab is only a standard barrelhouse, and a full HP Moonblast with no enhancement from X will get you over halfway there, and Divination can add defense, so even with the apparent attribute advantage, Diamond Cab's non-attacking Iron Head doesn't really have an advantage over the X-Gods, and often miscalculates its own damage to the point where it gets beaten by the Xs. Otherwise, PMs like turkey pouched dragons can be killed with first strike pressure, fire steel can stand up and kill Drill with no earth power, grass steel can single-handedly kill Drill with no fire, and moon god Y god can crush Drill with first strike pressure, so Drill needs to be revived for a wave of enhancement.

The above is the "Pokémon Ultimate Sun and Moon" Tei Tooth Luca character matchup play, I hope players will like.