Traditional Culture Encyclopedia - Lucky day inquiry - The Blazers' Anger of Justice The first chapter introduces the process of Raiders in detail.

The Blazers' Anger of Justice The first chapter introduces the process of Raiders in detail.

The Blazers' Anger of Justice The first chapter is the time-limited level in the game. Chapter 1 How to defend the pub? Share with you the righteous anger of a pioneer. The first chapter explains this process in detail.

Foreword Note: There is no time limit.

Underground:

1. There is a place where Lann cats can pick up their bags sensitively after joining the team.

2. The cat asked you not to show the Sheikh the light of heaven. It's the difference between Lann and cats joining the team. If you show it, Lann will join the team. If you don't show it, it's a cat. Lann is stronger. Cat is an evil teammate, lsp doesn't care, so it can choose her.

Mixed-race village:

1. Talk it over with the chief, and ask for a 2k reward after negotiation. After negotiation, 1k, you can get off at sl.

There is a businessman in the village who can buy some potions.

Shield maze:

1. There are big monsters in the small room next to the two elite monsters. There is a big water element and a lizard. Suggest sneaking in and opening a box to run away. It's quite troublesome to fight.

2. The organs in the unfinished area of the maze are yellow, blue, red and yellow with glow.

3. The final boss battle is generally difficult, but there are two stages. In addition, if Lann joins the team, if he chooses the devil's road in the dialogue, the cat will help you fight the boss in the second stage, and Lann will help you fight when the cat joins the team and chooses the angel's road.

4, the maze can exceed the load, so you can pick up all the drops.

Gray barracks:

Just remember to pick up your equipment when you fly all the way on your thighs. Similarly, the gray barracks can be overloaded, the boss war is killed by the plot, and the preface ends.

The first chapter matters needing attention:

1. Only the priest will follow the three businessmen in this chapter to the second chapter, and the list of goods will not be kept. What you want to buy needs to be bought before attacking the gray barracks. The most useful is the frost ring, and the spontaneous ring is also useful.

2. After entering this chapter for four or five days, the defense of steel ambition will be triggered. At that time, the dialogue will be directly brushed out in the pub, and the big picture will be forced to go back to the hotel for random encounter. You can rest and recover your state and spell position before fighting. Before the trigger, we must solve the tasks of domestic thieves, religious disputes and black wing library, and the arcane thieves must join the team before this.

3. There are many places on the map that end with strange pictures, so I won't write them.

There are thieves, prophets, witches and wizards among the new teammates in this chapter. You can finish the task of joining your teammates first and then go to the tower and library. There is still time.

Steel ambition:

1. Both npc and NPC said that Han Xi's cold water task can only be completed in the second chapter. The nobles you escort have new tasks at this stage, and they can also ask for more money through negotiation.

2. When entering the basement, pull three handles up and down from the door. When the shield is removed, press the mechanism at the back to open the door and get the equipment. 3. Communicate with the thieves in the basement and start the team task. Talk to the paladin, and you can come back and burn thieves and join the team. Before the battle of steel ambition.

If you get the glow in the preface, you can start a special conversation with the blacksmith. The second chapter can repair the glow when you meet a blacksmith in Yuzecheng.

Big map:

1, demon priest with fear cells+strange encounters in random battles. It is not difficult to lose a lot of equipment. The priest will use serious injuries in the first round, and he will probably kill one of your teammates in seconds.

2。 When the mage joins the team, asking the mage to ask again when talking with cultists will make a cultist run away in shame. After cleaning up the cultists, the answers to the questions asked by the mage are all red and white, and I have never participated in them. The creator of the world is hurt. If he has passed the knowledge barrier, the dialogue will prompt you.

Stealing the moon (thief companion task):

1. Go into the thief's hiding place and talk to the elder sister.

2. Go back to the hotel and talk to the paladin.

3. Go to the antique shop. You can get talking swords and+1 ghost weapons in front of antique shops, which can be transformed into any weapons. Think of it as the kitchen knife with the worst weapon in the team. Talk in the upper right corner of the antique shop, and talk in the basement after exercise.

4. Go to the thief's hiding place, talk to the elder sister and identify the prisoner. After negotiation and intimidation, you can get treasure keys and equipment. Skill verification dc is not low. You can enter the map and save it before talking to sl.

Domestic thieves are hard to prevent:

1. Go to Isdrodetta. After going in, there will be an illusion of adding a small buff to you. Those who choose the path of the devil will be hit by an illusion. The hallucination is not strong. Meet a dwarf teammate for the first time.

2. There are pillars on the left and right sides of the square, which can kill several monsters through sports and reduce the difficulty of encountering. When lighting a pillar, you can keep stealth without opening a monster, but it is difficult to open a monster directly.

3. When you enter the door, you will encounter a semi-elf cult and dispose of it at will. Several rooms are equipped with traps and boxes. You can unlock the lock yourself, or talk to the administrator and ask him to give you the key. His mentor mentioned in the administrator's conversation is the mentor of the Lich Road.

4. Remember to report in hotels and paladins after the battle and before the battle of steel ambition.

Pro: If there are too many breaks from 2 1 and the time is tight, then do a few time-limited tasks first.

1, lower right part, go straight to the left and cross the road, and then to the left part of the big picture.

2. The bridge is located in the south. Three paladins tried to burn the witch. The dialogue made them give up and the witch joined the team.

There is a magic circle in the small room where the witch joins the team. If it is mysterious, you can complete the magic circle to summon demons, and then you can hack to death or directly destroy them.

