Traditional Culture Encyclopedia - Traditional customs - The rules of Go and how to play
The rules of Go and how to play
The Rules and Play of Go
Go originated in China, is the treasure of traditional Chinese culture; let me introduce you to the rules and play of Go, welcome to read!
The rules and gameplay of Go
Article 1: The tools of Go
A. The board The board has nineteen equidistant, perpendicularly intersecting parallel lines across the board **** constituting a 19×1=361 intersection. 19 = 361 crossings (hereinafter referred to as "points"). There are several small dots labeled on the disk. Known as the star position, the center of the star position is also known as "Tianyuan".
Second, the pieces The pieces are divided into black and white. They are flat and round. The number of discs should be 181 black discs and 180 white discs.
Article 2: How to play Go
1. Each side of the game holds a color of discs, black first and white second, alternating discs, and can only play one disc each time. The pieces are placed on the points of the board. After a piece is placed, it may not be moved to another point. IV. Taking turns to play is the right of both players, but either player is allowed to give up the right to play.
Article 3: The Ki of a Pawn
A pawn is a "ki" of a pawn on the board if the point immediately adjacent to it in a straight line is an empty point. If there are discs of the same color in the immediate vicinity of a disc, they are connected to each other to form an indivisible whole. Their chi should be counted together. If there is a disc of a different color present at a point immediately adjacent to a chess piece in a straight line, the chi shall cease to exist. If all the chi is occupied by the opponent, it is in a state of no chi. A piece with no chi cannot exist on the board, which is the fourth rule - tic-tac-toe.
Article 4: Raising
The means of raising a ki-free disc off the board is called "raising". There are two types of tiles: (1) When the opponent's disc is empty after a move, it should be taken out immediately. After playing, both players' discs are gasless, and the opponent's gasless discs should be extracted immediately. After removing one of the opponent's discs, it is a forbidden point (also known as a forbidden entry point)
Article 5: Forbidden point
If any disc on the board, after a player has played a disc, is immediately in a state of no gas, and at the same time the player cannot extract the other player's discs, the point is called a "forbidden point", which forbids the player being lifted from the point. This point is called the "forbidden point", and forbids the player to make a move.
Article 6: Prohibition of homomorphic reproduction of the whole game
Article 7: The endgame
I. The endgame is when there is no single official or other official disc.
2. If one player concedes defeat in the middle of the game, it is the endgame. The other player wins the middle game. To concede is to place two of one's own pieces in the lower right corner.
Article 8: Live and dead discs At the endgame, any disc without two true eyes, as confirmed by both players, is dead and should be extracted. In the endgame, confirmed by both players, any disc with two or more true eyes is a live disc and cannot be extracted. A true eye means that they are both wired and connected, and that the opponent's moves cannot threaten him or her.
Go's basic rules
1, in order to let everyone as soon as possible to have a good understanding of the game of Go, I'll start directly from the start of the game of Go, not much to say, so that you can see the end of the game, as for the level of the level need to be slowly improved.
First of all, guess first. This is a necessary step at the beginning of the game, because the first player has a big advantage.
2. First, one of the players holds a number of white discs without showing them.
1) The other side shows one black disc, which means "if there is an odd number, his side will play black, and vice versa"
2) If two black discs are shown, it means "if there is an even number, his side will play black, and vice versa". The person who holds the white discs shows the number of white discs in his hand, and the order of hands is determined naturally.
3. From the guessing above, you can see that the player with only black discs is the first player, and can play first.
The fall of Go is not arbitrary, the ancients to Go as a virtual battlefield is because of the unique game of Go, we are more than who occupies a lot of territory who is the winner, so our purpose is to try to occupy as much as possible on the board of the limited . The goal is to occupy as much of the limited territory on the board as possible.
As the old saying goes, "The golden corners and silver edges". This means that the corners are the best places to occupy, followed by the sides, so the first thing to do is to occupy the corners, then the sides, and finally the center.
4. The "qi" of Go pieces.
The gas is the line that the pieces can extend outward. To make it easier for you to understand, I've made a good picture, and here are the details of the Go gas.
5. The way to eat a disc.
Knowing how to drop the discs, the following is to understand how we can eat the opponent's discs. In Go, the line in which the disc can survive becomes gas, and if a disc has no gas it is also a dead disc and needs to be taken off the board. In other words, in order to take the opponent's discs we have to block all the chi of the opponent's discs.
Special note: you can't put a piece on a square that has no gas, unless you put a piece on it that can take the opponent's piece. As long as there is gas, you can place a piece.
6. Recognition of the hijack.
Hijacking is a very common phenomenon in Weiqi, and we usually rob "hijacking" at the end to take it for ourselves. What we need to understand about hijacking is that you can't bring back a piece that has been moved, you need to play a move in another position and the position is not filled by the opponent before you can play a piece to take it back.
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