Traditional Culture Encyclopedia - Traditional culture - What are the skills of going to hell on a fantasy westward journey?
What are the skills of going to hell on a fantasy westward journey?
Breath of the Necromancer: Summon the Necromancer and drag people into the underworld.
Introduction to sects
The underworld is the underworld of the earth. There are ghosts in heaven and ghosts on earth. Disciples of the House of the Earth Treasure King's Territory practice with the spirit of the underworld, and all the skills they have learned are the killer of headhunters. They know six ways, have insight into the weaknesses of all beings, practice ghost eyes and see spells that ordinary people can't see.
Extended data
Sect magic
1, Yamaraja order
Efficacy: It can attack many people, reduce the opponent's maximum HP, and the attack effect at night is higher than during the day. When used against monsters, the damage effect is additionally increased by 100%.
Conditions of use: The nether skill has reached level 25.
Cost: 20 mana, the cost increases when it acts on multiple people.
2. The judge's order?
Efficacy: Attacks an opponent's individual player, reducing the opponent's Qi and blood magic. The effect is determined by the skill level and is not affected by the mental strength of both sides. The effect of night use is standard 130%.
Conditions of use: Soul-holding Skill has reached level 20.
Cost: 20 mana.
3. Kancha order
Efficacy: Identify helmets, ornaments, belts, boots and other equipment, and make Lingbao Picture Books of corresponding grades in Chang 'an Bookstore after learning.
Conditions of use: Proficiency level 5.
Consumption: A certain vitality depends on the equipment level.
4. Desperate orders
Efficacy: Relieve and avoid the influence of the seal spell of the silk hole.
Conditions of use: Proficiency level 30.
Cost: 50 mana.
5, ghost eyes
Efficacy: Invisible targets can be seen after use, and the anti-sealing effect is increased by 10%.
Conditions of use: Nine Ghosts skill reaches level 30.
Cost: 20 mana.
6. Ghosts never leave
Efficacy: Restrain the killing skills of disciples of Tang government.
Conditions of use: Nine Ghosts skill reaches level 25.
Consumption: 150 anger.
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