Traditional Culture Encyclopedia - Traditional culture - Fun Games Activity Plan [4]

Fun Games Activity Plan [4]

# Planning # Introduction "Fun Game" is an extension of the game. However, in traditional sports, most of them are for the purpose of competition, and the physical quality and technical requirements of participants are particularly high. Mastering certain skills requires long-term training and can only be suitable for a few people engaged in sports. The following is a fun sports meeting activity plan compiled by KaoNet. Welcome to read!

The first fun game activity plan

In order to promote the passion, responsibility and happy work of employees in the unit and improve the cohesion and centripetal force of all employees in the unit. Specially hold 20xx year-end fun sports meeting. I. Time

20xx65438+1October 22nd to 24th 14: 30- 18: 00 (three half days).

2. Location: Office Area of Tourism Bureau

Third, the participants and team requirements

1, all members of the Tourism Bureau, everyone participates.

2. Individual activities, departmental collective activities and departmental collaborative activities are limited to two per person. Due to the lack of team members in the department, it can be submitted at the same time with the approval of the organizing Committee.

3. Departmental mass projects and departmental collaborative projects will participate in the competition according to the number of people specified in the competition.

Fourth, the setting of competition events.

(1) Personal Project 65438+1October 22nd 14: 30- 18: 00.

Zhu Hang Wan Li Road 1

Each player holds a table tennis racket, puts the table tennis on the racket, bypasses obstacles and reaches the designated destination, and the table tennis cannot land. The first person to arrive wins. (Props: table tennis, table tennis bat, 4 chairs)

2, ring games

Everyone will get five iron rings at a time, and the target in the set will get a prize. Everyone can only play this game once, and those who play this game repeatedly will not win the prize. (Props: 10 ferrule, 4 beer bottles)

Step 3 clamp table tennis

The game lasts for 3 minutes. Put a small basket on each table. The small basket for table tennis is placed on the table of 1, and it is empty on another table (4 meters away). Use chopsticks to clip the ball from the basket with the ball into the empty basket. Those who hold the table tennis in 3 minutes win, and they are not allowed to pick it up when they fall to the ground on the way. (Props: chopsticks, table tennis, small basket, table)

4. The fact is just the opposite

Players must read the words and phrases read by the host in reverse order, such as the host's topic "Honesty and Innovation", the player's topic "Speak of the devil" and the player's topic "Speak of the devil". The competition is divided into three rounds and the elimination system is adopted. In the first round, four-word questions were given, in the second round, five-word questions were given and in the third round, six-word questions were given. After three rounds, the remaining players won.

(II) Departmental Mass Project 65438+1October 23rd 14: 30- 18: 00

1, Caterpillar

Prepare two hula hoops, and send three people from each department to form a column. The first trap will be placed on the first two people, and the second trap will be placed on the last two people. Compare which group completed the prescribed route and placed obstacles. (Props: 4 hula hoops and 2 chairs)

Step 2 step on the balloon

Each department sends three contestants, one standing at the starting point and the other at the finish line (4 meters apart). The player standing at the starting point blows the balloon. After blowing the balloon, the third person takes the balloon to the sorting team, and the sorting team steps on the balloon. 5 minutes, compare and see which department plays more. (Prop: Balloon)

3, finger-pointing

Each department sends two team members, one of whom expresses to the other through body language according to the information in the hands of the host, and guesses the most winners within 3 minutes.

4. Soul mate

Each department sends two players, carrying a ball, moving forward in unison, bypassing the turning point and returning to the starting point, and restarting the game from the starting point after the ball falls. Whoever finishes first wins. You are not allowed to touch the ball with your hands or arms on the way. Any violation will be regarded as a foul. (Prop: 2 balls)

(III) Departmental Collaboration Project 65438+1October 24th 14: 30- 18: 00

1, blind square

Choose two people from each department and divide them into two groups with four people in each group. All the players were blindfolded. Within ten minutes, a rope was drawn into a square, and four players stood at four corners respectively. Which team finishes first and which team wins. (Prop: 2 8-meter-long ropes)

2. Holding the ball relay

Every two departments send two players, two in each group. A player picks up three balls, bypasses the finish obstacle from the starting point and returns to the starting point. Another player took three balls and continued to bypass the finish obstacle from the starting point and return to the starting point. You can't throw the ball on the road. Whoever comes back first wins.

