Traditional Culture Encyclopedia - Traditional customs - Difference between traditional games and video games
Difference between traditional games and video games
Any game has rules, that is to say, all games must rely on their own creation of an atmosphere or scene, so that the participants have the space to play their own behavior or thinking. Computer games, on the other hand, are characterized by convenience and multimedia. So first of all, it must be clear that the computer game is an advanced game, if only as a game, it should provide a higher degree of entertainment than other games, which is why more and more people prefer computer games to traditional games.
Compare and contrast with traditional games and analyze the difference between online games, e-sports, and casual games. E-sports is like soccer, basketball, chess, from the game eventually become a sport. Casual games are just like the usual card mahjong, just popular entertainment, while online games, not just a virtual scene and atmosphere but a virtual society, just like the sci-fi movie "The Matrix", with its own beginning, development, stabilization, and demise of the process, there are detailed and complex rules, and there are similar to the real society's settings, such as hunting, fighting, tearing, working, trading, trading, marriage, worship, and so on. etc. For virtual character roles, there are their own ability, equipment, prestige, PK value, etc. to improve, similar to the life course of the real society. So with the development of technology, online games become a computer, network, service providers, participants *** with the formation of a very similar to real life virtual society is entirely possible.
Two, discuss the pros and cons of computer games.
The pros and cons of computer games other than online games.
One, in terms of the ****iness of games and computer games. This part of the computer game and the usual game, just to provide others with entertainment, and it is just the scene, not a society, even if there is the exchange of ideas, its follow only moral constraints, no social responsibility, not to mention the mandatory provisions similar to the law, so even if because of playing it will affect the real life, but also is not its fault, as if the playing of cards handful of mahjong playing soccer affects life delayed learning, can only say that the attitude of the participating subjects have problems, and can not say that the existence of these games is wrong.
The second, from a different point of view. Computer games rely on computers to achieve, long engaged in the computer industry or work relies on the computer people will appear a characteristic: the logic of thinking. Because the realization of the computer's multi-functionality is to rely on the "switch type" logic, so this kind of people in their daily lives will reflect a relatively strong logical characteristics, basically claim to have their own principles, attach great importance to the trust, most of the character will be relatively straight, because of the good and the ordinary people are different from the different ways of reverse thinking and the different people around them. Can just these phenomena are not playing computer games or engaged in the computer industry is unique, is the performance of thinking logically, in some of the need to think logically in the profession, there is a similar situation, the performance of the more prominent such as the military, the police.
In a nutshell, being addicted to gaming is not a good idea, but playing games in real life is really the cheapest form of entertainment, so it's up to you to decide what's good and what's bad.
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