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The advantages and disadvantages of combining vr technology and art teaching

The advantages and disadvantages of combining vr technology with art teaching are as follows:

I.Advantages

It can brilliantly transform textbooks into visual content.VR technology allows students to explore things visually from different angles. Wearing a VR headset, you can see with your own eyes what the teacher is talking about, helping to keep the subject memorized for a long time. And traditional teaching methods can't provide the kind of visual content that can improve our memory.

Increase student engagement. It's not easy for teachers to encourage student engagement in the classroom. However, with VR technology, students not only participate in classroom activities, but practice also shows that they are becoming more motivated to learn. This is a good sign because classroom engagement is the first step to active learning.

Two Disadvantages

Experiencing a blockage in communicating with people.VR may help students to engage in learning, but the fact that they can only engage with the machine means that the students will be completely dependent on the machine in the process, and they will encounter problems in providing help to the teacher, which may be a big disadvantage for the students. This is why it is always said that using VR in the classroom will disrupt the overall interpersonal relationships of the students.

Flexibility is greatly reduced. Even though one is learning things visually, it doesn't mean that students will understand everything. In a traditional classroom, students are free to ask each other questions with the teacher and try to draw on his experience and knowledge. Moreover, the videos shown in VR headsets always follow a certain pattern, which means that the student cannot learn anything other than what the video is about. In addition, the student will be engaged in independent learning that can neither be analyzed by outsiders nor supervised by the teacher.