3. Big beads and small beads fall into the wastebasket.

Each department sent three contestants, one of whom stood opposite the other two with a wastebasket. One person throws five balls into the basket, and the other person throws five ping-pong balls into the basket. The person holding the wastebasket can turn his body back and forth, left and right to catch the ball, but he must not cross the line. The team with more points wins. (Props: 5 ping-pong balls, 5 balls and a ping-pong bat)

4. Kangaroos jump and jump

Each department will send representatives, 3 people in each group. Each player wraps a cloth bag around his waist. After hearing the referee's order, he will start from the starting point, bypass the finish line and return to the starting point. The other two relay one by one, and the bag must not be separated from his leg. The first one will win. (Props: 2 cloth bags)

Verb (abbreviation of verb) award setting

Each group is divided into two groups, A and B, and the competition prizes are set as winning prizes and participation prizes.

Winning prize: laundry detergent/household washing powder Participation prize: towel/soap

Intransitive verb goods purchase

Props: table tennis, 1 double table tennis bats, 2 8-meter-long ropes, 2 cloth bags, 5 iron rings, 4 beer bottles, 5 rubber balls, 2 wastebaskets, 2 cartons, 1 bag balloons and 2 hula hoops.

Prize: 100 laundry detergent/household washing powder.

Article 2 Fun Game Activity Plan

In order to enrich the spare-time life of teaching and administrative staff, enhance their physical fitness, promote the communication between teaching and administrative staff, enhance the cohesion and centripetal force of the school trade union, and advocate the health concept of exercising for one hour every day, working healthily for 50 years and living happily for a lifetime, fun sports activities are specially organized. In order to ensure the smooth implementation of this activity, this plan is specially formulated. I. Purpose of the activity:

1, happy mood, relieve work pressure, and enhance the physical fitness of faculty and staff.

2, increase the communication and exchange between faculty and staff, and enhance the cohesion and centripetal force of trade unions.

2. Activity requirements: each trade union group selects ten people to participate in the activity.

Three. Venue: school playground

Activities: Pentium train, Erlong Dingzhu, thousand feet sideways, relay tire rolling, agility.

5. Participants: all faculty and staff of the school.

Activity time of intransitive verbs: xx afternoon.

Seven. Activity form:

1. All the faculty and staff will assemble themselves in the school playground.

2. Participate in interesting activities of trade union groups.

Eight, photography: xxx, xxx

Diligent service: xxx, xxx

Referee: xxx, xxx

Record: xxx, xxx

Reward method: 3 first prizes and 6 second prizes for group prizes. (If the scores are the same, draw lots to decide)

Each event is scored according to ranking: 20 points for the first place, 6 points for the second place/kloc-0, 4 points for the third place/kloc-0, 2 points for the fourth place/kloc-0, 0 points for the fifth place/kloc-0, 8 points for the sixth place, 6 points for the seventh place, 4 points for the eighth place and 2 points for the ninth place. The total score of the five items is the total score of the group. According to the scores from more to less, decide the winning grade.

Nine. Competition methods and rules

1, Pentium train

(1) Each team consists of 10 players. 10 players lift their left feet backward, hold them with their left hands, and put their right hands on the shoulders of their companions in front to form a link.

(2) When the referee blows the whistle, he jumps from the starting point to the finish line, and the links in the journey are required to be complete, subject to the time when the last player hits the line. The winner is the person who finishes the race in the shortest time.

