Traditional Culture Encyclopedia - Traditional customs - Multi-person fun sports meeting

Multi-person fun sports meeting

First, one-legged cockfighting

Rules:

1. Party A and Party B stand on one leg respectively, raise the other leg, pull the calf with both hands, and bump each other's knees with their knees to squeeze each other's knees.

2. Don't hit, drag or push your opponent with other parts of your body.

3. If one leg can't support letting go and both feet touch the ground, it is a failure.

4. Don't push too hard when your knee collides.

Participants will be eliminated by drawing lots.

6. Use the best of three games to decide the outcome.

Second, the crab race.

Rules:

1. A team of two players will take part in the competition, and the track is 50 meters long.

2. Seven groups compete at the same time, with one team standing at the starting line. When hearing the preparatory signal, two people in the same group hold a basketball back to back with tree trunks. After hearing the start signal, the two men ran sideways to the finish line like crabs, and the top three teams won.

Don't leave the starting line until you hear the starting signal and clamp the ball.

If the ball lands in the middle, it must be picked up from the landing place to continue.

5. The runner with the ball is disqualified.

Third, climb mountains and mountains.

Rules:

1. A team of two players will take part in the race, and the track length is 100m.

2. Before the game starts, one person bends down to be a "mountain". After hearing the start signal, the opponent holds his teammate's back with both hands, makes a "ridge" at the next marking point, and then the teammate turns over. So back and forth, only know to reach the finish line. Set a landmark at the starting point, and then set a landmark every five meters.

3. If there are obstacles that you haven't climbed halfway, you need to climb again.

The team didn't end until they both arrived.

The top three teams at the finish line are the winners of the competition.

Fourth, the penalty game of frisbee.

Rules:

1. Players must throw the Frisbee at a distance of 0/5m from the goal1.The Frisbee must not fly vertically.

2. The Frisbee must all enter the goal line to score. 3. Everyone throws it seven times. The winners are the top three.

Five, send a chicken feather letter.

Rules:

1. The men's track is 400 meters long and the women's track is 300 meters long.

2. After hearing the signal of the start of the game, memorize the ten digits issued by the field office. After remembering the numbers, run four (three) hundred meters. When you return to the finish line, recite your corresponding number and stop the watch after it is accurate.

3. If you are not sure, you need to recite the same set of numbers again, and then run four (three) hundred meters.

4. Those who forget the numbers in the middle can go back to the starting point, remember them again and run the whole course again.

5. It is not allowed to cross the middle lawn in the competition, and those who cross it will be disqualified.

6. The first three people who finish the competition and recite the numbers accurately win.

Six, three people and four feet

Rules:

1. Team members participate in the competition in groups of three, which are divided into two groups: men and women. This runway is 50 meters long.

2. Three people stand side by side, tying the right foot of the middleman with the left foot of the person on his right, and tying the left foot of the middleman with the right foot of the person on his left.

3. After hearing the starting command, each team starts at the same time, bypasses the obstacles at 50 meters and returns, and the first one to reach the finish line wins.

4. Men and women each take the top three.

Seven, "3 to 3" Shuttlecock Competition

Rules:

1. Players will participate in the competition in groups of three, regardless of sex.

2. The playing field is similar to badminton court, with a length of 8m and a width of 4m. The vertical height of the net top from the ground is1.5m. ..

3. The rules of the game are similar to badminton-the serve goes over the net and the ball cannot land.

4. The competition adopts elimination system, with two wins in three games and three goals in each game.

The last three teams won the first, second and third prizes respectively.

Eight, fairy advice

Do you have enough tacit understanding with him or her? Do you want to "cross the thorns" completely invisible? Come and join the fairy guide!

This game is played by two people. One of them, A, was blindfolded before the competition started, and B guided "Fairy" and "Crossing Thorns"!

Rule: Work in pairs, one of whom is blindfolded and the other is responsible for guiding the way. Only through language communication, can't help. Blindfolded people must follow the route set by the game to pass through the roadblocks. If you encounter roadblocks during the journey, the time of each roadblock will be increased by ten seconds, and the final calculation time will be included in the total time. The game won in the shortest time.

Nine, paper clothes round-trip relay

Prop: A piece of A4 white paper

Rule: Stick a blank piece of paper on your chest. You can't keep it when you run. If you fall, pick it up again and continue to run, run to the opposite side and give it to another companion, and reach the finish line as quickly as possible.

Ten, hold a two-ball relay race

Rules: 2-person group and 4-group relay. Two people can't hold the ball with both hands, they can only hold two basketballs with their bodies, start from the starting point, bypass the javelin at the end and return to the starting point, and then pass the two balls to the players in the next group. After the four groups are rotated, the fastest group is the winning team. Note that in the process of passing the ball, which group loses the ball and holds the ball with its hand, it must start from the starting point again.

Number of participants: each group is divided into several groups, and each group must have two people.

Extended data:

The fun sports meeting is an active sports event brainstormed by the public spontaneously, which comes from Professor Zhong Qianjuan of Guangzhou Institute of Physical Education. Also known as mass sports and mass games.

Significance and influence

Meaning:

Fun sports meeting is a new corporate cultural activity in recent years. Corporate fun games give consideration to fun and teamwork. That is, competition, entertainment, fitness and other comprehensive new fun training activities. It will liberate employees from the daily heavy work, let employees completely abandon the pressure at work, let happiness be suppressed no longer, and enhance their confidence and gather strength quietly from now on. At the same time, we should stimulate the spirit of teamwork, be brave in fighting and always strive for the first place. "Have fun while playing, and gain from the fun".

Impact:

1, so that corporate culture is more deeply rooted in people's hearts;

2. Participation form: The content of the Games is novel, attractive, participatory and interesting, and the operation is not difficult, which is different from the traditional Games. Let the participants be willing to accept the way, put their heart into it and add color to the activity;

3. To achieve the goal of corporate team integration: adjust the conventional mentality of team members, enhance cohesion, and inject entrepreneurial passion; The effect of the activity is shocking and infectious, and it can touch the soul and inspire it to make positive mental adjustment through the feeling of participation;

4. Providing communication space during the activities will help to enhance the relationship between enterprises, company leaders and employees, and enhance the cohesion between individuals and groups.

References:

Fun Game-Baidu Encyclopedia