Traditional Culture Encyclopedia - Traditional culture - Outdoor powerless park has become a new trend of development for parent-child outing! -Wabang Amusement Design

Outdoor powerless park has become a new trend of development for parent-child outing! -Wabang Amusement Design

The superimposed effect of the two-child policy has given rise to a huge market for the children's amusement industry. With the improvement of China's urbanization level and the continued rapid growth of cultural tourism market demand, the outdoor unpowered playground has become a new type of amusement product and has gradually formed a diversified combination of development environments such as education, rural areas, scenic spots, vacations and IP. Outdoor unpowered paradise has become a new trend in the development of parent-child outings!

The difference between outdoor powerless amusement parks and traditional scenic spots lies in active and passive entertainment. Visitors to traditional attractions do not have the right to choose how to play. They don't have powered facilities such as swings and slides. There are many kinds of ways to play. Different ages, different moods, different times, can create a variety of play to enhance the player's play experience.

Play in an outdoor unpowered playground stimulates the athletic nature of children and other users, adds an element of mutual support, and achieves goals while playing. It promotes challenge, competition and communication among visitors by inspiring a sense of achievement and confidence within players, creating a playful atmosphere that covers the social interactions of the population and attracts customers who want to come back again and again to play.

The integration of outdoor powerless parks and resorts can provide parent-child vacation products to meet the needs of all ages to participate in play, and build a set of education and entertainment in one of the eco-family outdoor resort center, creating a one-stop "resort" destination for families.

On the one hand, we need to create the scene atmosphere of the resort to extend the travel time. According to the different age groups of children's activities and activity space for different designs. Make full use of the combination of non-powered facilities and equipment, through different areas, different themes to create a scene atmosphere, for adults and children to provide an immersive entertainment experience, enhance customer participation, greatly increase the customer stay time and the number of repeat customers.