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Yin-yang master's mobile game Prajna martial arts lineup recommendation

Yin Netease

v 1.7.34

Type: Role-playing

Size: 20 18.64MB

Rating: 8.8

Platform:

Label: Netease Game Aestheticism War Xianxia

Yin and yang master hand tour Prajna fighting skill lineup recommendation: How to match Prajna Royal Soul? Now there are more and more friends playing Prajna, and there are countless lineups about Prajna.

Yin-yang master's mobile game Prajna martial arts lineup recommendation

Lineup collocation

Prajna+Support God+Control God+Placement Boy+Output God+Inscrutability.

Shi Shen recommended

God of lacing: skunk, mountain rabbit

Export gods: Ibaraki Jidu, Big Dog, Blue Lantern, Demon Sword Ji, Bird Catcher, Ghost Messenger Black, etc.

God control: soldier, snow girl, multi-segment AOE soul control: enchanting dog, dog.

Core God: Prajna

Yin and yang teacher recommended skills: inscrutable: prolong life; Stress spirit, destroy; Strict iron

Soul selection

Brace god, the speed of the second position is to conquer the soul, and the other positions do not have to consider the suit, but only pursue the high-speed bonus of the secondary attributes.

Prajnaparamita, the speed is less than 70% of the lever god, and the use effect of position 4 hits. 2 Huo Ling +2 mussel essence is the guarantee of hitting the effect, and the 4-piece set recommends mussel essence.

Control God, the speed is lower than that of Prajna, infinitely close to prevent jumping in line, the 4th position selects the effect to hit, and the 2nd position selects the speed. According to the effect hit of god's skill, it is decided whether to choose clam essence or fire spirit to provide additional effect hit for the 2-piece set. The four-piece set can choose to control the soul bending or defend the soul bending.

The outward-looking God is slower than the unfathomable, and the four-piece set is matched according to the God's own needs.

Sitting on the boy, the speed is lower than Prajnaparamita, higher than the output of God. 4-piece set of soul-bending with fire spirit.

Playing skills

1 speed support → Prajna action (soul-sealing, passive) → controlled divine power control → temper teenagers → silence/wake → output divine power action.

Analysis of lineup advantages and disadvantages

Passive soul seal flow-control flow is the change of control flow to dice ghost and rain girl. As we all know, due to the update of this version, the dice ghost is gradually familiar to everyone, and the ability of Rain Girl to clear debuff is also recognized by everyone. In this case, the roles of Snow Girl and Warrior are greatly weakened in the traditional control flow. In this desperate situation, the appearance of Prajna paramita makes the flow control lineup see the dawn of hope again. After Prajna Paramita's first seal was successful, the rain girl could not release her control with purified rain, so she could not use the tears of heaven. The dice ghost can't take effect to fight back. It can be said that the emergence of passive soul print has reborn the flow control lineup again.

* The reason why Shan Tong is not recommended is that the initial state hit is only 8%. Even if the panel is 100%, the state hit is only 16%. Even if it is a three-stage attack, the opponent's skill alone has a 59% chance of not being hit.

superiority

With the cooperation of high-speed bracing and high-state hitting and controlling the gods, Prajna's participation makes it impossible for the other side to solve the control through the rain girl, so it is difficult for its gods and Yin and Yang teachers to have a chance to shoot, and the intensity of the output gods is not high. If you don't pursue a blow, you can slowly kill the right god, Yin and Yang Master. Control flow is quite restrained for some gods who must use skills (silence for civet cats, ridicule for boys, etc.) )

Disadvantaged

Passive soul sealing and flow control still emphasize the role of high-speed bracing and high hit state. First of all, competing for the speed of 1 is a headache for many players. Secondly, the use of position 4 hits the imperial soul, and controlling God will become the weakness of the lineup. With the later stage of the game, many players began to choose the state resistance at the 4 th position, which greatly weakened the hit rate of the gods.