Traditional Culture Encyclopedia - Traditional customs - Overview of the update content of Qunxing 2.8 version

Overview of the update content of Qunxing 2.8 version

Star will soon launch the Necromancer Race in version 2.8, and at the same time, some contents of the game have been adjusted. Let's take a look at the update of version 2.8 of Star.

Patch description

Mythica: The Necromancer

Added a new default empire.

Added 16 new portraits (including a mechanical race).

Added new urban style and room background.

A new spaceship model has been added.

Added a new consultant voice.

Three new national policies have been added: death worship, army of the dead and monuments.

A new origin has been added: corpse eaters.

2.8.0 "housekeeper" function

Added new leadership characteristics of Gestalt Governor: amplifier and mindfulness-both of which increase the administrative ability of relevant population posts.

Added a new experiment DirectX 1 1 to support the startup command ("-dx 1 1").

calm

Gestalt consciousness can no longer build a "hyperspace waterway registry".

"Oracle" function is now+10% management capacity, not just +20.

"environment change candidates" are now more common at the beginning of the game.

The reward for "observing satellite impact" anomalies has been slightly improved.

Stability and performance

The startup and loading time is greatly shortened.

Optimize the refugee system.

Fixed the relationship between OOS and the army established by population.

Fixed planet correction related to OOS and species hybridization.

Fixed OOS of federal fleet capacity.

Fixed the source of false positive OOS.

Fixed CTD when transferring saved files during hotjoin.

After dismantling the shipyard, install CTD in the colonial window.

AlienFX/LightFX is disabled because it is reported that there is a problem, which may lead to CTD/Freeze (under 30% load) when starting the game.

Added a "hardoos" option, which adds an extra checksum, making it easier to find the cause of oos.

When you found a pioneer civilization, you fixed OOS. Events and observers appear at the beginning of the game.

Timing optimization (more efficient parallelization).

User Interface(UI)

Fixed the problem that some settings interfaces contain some non-English language text overflow.

Fixed overlapping text in some non-English languages in the "Imperial Revision" tab.

The curator's "Goodbye" option is always at the bottom of the option list.

Special envoys cannot be reassigned to the same location.

It will be impossible to migrate mainstream species to a planet with "cultural shock".

artificial intelligence

If AI is the president of the Federation, he will be more willing to reduce the degree of centralization of the Federation. What they are concerned about now is whether the monthly cohesion is negative.

Natural disasters AI are now more likely to split.

If starbase modules and buildings are destroyed, AI will be rebuilt.

Artificial intelligence can now handle FTL suppression devices better, and the new fleet will now try to assign the nearest and most valuable targets to each fleet.

AI should be able to handle colossus correctly now.

AI, which originated from "empty residents", is now more likely to choose the soaring of "astronauts"

AI, a commercial gesture, is unlikely to close the border now.

AI will now look for more branches instead of staring at a planet that already has branches.