2. Erlong Dingzhu: Each team 10, regardless of gender. The distance of the race is 30 meters. Before the start of the game, two players from each team stood face to face, with a ball on their foreheads, and each put his hand on the other's shoulder. After hearing the departure signal, move horizontally to the finish line and give the ball to the second team member, also move to the starting point, give the ball to the third team member, and also support the ball with your forehead to move to the finish line. The team that takes the least time is the winning couple, and the ranking is based on this. If you drop the ball halfway, you should pick it up, jack it up at the landing point, and then move forward. If you go forward without heading the ball back to its original position, you will be fined for 5 seconds. During the whole journey, you are not allowed to hold the ball or head the ball, otherwise you will be fined for 5 seconds each time.

3. thousands of feet lateral competition method: each team 10 people, divided into two rows, each row has 5 people, and the two rows stand back to back. The upper arm of each row of players is closely connected with the adjacent people. The two rows of upper arms are closely connected, and the players move laterally from the starting point for 30 meters at one command. When the last one reaches the finish line, it will decide the outcome.

4. Relay tyre rolling: 65,438+00 people per team. At the beginning of the race, a player rolls his tires forward, bypasses five obstacles, and then returns to the starting point in a straight line and gives it to his partner to continue. If you encounter obstacles, you need to put them back in place and continue from the wrong place. The race is over when the last runner rolls the tire back to the starting point. Finally, the team with the shortest time wins, the time is equal, and it is tied.

5, agile-jump, kick, twist relay 10 people are divided into two groups, 5 people stand face to face all the way. At the beginning of the game, the first person jumped three ropes from the starting point to the short rope jumping area. After completing the required number, he ran to the shuttlecock kicking area and kicked three badminton balls. After completing the required number, he ran to the hula hoop, turned three times, ran to the opposite side and slapped the first person's palm. The first person opposite completes the specified action in reverse order, and so on. The team that finishes first wins.

Article 3 Fun Game Activity Plan

Principal: xxx Working Group Member: xxx

Youth league research minister

Working group members: all members of the student union of the Youth League branch and volunteers of each class.

First, the preparations for the Olympic Games.

1, entrance poster for the opening ceremony of the sports meeting, with the theme highlighting the unique style of our club. And the publicity cards used in the admission ceremony. (The advertising department is responsible for the dragon and tiger list (category contract, completed before May 15) and the publicity banner (the external relations department is responsible for it, completed before May 20).

2. Organize the list of class volunteers. (The Practice Department is responsible for it, and it will be completed before May 20th)

3. Plan and arrange the propaganda work of the manuscript during the sports meeting, organize and arrange the correspondent, pay special attention to the quality level of the manuscript, and strive to win the moral fashion award. (Responsible by the Propaganda Department, completed before May 20th)

4. Arrange freshmen to do broadcasting exercises before the sports meeting. (The sports department is responsible for it, and it will be completed before May 20th)

5. Rehearsal for the entrance design of the Games, and uniform implementation of the costumes. (Head of Arts Department, ending before May 22nd)

6. Organize and arrange collective training for athletes. (Sports Department is in charge, ending before May 22nd)

7. Arrangement of sign-in methods for students' union members and class committees during the sports meeting. (The office is responsible for it, and it will be completed before May 20th)

8. A mobilization meeting for athletes was held in early May. Requirements: Class teachers, participating athletes, monitor and secretary of the Youth League branch of each class should be present. (to be completed before May 20th)

9. Improve the students' blog of our college, upload the latest information of the sports meeting, and arrange the office duty during the sports meeting (the network department is responsible for it, and it will be deployed before May 20).

10, send short messages at school, and promote the sports meeting through the short message platform.

1 1. Publish two issues of School Sports News (the news department and the network department are responsible for it, before the end of the sports meeting).

Two. Games-time (May 23rd-May 24th) specific project work

Project team 1: manuscript publicity team

Team leader: xxx

Deputy leader: xxx

Members: Propaganda Department, Information Department, members of each class.

