Traditional Culture Encyclopedia - Traditional culture - How to make cups in 3DMAX
How to make cups in 3DMAX
2. Draw a circle with a radius of 35mm.
3. Select the cylinder, click the polygon icon on the right, select the top surface of the cylinder, and then click the right mouse button.
4. Click "Insert" to finish setting the insert parameters.
5. Select the circular surface in the middle, click the right mouse button and select Stretch to complete the setting of stretching parameters.
6. Then, finish making the cup bottom. Click the polygon icon and select the bottom of the cylinder.
7. Right-click and select Insert.
8. Set the insertion parameters.
9. Pull the Y axis upward to make the bottom of the cup concave.
10, click the right mouse button to select chamfer.
1 1. Set the parameters of the cutting angle.
12. Click the Material Editor to set up a glass ball and attach it to the cup. In this way, the glass is made.
13, the final effect.
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