Traditional Culture Encyclopedia - Traditional virtues - "My world" newbie early survival essential strategy
"My world" newbie early survival essential strategy
Simple: there are trees
There are trees around the birthplace regardless of what kind of trees are always the easiest place to start.
Start by hand picking 3 or more logs, split them into wood and synthesize a workbench. Prioritize building a wooden pickaxe and dig straight down, or look for exposed surface rock to dig. Be careful not to dig too deep under the premise of being able to get to the round stone, so that you can easily get out. When the wooden pickaxe breaks, go back to the surface and build stone weapons, stone swords, stone pickaxes, stone shovels, stone axes, and furnaces.
Good luck getting coal and apples, apples to feed your hunger and coal to make torches. If you don't have any, it doesn't matter, chop a few more logs before it gets dark and throw them inside the stove to burn, the logs split into logs can burn a log into charcoal. If you're slow, the sun will go down before you can get your hands on a torch, and with or without any other luck, as soon as it gets dark, use all the squares in your hand to get to 20 squares or more above the ground, and if you can, make a protrusion to protect yourself from falling. Press E to bring up the item screen and then cut out to watch an anime, novel, video, or just stare at the MC if you don't mind staring at the MC and waiting for dawn to get bored.
The first day can be spent safely, and the primary purpose of the first day has been accomplished.
Don't go down immediately after dawn, wait for a while, zombies, skeleton archers, spiders won't threaten your life, but see spiders or don't get close, sometimes spiders that spend the early morning hours in the shadows won't be neutral. If there is a JJ monster around, Chai to the ground there is a height of 3 squares, wait for him to come over, cut him a bit and then vigorously jump in place (press the space does not release). No explosion continue to cut, explosion has distance will not cause too much damage.
Cut down a few trees to get some logs when thrown into the stone furnace to burn, try to use coal or charcoal to burn, remember that 1 charcoal to burn 8 units. Then go to the neighborhood to pull grass to find seeds, and by the way, look for the three kinds of animals: cows, pigs, and chickens, because they drop meat, and the meat should not be eaten raw, especially chicken meat. If there are bones and carrion on the ground around you, pick them up, the bones are broken down into bone meal which can catalyze plants and is very useful, and the carrion is used as emergency food.
After collecting the seeds, make a stone hoe and plow the land near the water source to plant the seeds, if there is bone powder, immediately catalyze the birth of the wheat after the harvest and then planted. Don't forget to make chests to store some of the supplies in, and to put meat in to roast.
To be clear, the next day you just need to do two things, carbon and food, newbies don't need to rush down to mine. (I'm not going to say anything about killing white men and spiders in iron armor with a stone sword on the first night?)
The second night is still spent like the first night, if you have collected 3 wool, then the synthesized bed once the night to lie down and wait for the dawn, shelter and what not this thing sharp.
On the third day, bring a torch and go out, if you didn't collect much food yesterday, then prioritize collecting food, wool can be rushed or not. If there is enough food to keep you from starving for the next two days, then go down to the mine. Regular stepped man-made mines don't have to be too deep, and iron doesn't have to be very deep to be dug. If there's a natural cave nearby, it's time to take a cursory stroll to collect coal and maybe iron on the first day, and if it's a rift valley, congratulations, you'll be able to jump straight from empty-handed knife period to stone and then to iron on the first day.
Basically, there's nothing wrong with surviving these three days, and the next step is free play, building shelters, setting up ranches, and so on and so forth.
Normal: isolated island with no living creatures and trees
Why don't we talk about the desert? There are always woods and animals nearby, so there's not much to say about the desert except that you have to run a bit.
There is a small island with no land in a radius of N kilometers, with nothing but trees.
Generally, the trees on this island are oak, apple, although the face is basically good. A little different from the previous is that here the priority is to build shelters, made of clay, then stone swords and torches. Shelter to have a large enough yard fence, as for the shelter is best to seal the roof, and in the yard, including the roof of the shelter should be inserted torches to keep enough brightness. To be able to see out as well as be able to attack the monsters outside. There are two monsters to kill, mainly spiders, two empty mouth is designed for him, save him over the wall, so he will be entangled in this mouth and give you a few slashes for nothing, followed by skeletons, close to kill, bones are good, not close to not kill. Of course there are better improvement options for fences, consider them on your own. Adequate yard size is to avoid making JJ explode.