Task: 1. Determine the personnel who write the radio newsletter, ensure the quality and quantity, and contribute to the base camp. The propaganda department is responsible for the preliminary examination and revision, and then reports it to the school radio station (excellent broadcast manuscripts are reserved). (The Propaganda Department is responsible)

2, do a good job of manuscript registration, and judge the excellent publicity class at the end of the sports meeting. (Responsible by the Propaganda Department, completed before May 25th)

3. Arrange reporters to watch each game, and submit the manuscript within two hours after the game at the latest. During this period, you can interview and report, and I will give a briefing after the Games (the Ministry of Public Information and the Secretariat will be responsible, during the Games).

4. take pictures. (Responsible by the Department of Public Information)

Project Team 2: Logistics Service Team

Team leader: xxx

Deputy leader: xxx

Members: Life Department, Secretary Department and Learning Department.

Task: 1. Responsible for the storage of drugs during the games, and arrange special personnel to stay in the camp to provide services for injured athletes. (Life Department is responsible)

2. Arrange the team members to pay close attention to the injuries of athletes in various competitions, especially the middle and long distance running events. (Life Department is responsible)

3. Responsible for the procurement and storage of nutrition, tea, cups and water dispensers. (Responsible by the Secretariat)

4. The storage of sports equipment (the borrowing and storage of numbered cloth and sports shoes) shall be returned after the sports meeting. (The Learning Department is responsible for contacting the Sports Department in advance to complete the equipment before May 20th. )

Project Team 3: Base Camp Team

Team leader: xxx

Deputy leader: xxx

Team members: members of various departments of the Youth League Committee.

Task: 1. Responsible for the construction and encampment of the base camp, assist the Ministry of Sports in the notification arrangement (registration) of sports events, and ensure that athletes in various events can be in place on time. (Responsible by the Scientific Research Department)

2. Responsible for the sign-in system, the attendance of students' union members and classes, the duty work in the base camp, and strengthening the ties between ministries. (Responsible for discipline inspection department)

3. In case of any situation, report to the personnel on duty at the base camp in time, or directly notify the general manager. (Responsible for the External Relations Department)

4. Maintain the sanitary condition of the camp. (Life Department is responsible)

5. For the storage and return of the desks and chairs in the base camp, it is necessary to borrow the desks and chairs in advance. (The discipline inspection department is responsible for it, and it will be completed before May 20th. )

6. You need to borrow umbrellas in advance for the storage and return of umbrellas. (The International Liaison Department is responsible for it, and it will be completed before May 20th. )

The fourth project group: statistics group

Team leader: xxx

Deputy leader: xxx

Team members: Organization Department and Scientific Research Department.

Task: 1, responsible for counting the results of each competition and publishing them on the Dragon and Tiger List at the first time, and arranging specific students to compile the Dragon and Tiger List. (responsible for the organization department)

2. Schedule of activities. (Responsible by the Scientific Research Department)

Project Team 5: Young Volunteer Team Leader: xxx

Deputy leader: xxx

Team members: Practice Department, Literature and Art Department, External Relations Department, Advertising Department and class volunteers (Sunshine Volunteers).

Task: 1. Maintain the discipline of our college. (Responsible for the External Relations Department)

2. To serve the division athletes and logistics work, each group shall assign two or three volunteers to help, and several volunteers shall be assigned at each competition site to record the athletes' achievements. When sending people to help the athletes in middle and long distance races, it must be implemented in person. (The practice department is responsible)

3. Keep and move the billboard, all the billboards will be moved after the sports meeting. (advertising department is responsible)

4. Responsible for organizing cheerleading and watching staff. (The Ministry of Literature and Art is responsible)

5. Be responsible for hanging and keeping banners. (Responsible for the External Relations Department)

6, the closing of the sports meeting, ahead of schedule.

Arrange personnel to sort out (each department should do the corresponding sorting work in its own department).

7. Arrange some volunteers to assist the needs of the above four project teams (the Practice Department is responsible).

Note: All departments must submit specific personnel arrangements to the Director of the Office (Yu Xin) before May 20th, and all departments will assist in the specific implementation process.

Article 4 Fun Game Activity Plan

First, the theme of the activity entertains the body and mind and stimulates youth.

