Traditional Culture Encyclopedia - Lucky day inquiry - What about Westfat who practiced unlocking in the WOW League? There'd better be a bid.

What about Westfat who practiced unlocking in the WOW League? There'd better be a bid.

Alliance unlock mission briefing

Tribal unlock mission briefing

Unlock 0- 100

Alliance-Arthur Sawmill is locked behind the sawmill in Redridge & gtAlther's Mill;

Tribal barren land (barren land & gt ratchet wheel) is on the southern coast, and the lock box goes down on the first floor of the pirate ship;

Unlock 100- 128

Alliance-(not fixed): This unlock level is a bit difficult for all alliance players. My recommendation is to steal bags from three centaur tribes in the east of Desores and train with stolen waste boxes. On average, about 9 horses can get 1 box. Another option is to let engineers do some practice locking, or combine the two.

Tribe-(barren land) pirate ship, go to the bottom class A, where there is a single box training.

Unlock 128- 175

Alliance-(Westfall) Poison Sect Mission Tower: There is a 26-level elite monster at the top of the tower, which will be redrawn in about 5-8 minutes. Kill it and open the task box, and you will be cursed by Zangil again. Senior druids or paladins can remove this curse or commit suicide once.

Tribe-(barren land) pirate ship: The box on the lowest deck is still yellow at 128.

* Note: If the mouse moves to the box and the unlock icon is not displayed, the box can still be used. Click to select your unlocking skill first, and then click the box, so as to ensure that the unlocking skill is really used.

Unlock 175, 178+-

At this level, we began to pry open the door of training ... The doors of Gnomeregan* (near Ironforge *) are yellow, and the doors of the armory and cathedral of Scarlet Monastery (near the underground city) are orange. Unfortunately, there is a problem in opening this door: you can only improve 1 skill at a time. It seems that the door has a memory of your unlocking skills, and the refresh time is about 20 minutes ... If you are patient, sit in and open the door every 20 minutes, and get 1 skill upgrade. I don't like this way, but it is also a choice.

I tried to open boxes for other players in Ironforge before, but it seems that opening boxes in the service bar of the trading window can't improve the unlocking skills. What's more, players don't want to do unlocking transactions with you, even if you explain unlocking skills and encounter bugs. (This bug has been fixed in patch 1.2.3. Now it can provide unlocking service for other players and improve unlocking skills. )

Unlock 178-300 (maximum)

At this time, the best way is to combine the door with the box, taking into account copying solo and stealing monsters. Collect a bunch of boxes, then sit by the door, open a box and open the door once. It looks silly, but it's worth it for the skill. Some thieves even provide unlocking services in major cities. I practiced unlocking in SM (Monastery) until I could open the door of Burning Canyon (about 225), and then perfected my skills in the latter. It's a long way to go in Xiu Yuan, but you will be very happy to see that "your unlocking skill has been upgraded to 300"

Other information

The relationship between biological level and stealing boxes

Lvl 22-32 dilapidated waste box waste box

Lvl 32-42 The worn-out waste box uses old boxes.

Lvl 42-52 Strong dustbin Strong box

Lvl 52+ heavy dustbin heavy box

Skills required for unpacking

Abandoned boxes and dilapidated garbage bins (100- 128)

Use old boxes and dilapidated waste boxes (128- 175).

Solid dustbin (175-250)

Heavy boxes, heavy dustbins (250-? )

A heavy bronze lock box

Gorgeous bronze lock box

Iron lock box (80-? )

Solid iron lock box (130-? )

Steel lock box (175-? )

Enhanced Gang Suo Box (225- Never)

Secret silver lock box (225- never)

Thorium Lock Box (225- Never)

Eternal lock box (? -? )

Skills required to lock the door when opening a copy

Nomoregan gnomeregan (150-200) (with timer)

Scarlet Monastery (175-? ) (with timing)

Burning Gorge Gate (225-280) (Time)//You can go to 295, but it is not easy to upgrade when the lock at the back turns green.

Blackstone Abyss BRD (280-300) (Timed)

Scholar of School of Psychology (280-300) (limited time)

Other ways

16 (1- 105) unlocked boxes.

Pirate Ship and Box at the Bottom of Craven Tower (80- 175)

Practice locks made by engineers (1-75) (one can only be used once)

Upgrade tips

16 level unlocking task, skill reaches 80 points. Level 35 opens the box on the bottom deck of the pirate ship (the unlock icon may not be displayed, and you need to activate the skill to unlock it) until 175 skill. Then, it is suggested to pick a bag and fill it with backpacks. Don't open the box in a hurry. Take your backpack to the monastery, open a door and then open a box. At this time, the skill association of the door is reset (if not, it will take 20 minutes to open the door twice effectively), so that we can get 20 points from the original 12 skill opportunity.

Strange as it sounds, stealing monsters also has a 50% chance to reset the door timer.

Thieves unlock skills, tasks and practice places and methods!

Unlocking is a very useful skill, because a box can be used at least 15G later, so thieves must practice this skill well!

First of all, you must learn the unlocking skills from the trainer at the level of 16, and then buy unlocking tools from thieves and dealers to unlock.

Thief unlocking skill, anyone can practice from 1 to 280/in 5 hours:

1- 100: thief mission, Honglingshan alliance, pirate ship tribe.

10 1- 175: the alliance opened the box on the tower in the task of stealing poison from Westphalia, and the tribe was on the pirate ship.

176-225: The door of the monastery, two doors away from the copy, open the door, steal 2-3 monsters, and then open the door. I trained to 225 in 40 minutes.

226-280: The Gate of Burning Canyon, the gate of Prophet Canyon, is still two doors. There is a dwarf camp nearby. I opened the door, ran to steal the dwarf, and then went back to open the door, which took 2 hours.