If you cross the bridge, you can go to the upper left of the map first, or you can go to the upper right through sports. Sports can't pass, you can bypass it.

5. In the upper left part, cross the bridge and go left, and meet the dean and argue with others. After that, the priest ran away, and the dean asked you to catch the priest and start the task of fighting for faith. Choosing to expose the angel's light in the dialogue with the imam can make him believe in you, and the dialogue can make him a part of the task of sharing weal and woe.

6. Go to the square, pick up the purple stone blade and enter the plot. Choosing to keep the power of the balance breaker in the body is the direction of the balance breaker.

7. Go up and see a room, enter the basement of the room, pick up the invisible roll, tear it up and see the monster. After being killed, you can find ways to get equipment through sports.

8. Continue walking towards the temple. The priest hid in the flower bed on the left side of the entrance to the temple. The task of fighting for faith is in progress, and the task of staring at the stars is started. This task is to let the spirit lead the way, and the first mentor will come to you directly.

9. Picking up a bag in the forest on the right side of the temple will lead to a monster. Just chop it to death. It seems that this monster is not invisible. I didn't see him directly after I opened it.

10, you will meet an npc next to the exit wall on the left side of the map. Forn's mission is in progress.

1 1, go right, meet the freight alliance, watch the progress of the task in adversity, and then go back to the hotel and it will be completed automatically. Colleagues are going to start the next stage of the paladin's companion mission, only in chapter 2.

12, on the upper right, there are many undead on the right. There's a ghost in it. It's a virtual body. The virtual body has attribute damage, is immune to non-magic weapons, and has no ghost weapons. It should be noted that there is a commander mage in the lower right corner here, who will lose his panic skills.

13, the upper right part is almost on the other side of the movement, which can save the troupe.

14, go back to the dean's position, go upstairs on the left, meet the buried thieves, and make it a part of the task to rescue them and let them fight together in Steel Ambition.

15, go down to the lower left of the map.

16. There is a blasted efreet in the lower left room. You can tear the protective flame before hitting it.

Black wing library: You can go to the next wine cellar to chop down three corpse demons before coming in.

1. Go in and meet the heretics. After religious consciousness, we can save the knights by choosing to obey the strange instinct, let the cultists go to the gray barracks and fight less monsters in the gray barracks.

2. Talk to the knights, let them fight against the iron ambition and unite as one enemy. After that, there is no relevant content, but the task list will not be prompted to complete until they go to the gray barracks.

3. Say yes to the storyteller and send it directly back to the hotel. Talk to the storyteller when you get back.

Ah, Dai Lun Building:

1, cut the explosion after entering, talk to Dylan, and Dylan (prophet) joins the team, and the guests at the auspicious banquet are over.

2. Talk to nearby poets and stare at the second part of the stars.

Market Square B: Finish the stargazing task.

1. Go to the lower right area where there were three holy armies and two civilians when you first came in. Talk to the holy army on the right, find the third mentor, and then the imam will appear. After the conversation, choose the kind option to show the light of heaven and keep him away from trouble for the time being.

2. Go to the temple on the upper left, sing along with the dialogue, start the plot, and then accept the strength and complete the spiritual front.

Mishin of Gwen family:

Take the shaman to Gwen's house and the explosion will be over.

Huang Yubing House:

Fight an alchemist +2 treasure box monster. The bone plate in the treasure chest is used to decrypt the second chapter branch line.

Defending steel ambition: It is suggested to fill the spell position of the legal system with tangled greasy cobwebs before the war.

1, which is not difficult. In the first stage, a few monsters will be painted on the fence, and the door on the left will be painted infinitely on the whole defending street. When the left door is completely controlled, Lane will explode.

2. In the second stage, three ladders on the fence will be painted. Just shoot three greasy ones in advance.

3. In the third stage, the right gate exploded, and a tauren and two arson cultists appeared, all of whom were killed, and the defense war ended. Just shoot the control area and put it down.

4. In the defense war, the monsters of guards and early believers will fall off, and all of them can be sold for more than 1000 yuan. Before they finish, you can kill the tauren instead of the cult in the third stage, and then pick up the loot before fighting the monster.

5. After the defense, 1000 yuan and several whiteboard weapons will be brushed out in the hotel yard.

Attack the gray barracks: it should be noted that this time you can't overload the map and don't pick up garbage.

1. If you finish the task of uniting with the enemy, there will be buff, and the knight rescued by the Black Wing Library will give you an hour and a half of acceleration. Colleagues will have several wizards to help you fight monsters, but wizards will also get in the way. When the imam judge hits the little boss, there will be three to help you fight the monster. Thieves will remind you of secret doors and traps on the road and help you clear a big trap on the road.

2, underground alchemy boss, boss itself is not difficult, that is, the damage of gold refining bullets is a bit high, which can prevent acid. In addition, if you save the knight of the mage, the npc mage here can easily block the door, so you need to pay attention.

3, the second boss on the second floor, the judge will come out to help you, the boss will summon a few bees, but the boss's blood is not thick, and he was killed in two rounds.

4. Play the succubus map. On the map, six organs can open secret doors from low to high, with portraits next to them, or they can open them in the order in which the characters appear in the explosion book.

5, into the third floor, playing silly kitchen knife, the simplest boss, pay attention to the remote control rack next to the armrest, the mobsters below may shoot you.

6, go to the guardian stone, the story buff makes you unparalleled, the mobsters here have no experience and no fall, and the social security boss is directly finished. When dealing with the guardian stone, the plane that the angel should return to is the front of the road, which has no influence on other roads.