Activity purpose

Friendship first, competition second.

II. Overall plan of activities

Activity time: March 20th, 20XX, 14~ 15. Five p. m.

Venue: School Track and Field

Organizer: Education Department Student Union

Sponsor: xx

Participants: all teachers and students of the Department of Education.

Theme: Fun Games of Education Department

Iii. Brief introduction of specific activity rules

Item 1: Tug of War.

Number of participants: 15.

Referee: command 1 person, record 1 person.

Competition equipment: tug of war 1, red cloth 1, whistle 1.

Venue: school playground

Rules of the game: Draw three straight lines on the playing field with an interval of 150cm. The middle line is the center line, the lines on both sides are the river boundary, and a red cloth strip is tied in the middle of the tug-of-war rope perpendicular to the center line. During the preparation time of the game, the players of each team must stand outside the river boundary in turn. After the referee gives the "ready" password, all the athletes will kneel down, but they can't pull the rope hard. At this time, the red line is in the middle line, the referee will whistle and the game will begin. When the red cloth crossed the river with the decisive point of tug-of-war, the referee blew his whistle to announce the end of the game and decide the winner.

Tug of war system:

1. The competition is divided into two stages: elimination and final.

2. The selection of the competition grouping and the first stop of the competition is decided by the squad leader of each class.

3. knockout: each class is divided into group a and group b, with four teams in group a and three teams in group B. each group adopts the best of three games system, and the two sides exchange venues after each game. When the two games can decide the winner, the game is over. The winner of each group is promoted. * * * The two teams competed in the final. Final: The system of best of three sets is adopted, and the winner is the champion.

Item 2: Crab dribbles.

Number of participants: each class 16 people.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 basketballs. Four stopwatches and a whistle.

Venue: school playground, 10 meter.

Competition rules: 8 groups of players at both ends of the track. After the game started, a group of players at one end grabbed the basketball with their backs, walked sideways to the other end and handed it to another group of players. Relay back and forth. Until the last group of players walked to the other end. If the basketball is dropped while dribbling, it must be picked up and clamped to continue the game at the drop point. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Item 3: Skipping rope

Participants: 14 people (including rope throwers) 7 people in each class, divided into two groups.

Referee: One person gives the order and four people time and record it. (divided into two groups)

Competition equipment: long rope. Four stopwatches and a whistle.

Rules of the game: Five people stand in the long rope, and two people throw the long rope. Start counting laps at the start of the race. There is still one minute left in the game. If someone makes a mistake during the jump and the rope is broken, it will not be counted as the number of laps. The game continues. The person who runs the most laps in a minute wins. Ranked in the top three.

Item 4: Kangaroo Jump

Number of participants: each class 10.

Referee: One person gives the order and four people time and record it.

Competition equipment: 4 big pockets and 4 stopwatches. Whistle.

Venue: school playground. 20 meters

Rules of the game: there are 5 players at each end of the runway. The player at one end stood in the sack, grabbed the bag and pounced on the player at the other end, then handed the sack to the player at the other end. Relay back and forth until the last runner jumps to the other end of the runway with a sack. The recorder records the time, registers and calculates the name.

The competition system is the same as the tug-of-war system. Divide into two groups to compete.

Fourth, reward rules.

Verb (abbreviation for verb) activity budget.

Intransitive verb others

1. Respect the game, the referee, the opponent, the level and style.

2. The referee must be fair, just and open.

3. Before the competition, each class will interpret the detailed rules of the competition, so that the participants can better understand the competition process and rules.

4. Non-staff and contestants are prohibited from entering the competition venue, which disturbs the competition order.

5. Keep the site clean, keep the site clean.

6. Please arrive at the competition venue on time, and those who fail to reach the competition time will be abstained.

7. I hope that each class will seriously organize the team members of this class to participate in activities and organize the logistics work and cheerleading of this department. Civilized competition and civilized refueling have fully demonstrated the elegance of various departments.

8. In case of force majeure (rain) or school-wide activities, the date of the competition will be notified separately.