You don't need to take anything when stealing. Stealing a bag has a 50% chance to reset the state of the door.

This unlocking skill is an important skill for thieves. It is very useful for opening boxes and doors. The locks of these things are graded, and opening a certain level of locks can improve the unlocking skills. For the box, it's gone after opening. Some boxes are mainly used for leveling, and they have been opened until the skill level is inexperienced. The door is always there, and the copy of the door has a higher level, so it is set to open once and then have a cooling time. Avoid learning to unlock locks too easily.)

Now it seems that there is a bug that resets the state of the door by opening the box. Opening the door is experienced, and so is opening the box door to reset.

The above methods are even more malicious. In fact, thieves will reset the state of the door, that is, they will have a 50% chance to reset the state of the newly opened door without taking anything, so it is basically not difficult to unlock it. It is estimated that the next version will be patched.

Similarly, for other business skills, such as mining, a mine can be mined twice, but usually only once, so if there are two mines nearby, mining here and mining there, you may gain experience every time. :)

Alliance unlock mission briefing

Tribal unlock mission briefing

Unlock 0- 100

Alliance-Arthur Sawmill is locked behind the sawmill in Redridge & gtAlther's Mill;

Tribal barren land (barren land & gt ratchet wheel) is on the southern coast, and the lock box goes down on the first floor of the pirate ship;

Unlock 100- 128

Alliance-(not fixed): This unlock level is a bit difficult for all alliance players. My recommendation is to steal bags from three centaur tribes in the east of Desores and train with stolen waste boxes. On average, about 9 horses can get 1 box. Another option is to let engineers do some practice locking, or combine the two.

Tribe-(barren land) pirate ship, go to the bottom class A, where there is a single box training.

Unlock 128- 175

Alliance-(Westfall) Poison Sect Mission Tower: There is a 26-level elite monster at the top of the tower, which will be redrawn in about 5-8 minutes. Kill it and open the task box, and you will be cursed by Zangil again. Senior druids or paladins can remove this curse or commit suicide once.

Tribe-(barren land) pirate ship: The box on the lowest deck is still yellow at 128.

* Note: If the mouse moves to the box and the unlock icon is not displayed, the box can still be used. Click to select your unlocking skill first, and then click the box, so as to ensure that the unlocking skill is really used.

Unlock 175, 178+-

At this level, we began to pry open the door of training ... The doors of Gnomeregan* (near Ironforge *) are yellow, and the doors of the armory and cathedral of Scarlet Monastery (near the underground city) are orange. Unfortunately, there is a problem in opening this door: you can only improve 1 skill at a time. It seems that the door has a memory of your unlocking skills, and the refresh time is about 20 minutes ... If you are patient, sit in and open the door every 20 minutes, and get 1 skill upgrade. I don't like this way, but it is also a choice.

I have tried to open boxes for other players in Ironforge, but opening boxes in the service bar of the trading window doesn't seem to improve the unlocking skills. What's more, players don't want to do unlocking transactions with you, even if you explain unlocking skills and encounter bugs. (This bug has been fixed in patch 1.2.3. Now it can provide unlocking service for other players and improve unlocking skills. )

Unlock 178-300 (maximum)

At this time, the best way is to combine the door with the box, taking into account copying solo and stealing monsters. Collect a bunch of boxes, then sit by the door, open a box and open the door once. It looks silly, but it's worth it for the skill. Some thieves even provide unlocking services in major cities. I practiced unlocking in SM (Monastery) until I could open the door of Burning Canyon (about 225), and then perfected my skills in the latter. It's a long way to go in Xiu Yuan, but you will be very happy to see that "your unlocking skill has been upgraded to 300"

Other information

The relationship between biological level and stealing boxes

Lvl 22-32 dilapidated waste box waste box

Lvl 32-42 The worn-out waste box uses old boxes.

Lvl 42-52 Strong dustbin Strong box

Lvl 52+ heavy dustbin heavy box

Skills required for unpacking

Abandoned boxes and dilapidated garbage bins (100- 128)

Use old boxes and dilapidated waste boxes (128- 175).

Solid dustbin (175-250)

Heavy boxes, heavy dustbins (250-? )

A heavy bronze lock box

Gorgeous bronze lock box

Iron lock box (80-? )

Solid iron lock box (130-? )

Steel lock box (175-? )

Enhanced Gang Suo Box (225- Never)

Secret silver lock box (225- never)

Thorium Lock Box (225- Never)

Eternal lock box (? -? )

Skills required to lock the door when opening a copy

Nomoregan gnomeregan (150-200) (with timer)

Scarlet Monastery (175-? ) (with timing)

Burning Gorge Gate (225-280) (Time)//You can go to 295, but it is not easy to upgrade when the lock at the back turns green.

Blackstone Abyss BRD (280-300) (Timed)

Scholar of School of Psychology (280-300) (limited time)

Other ways

16 (1- 105) unlocked boxes.

Pirate Ship and Box at the Bottom of Craven Tower (80- 175)

Practice locks made by engineers (1-75) (one can only be used once)

Upgrade tips

16 level unlocking task, skill reaches 80 points. Level 35 opens the box on the bottom deck of the pirate ship (the unlock icon may not be displayed, and you need to activate the skill to unlock it) until 175 skill. Then, it is suggested to pick a bag and fill it with backpacks. Don't open the box in a hurry. Take your backpack to the monastery, open a door and then open a box. At this time, the skill association of the door is reset (if not, it will take 20 minutes to open the door twice effectively), so that we can get 20 points from the original 12 skill opportunity.

Strange as it sounds, stealing monsters also has a 50% chance to reset the door timer.