Traditional Culture Encyclopedia - Traditional culture - On-the-spot record of e-sports development in China
On-the-spot record of e-sports development in China
E-sports game is a brand-new concept, and the concept of e-sports game is not long in the world.
In 2003, China's State Sports General Administration listed e-sports as the 99th sport officially launched in China. Entrusted by the All-China Sports Federation, our e-sports research group has carried out some basic research on the concept of e-sports, and the research results have created recognition and sustainable development of e-sports games. Today, I would like to take this opportunity to introduce the relevant contents to you. Please criticize and correct any inappropriate places.
Let's take a look at the development of e-sports games first, which will help us understand the origin and concept of e-sports games.
E-sports originated from video games. Video games are usually divided into video games and computer games. In the 1980s, some Japanese game console manufacturers began to try to develop home game models. In the late 1980s and early 1990s, Nintendo, a famous game machine manufacturer, developed the first 8-bit game machine, which was later called the red and white machine. Many classic it games may have no technical significance today, but their gameplay is no less than that of game products. Some game classification methods that are still in use now have appeared in the red and white machines at that time.
Red and white machine is an early classic of home machine. After the birth of the red and white machine, the embryonic form of e-sports has appeared. There are not many projects that can become e-sports because of technical conditions.
After the success of the red and white machine, it greatly stimulated the development of the home game machine market. Sega, another well-known game manufacturer, quickly and successfully developed the first 16-bit game console. Later, Sony, a well-known home appliance manufacturer, developed the PS(playstation) generation, which still has many followers. PS is the first home game machine with CD as the game carrier.
The success of PS machine
The success of PS has become a watershed to stimulate the rise of computer games. Many computer companies and game makers have incorporated the development of computer games into their development plans, and successful products have emerged continuously. With the development of electronic games, computer games have occupied an increasingly important position. It can be said that when computer games occupy an important position in electronic games, it lays an important technical foundation for the development of e-sports games.
There are several games that cannot be ignored. One game is wolf3D developed by Id software, which is the originator of first-person shooter (FPS), and CS, which is widely used in competitive games, is the first-person shooter. Another game is Dune Magic Castle developed by westwood, which is the originator of RTS, Warcraft and StarCraft.
With the rapid development of computer software and hardware technology and the Internet, computer games are also advancing by leaps and bounds, and successful games are constantly emerging. For example, when Ximu Company launched the real-time strategy game Command and Conquer, it perfectly realized the multiplayer battle based on LAN for the first time. The appearance of this work with LAN online function has made many game manufacturers shine at the moment, and then various real-time strategy games have sprung up one after another. At that time, the real-time strategy game that could command and conquer most was Warcraft developed by Blizzard.
Almost at the same time, Id software released DOOM2, a classic and controversial game. It is the first first-person shooter game (FPS) that perfectly supports multiplayer battles in LAN. It establishes the basic rules of FPS games in multiplayer battles, which are still adopted by FPS games. Later, another world-famous game manufacturer, Electronic Arts (EA), began to launch its famous FIFA series football games, which gradually matured and became a famous category of computer games. From the above development, we can see that the three main types of competitive games: real-time strategy (RTS), first-person shooter (FPS) and sports simulation games have gradually matured. The competitive rules adopted by RTS games and sports simulation games are basically one-on-one confrontation, because this way can best reflect the fun of such games, while FPS games must be played in teams, so as to enjoy the fun best. The premise of multiplayer confrontation is at least one LAN and multiple computers.
In all computer games, or in all computer applications, FPS games require the highest computer performance, especially the display system. After DOOM2, ID software released the first full 3D FPS game "Hammer of Raytheon", which is also the first game of all types to fully enter the 3D era. It has perfectly supported multiplayer battles in the LAN, and soon the ID software released QUAKE2, which completely established most rules of FPS games. However, due to the limitation of computer hardware and network technology at that time, people still regarded them as stand-alone games, and no one would study the fighting skills of FPS games. 1999165438+1October 30th, QUAKE3 was released by ID software, which has the significance of mileage cup. At that time, the release of this game can definitely be described as a rock-breaking, and no praise can be used on it. QUAKE3 is the first game that only supports online competition, and it has achieved unprecedented success. Thor's Hammer's research on combat skills has been published in various computer media. Quakers strive to practice advanced skills such as rocket jumping and spinning attack at home in order to win more battles between people. A large number of earthquake competitions have also been held. In Europe and America, many Quakers earn their living by winning prizes in competitions.
From the development history of e-sports, rts and sports games are undoubtedly pioneers, but only when the multiplayer game environment of FPS games is mature, e-sports will have an independent development project foundation different from other video games. Among them, QUAKE3 contributed. QUAKE3 is the official event of the first WCG competition.
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