Traditional Culture Encyclopedia - Traditional culture - Find an old game

Find an old game

macgruber

Game introduction

TEAM 17 team has prepared a game featuring cartoon, cuteness, leisure, action and strategy.

Since the release of the original version (DOS version 1994), the gameplay features of the Bug series have remained basically unchanged. Insect combat teams with weapons are scattered in randomly generated or preset battlefields, such as a hidden, cracked cave or island. Then each team controls its own bugs in turn, moves with keys, and selects weapons with the mouse-the ultimate goal is to eliminate the bug army of the other team. Dozens of weapons that bugs can use constitute a devastating and joking arsenal. In addition, there are some weapons in conventional warfare, such as double-barrel shotguns, mines, Jane Pride submachine guns, grenades, pistols, napalm bombs, rocket launchers and so on. , the player's bug can also summon more exotic destructive weapons. Players can use more bizarre weapons such as baseball bats, sheep bombs, powerful mad cows, banana bombs, mumbling old women, and python-type sacred grenades. Fans of Street Fighter will be happy to know that "Bo Quan" and "Long Yang Quan" are also in this interesting bug world, and the bugs are still wearing Ryu's red headband. A wide variety of weapons is enough to encourage players to display various tactics and strategies.

These weapons use a relatively abstruse system. Trajectory, distance, launching force, wind direction, moving opportunity and destructible terrain are all factors that affect the attack effect. (This system was later used for reference by crazy tanks, tank babies and other games. If the player destroys the oil drum, the burning gasoline may cover the whole ground, leading to continuous attacks and more damage. In short, the focus of the game battle is to make decisive killing and quick elimination actions.

Generally speaking, Hundred Days Bug has gone through two stages: 2D and 3D. WIZGATE in South Korea, after being authorized by TEAM 17, once launched the online version of Hundred Insects, which was very popular in South Korea, China and Japan. Although the online version is no longer in operation, the classic 2D Bug still retains the European Battle.net composed of TEAM 17, which can be used by Bug lovers all over the world to learn from each other (please visit worms.com/ of the China Bug Alliance for client and networking tutorials), and there are also many enthusiastic supporters for the 3D Bug that also supports networking battles.

Among them, the battle mode is one of several interesting stand-alone modes provided by hundreds of battles 3D. In this mode, you have to go through a series of maps, but each map does not simply let you destroy the enemy, but also gives you some tasks, usually to obtain specific squares scattered on the map. After you get through the campaign mode, you can start to challenge the mode. In the challenge mode, you must demonstrate specific skills, such as demonstrating the power of a double-barreled shotgun, the accuracy of using the ejection assembly, or the ability to quickly destroy your opponent. There is also a fast game mode in which random maps are used. If you want to play games unconditionally, you'd better use this mode.

The music of the game is to improvise the movements of insects with cute and funny voices. There are dozens of different themes for you to choose and assign to worms. The squeak when the bug moves slowly, the empty clang when the Grenade jumps on the water, the plop when the bug falls into the water, etc., not only make you realize that you are playing a game of "100-day bug", but also strengthen the elvish strangeness of the game itself.

In addition, there are many small details in the game, such as swearing in comics, which need to be understood by the majority of players.

"Hundred Days Bug: Battle of Bug Castle" is a RTS-type derivative work specially developed for Sega, and this "Hundred Days Bug 4" is to return to orthodoxy and once again assemble the development team of "Hundred Days Bug" series of Team 17, giving players a traditional game feeling of "Hundred Days Bug" series.

The platform corresponding to Hundreds of Batteries 4 is PC, PS2 and XBOX, which will be released in the second quarter of 2005. The game has single-player mode and four-person team mode, and everyone has many strange weapons and equipment to use. More interestingly, this game has added the weapon manufacturing function for the first time. Players can design their own weapons and annihilate the enemy in their own way. You can make such strange weapons as "fried chicken" and "toilet bomb". Of course, the classic weapons of hundreds of battles will also appear in this work, and the newly added weapons such as poison arrow, sentry gun, tail nail and cow thunder will also bring more abundant gameplay and strategies to this work. The player's self-design function in this game is not limited to making new weapons. You can also design hundreds of battles by yourself, choose hairstyles, hands, faces, glasses and so on.

The stage of this work spans five regions: Jurassic, King Arthur's Palace, Arabian Peninsula, Architecture and Wild West. Although the scene is much bigger, most scenes of this work can still be destroyed, and there will be better pictures and physical effects. This single-player game mode has 25 tasks. Maps in single-player games can be used in multiplayer games, and 20 maps are specially designed for multiplayer games.