Killing spiders for the line, fishing rods are a very good source of food in the silos, but very time consuming. To fish, wait for the buoy to be pulled down (there's a sound effect, and bubbles), and when it's pulled down, right-click to reel in the rod, and the fish is there. Sometimes the fish won't fall at your feet, it's related to how hard you pull the rod (the height of the shot).
Fishing can be done day or night, I think, so you can comfortably fish for a few days until you have enough food. Remember to grill it before you eat it or it's a waste. (Spider eyes can be eaten but don't, they can be poisoned and won't increase your satiety value much)
After you have enough cooked fish, take about 10 with you and dig down, the waste mines at the bottom of the ocean have a high rate of occurrence. When you run into poisonous spider cages in there, avoid them, and block their exits as decisively as you can. Don't get lost, don't skimp on the torches, go back immediately after getting enough iron ingots to make defense gear first instead of tools and weapons, and go home to plant watermelon seeds as soon as you get them. There are a few things that are in shortest supply down in the waste mines, cobwebs=thread, which can be synthesized into wool, which doesn't make much sense as an orphan birth, and there can be used as a material for bows and fishing rods. Iron and coal are very common in waste mines, and discovering waste mines is undoubtedly discovering large amounts of iron and coal.
Down ten million waste mines remember one thing, do not get lost!
Difficulty:N kilometers around the sea are no trees and no living creatures super small deserted island
Just a few piles of grass and N pumpkins on the island there are wooden!!!!
Ahem out of order.
This type of deserted island is actually regardless of the size you if you are a newbie advise you to reopen the map, the next you may be difficult to do.
Even grass are wooden, congratulations you hit the jackpot.
Haha, there's grass, got the seeds! Good point, but pointless!
Don't hesitate to dig your hands into the ground, this is extreme survival, even veterans can't guarantee they won't die, so it's better to dig a stepped path down.
Plowing the ground for what, looking for waste mine! Before going down make sure you have enough dirt on hand, it will be your only reliance, so don't waste him. You will not be able to see the natural mine or the waste mine if you are not lucky enough to dig to the bottom, if you see the natural mine, use the soil in your hand to kill more zombies, kill more zombies, kill potatoes and carrots are not a very crisis, please do not consume them. Try to find the waste mine, the bottom of the sea waste mine than the land, this is not false, so do not hesitate to find the waste mine, pick wood it, and then find a way to find a planted food source, carrots, watermelons, potatoes are the first choice, seeds are the second choice, helpless situation this can also be. But you can go back to the surface to fish after finding the waste mine, in short, born in this kind of terrain and don't want to start all over again jitterbugs, the waste mine is the only hope, the only source of wood.
When I found the mine at the last minute, I was so excited that I almost jumped up and down. I was so excited when I found the waste mine at the last minute that I almost jumped out of my skin, I'm not going to say anything. It hurts to jerk zombies empty-handed, and it's very hard to get rid of them in the dark all day long.
One of the easiest or hardest things to do is to make mushroom ecological communities
The easiest thing to do is to make wooden bowls of unlimited mushroom soup with trees nearby or around them.
Please don't kill them all, leave at least 4.
As for how to find them, hand knife MAX~
Basically, I'm done.
The original version without any MOD, the most difficult isolated island survival will be worse, complete jittery play, do not go through a number of baptism of life and death you can not be repaired~
Even with a mini-map MOD, this situation is quite powerless, but at least you will not get lost lost in a bad way.
In short, non-jiggers do not use this type of map as your introductory MC map.
This post is purely for newbies who are just getting into the game and don't say they'll give up easily.
If you don't have any feelings about death in MC, it doesn't matter if you look at it or not, after all, you're not afraid of death, you'll be afraid of starvation.
Many of the newbies have watched the video or their friends recommending that they get involved with MC, and you're more fortunate to be able to survive in the newer versions of the game, because the newbies are far more likely to survive than they were in the past, and the game is also more rich in content.
There are a lot of video tutorials and graphic tutorials on the internet, but according to the 1.0 I've been playing since now (I mistakenly thought that beta 1.8.1 was the newest version to play, so I'm kind of starting from the beta 1.8.1), those detailed graphic tutorials are far more detailed than the 1.8.1, and I'm not sure if they're the best way to play the game. The detailed tutorials are far better than the video tutorials. I didn't do the tutorials because I was lazy, but I was lazy for a reason... so much terrain, especially the weird terrain, you have to look at your face to paint it!
