Traditional Culture Encyclopedia - Traditional culture - What are the three rising routes of the stars?

What are the three rising routes of the stars?

"Star" has three soaring routes, namely psionics, machinery and genes.

The psionic route depends on the face, and the mechanical route can be chosen for stability. The disadvantage of machinery is that the speed is too slow, but it is very strong in the later stage, and the genetic route is more stable, and adult leaders can achieve high output.

Soaring state

1, the other three surge points must be clicked first.

2. I have to click the rising point above.

3. Targeted gene expression techniques are needed.

Extended data:

Star skills:

1, dally with gravity wells. In the planetary system diagram of a star, the road between the outermost ring and the secondary ring is located outside the gravitational well of the planetary system and is not monitored by the general outpost. Players can set multiple paths in the war, and avoid the exchange of fire with the outpost by wandering around the gravity well, thus reducing losses.

2. When contacting indigenous civilizations, players want to help them go to heaven. Don't worry, they are usually educated first. Otherwise, the player may encounter the ideological conflict between the indigenous gods and you, and in the end, he can only raise (destroy) the Tao (kill) according to the (middle) Tao (son).

3. Launch a war against AI. After the war, the boundaries of AI must be open. This also gave birth to a game, that is, the player went to fight with the orphans in the early stage, and then surrendered quickly before the mushrooms hit the player's capital (fog). After the mushroom opens the border, the player can immediately send a boat to touch the treasure, and have the opportunity to find a boat with higher combat power, which can establish an advantage for the previous battle.