Ahem, back to the topic. The reason why I want to write this primer is that when wandering around various servers it's always hard to avoid running into some students who come in and ask: "How do I synthesize tools? How do I synthesize a workbench?" and so on. The reason I mention other tutorials is that they more or less give misconceptions that make it difficult for newbies, even if they were the tutorials that got me started in MC in the first place.
Misconception 1: Shelters
What do I mean by shelters? Please Baidu, since you can find the MC bar through Baidu you can Baidu the meaning of the word.
Having read many people's tutorials, shelters are always a crucial thing, and reading the tutorials in the first place prioritized finding and building them. Well, I can be very nonchalant to say that when I first got into MC, I went through a lot of trouble for this thing, all sorts of hardships and all sorts of masterpieces. Nowadays, the buildings called "shelters" are always the last to be built (two friends have decent houses, one has an inn, and I still sleep in the yard).
The other tutorials offer various positions for the first night, burying yourself is the most common, as well as the padded cube I mentioned, and from someone's reply it looks like there's also a very personalized hiding under water.
Well, I'll explain the general meaning of "shelter". A place that provides life support is a shelter.
Some people think my 20-frame pad is useless, but I don't know if you've tried it yourself. This is the safest way for me to spend my first night, bar none. First of all, you can't tell if it's light out, and even if you have a plug-in to help you know, you're in an extremely passive state until you crack open the dirt and make it out alive. Why? Because you can't see out, you can't see around you, and no matter how you bury yourself, I'm telling you, the monsters around you know you're there.
There are two reasons for stacking more than 20 grids high, the main reason is that in the high places beyond the range of vision of the monster monster will not notice you, even if you notice, only the spider can be a certain threat, if you have to pose a protective lattice, spiders can only do up and down movement and then fall dead. But the key is not to let the monsters notice, so they will not gather to the place where you want to go down.
Maybe you guys think I'm going too far, but this padding is definitely the best and most convenient shelter in my opinion. So if you're new to the game, don't immediately think about building a house or a "shelter" or anything else; a building that doesn't provide effective protection won't be able to fulfill the role of a shelter.
When you have enough torches, I recommend using the fence (round stone fence or wood fence at will, do not use the iron fence, that thing is just a decoration, only 1 height) to circle a large enough yard, do not have time to do the fence with dirt or other squares at the height of the second frame around the circle is also OK, as long as it is a large space with enough brightness to basically guarantee the safety of your life, which is also the reason I The reason it's often open air.
Myth #2: Prioritize Mining
Mining does take up a big chunk of MC, but it's not the main priority in the early stages. Unless the birth point is near a rift valley, it's impossible to rise to the Iron Age within the first day as a newbie.
Initial mining you are faced with two tricky resources, wood and food.
Many tutorials encourage newbies to go straight into mining once they have a few chunks of meat on hand, but really, it's too much of a rush. Getting a stone tool set on the first day and getting a torch before it gets dark isn't me fooling around, even I get dark about that time, except the harvesting is slightly quicker, after all, I know what I prioritize and what I shouldn't do.
The next day was not about building pits but about food sources, especially crops, which take time to grow. Going out foraging to collect seeds and burning charcoal to gather coal can easily see the sun set, and the iron you get from mining in the early days won't be enough for you to make a set of defenses, so please be honest with yourself and do all this logistical resupply work.
It's wise to mine on the third day or later, and having plenty of torches on hand is key to doing so. Torches are precious in the early stages of mining, but don't think about how to save them, but rather how to utilize them effectively and replenish them constantly.
Playing MC and thinking you have good eyesight, turning up the brightness and mining in the dark, don't be cute, you're not a veteran.
In the first three days of MC survival, the most important resources I listed:
Logs, the beginning of everything MC
Torches, may the holy light with you
Food source, why add the word source, sitting on the mountains heard the word
Round stone, the Stone Age is an important milestone in the civilization of mankind, do not have round stone? Stone furnace 998, easy to hold home
Earth, home travel, hands always ready
After ensuring that these five resources you have all the problems in the future are not a problem, iron is the next goal rather than the primary goal. Even if you are a demon, as long as the Maine a human heart, that is a human demon is not right, say wrong! Even if you are a human being, as long as you harbor a demon's heart, you can take a stone sword in the first night of the fruit of the body wild battle for three hundred rounds.
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